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NBA 2K12 Will Not Have 66 Game Schedule, It Will Only Be Implemented in NBA Today

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Old 12-16-2011, 04:53 PM   #25
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Re: NBA 2K12 Will Not Have 66 Game Schedule, It Will Only Be Implemented in NBA Today

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Originally Posted by qpc123
Re-Read the title. The key word is "only".
Yes but things can change. Seeing as he never mentioned that it couldn't be added to Offline Association, and the fact that many people are asking for it to be added there, could definitely leave a chance that it could be added.
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Old 12-16-2011, 06:41 PM   #26
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Was this really a huge deal though in the grand scheme of things?

The only mode that is seriously hurt by this is Season Mode. Other modes go back to normal within one season.
It's kind of a big deal immersion wise for any mode that has to do with a full season: season, association, and my player. For some folks it's the fantasy of playing what if: what if I ran a team starting this season? What if I was drafted this year? Etc. it puts a damper on any simulation of this year, which I think is the most relevant year in simulated sports games.
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Old 12-16-2011, 06:48 PM   #27
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How was 2K supposed to know that once everything was settled the season would be exactly 66 games? This was not something that you could just plan for. It's like people are ignoring the fact that there was a lockout and expecting everything to be perfect. I know sim people might be upset, but realistically speaking I don't see how people could think that this would be something that could just be patched in.

So you have a 66 gm season, then every other season is 82 games? Association has never allowed you to change season length for different seasons first of all, and there's always been the standard of 29, 58, and 82 games. Again I understand why this may be a letdown for some but to make the jump and call 2K lazy for not being able to add this is just unnecessary.
You can plan for this in code. You can allow schedules and season length updates to be modular and downloadable through patch or roster updates, and logic to switch between on season length and another isn't that difficult, depending on how the code is structured. I was simply taking 2k somewhat seriously when they said they had contingencies for the lockout

I'm glad the rookies are in, though I haven't heard any commenter about them. But I also expected season/CBA parameters to be updatable. I guess it was too much to expect.
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Old 12-16-2011, 06:50 PM   #28
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Re: NBA 2K12 Will Not Have 66 Game Schedule, It Will Only Be Implemented in NBA Today

Considering no other game in the history of sports video games has ever done this, I agree it was a bit much to expect.
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Old 12-16-2011, 07:09 PM   #29
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Re: NBA 2K12 Will Not Have 66 Game Schedule, It Will Only Be Implemented in NBA Today

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Considering no other game in the history of sports video games has ever done this, I agree it was a bit much to expect.
Not trying to play devils advocate here, however didn't High Heat (sorry i do not remember the year) put out the "real" roster after the season began? The game shipped with a fiction schedule and then in one of the gaming magazines they released a disk with the actual schedule.

What did the NHL do in their strike shortened season? Did the game ship with a shorter schedule? I cannot remember exactly.
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Old 12-16-2011, 07:37 PM   #30
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Re: NBA 2K12 Will Not Have 66 Game Schedule, It Will Only Be Implemented in NBA Today

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Considering no other game in the history of sports video games has ever done this, I agree it was a bit much to expect.
Shrug. For some reason I held out hope for 2K to handle it right. The technical challenges aren't that difficult, and 2K seems to be tenacious about authenticity. They also have plenty of framework in place to update aspects of the game through download. I would have thought a correct season schedule after roster update or patch was more plausible than a ridiculous amount of love lavished on legends, a three man play-calling crew, HORSE, dynamic download of graphical changes, and having Michael Jordan in the game. All of those have either been rarely or never done in a sports video game before 2K did it.

Whether past games have done things doesn't play that much into my consideration when it comes to 2K (that's a good thing). Updated, correct schedules falls in line (and seems to be the least work) of what they appear to be going for this year. I would argue it might be more important than some of the other features, with an incorrect number of games and schedule staring at you all year as you go through the season's games.

A part of the fun of going through a season is connecting it with real games that were actually played this year, thinking "oh, I remember that game," and trying to change or reproduce recent history. Oh well.
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Old 12-16-2011, 07:44 PM   #31
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Re: NBA 2K12 Will Not Have 66 Game Schedule, It Will Only Be Implemented in NBA Today

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Again I understand why this may be a letdown for some but to make the jump and call 2K lazy for not being able to add this is just unnecessary.
I just read my post again. I understand why I'm getting some of the responses I'm getting.

I didn't mean to say that 2K not patching the schedule is making me skeptical of 2K13. I'm disappointed but willing to let it go, or will just mutter under my breath through the year. That's dissappionting but understandable. It's how they've released the game, handled the DLC and the patch that makes me a bit wary of 2K13. At least I'm not going to be as amped as I was about 2K12. 2K isn't lazy. I just don't think they have their priorities and focus well managed this year as resources seem to have shifted from things that make the main game better to gambling on things that would bring in quick additional revenue. You gotta admit that taking twice as long to provide half the amount of fixes for a game that has twice as many issues as its predecessor is somewhat disappointing. It's the year I felt 2K stopped loving us as much. Hah.

If my reaction sounded more extreme than it was meant to be, that's what you get when you hammer out a post half asleep in bed.

Last edited by Sundown; 12-16-2011 at 07:49 PM.
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Old 12-16-2011, 08:11 PM   #32
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Re: NBA 2K12 Will Not Have 66 Game Schedule, It Will Only Be Implemented in NBA Today

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Originally Posted by Sundown
Shrug. For some reason I held out hope for 2K to handle it right. The technical challenges aren't that difficult, and 2K seems to be tenacious about authenticity. They also have plenty of framework in place to update aspects of the game through download. I would have thought a correct season schedule after roster update or patch was more plausible than a ridiculous amount of love lavished on legends, a three man play-calling crew, HORSE, dynamic download of graphical changes, and having Michael Jordan in the game. All of those have either been rarely or never done in a sports video game before 2K did it.

Whether past games have done things doesn't play that much into my consideration when it comes to 2K (that's a good thing). Updated, correct schedules falls in line (and seems to be the least work) of what they appear to be going for this year. I would argue it might be more important than some of the other features, with an incorrect number of games and schedule staring at you all year as you go through the season's games.

A part of the fun of going through a season is connecting it with real games that were actually played this year, thinking "oh, I remember that game," and trying to change or reproduce recent history. Oh well.
I don't get how you can say the technical challenges aren't that difficult. No offense, but are you a programmer? Do you know first hand specifically what tech that 2K uses in association mode that would allow this to be so easy? And if so, do you know that changing to allow for 66 gm schedule wouldn't cause a problem in another area of the game.

To me it seems pretty cut and dry. Thinking logically, it's not feasable to say that 2K should have known the specifics of when the lockout would end, how the schedule would be made, and allow for programming to call for this. If you notice even when you choose to make a season 14 games in offline association, it still starts in November, which tells me that there's a specific algorithm that would probably be hard to change with a simple patch which states that associations must start in November and end in April. I'm not a programmer, but to me it seems like it would be harder than you're making it seem for 2K to compensate for this.
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