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What 5 "Signature Skills" are you going to use for your "My Player" and WHY????

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Old 09-23-2012, 03:27 PM   #25
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Re: What 5 "Signature Skills" are you going to use for your "My Player" and WHY????

Quote:
Originally Posted by skyone6
6'4" Shooting Guard - Combo Guard think Stephen Curry/Austin Rivers mix
Trying to base this year's My Player off my game so I'll choose:

1. Microwave
2. Shot Creator
3. Pick Pocket
4. Dimer
5. Ankle Breaker
yea man at first i was thinking about a 2 guard like that but this year its a SF
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Old 09-23-2012, 10:59 PM   #26
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Re: What 5 "Signature Skills" are you going to use for your "My Player" and WHY????

6"5, 200 pound (Real life dimensions) SG


Shot Creator so I can be good on Isolations

Eraser, D Wade type, make the other team feel bad

Posterizer so drives will be more efficient

Post Proficiency so I can be more versatile

Deadeye so my created shots will be automatic no matter what.
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Old 09-23-2012, 11:07 PM   #27
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Re: What 5 "Signature Skills" are you going to use for your "My Player" and WHY????

Im going with an Athletic SF but focusing on defense...

1. Lockdown Defender
2. Hustle Points
3. Charge Card
4. Posterizer
5. Chase Down Blocks
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Old 09-23-2012, 11:52 PM   #28
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Re: What 5 "Signature Skills" are you going to use for your "My Player" and WHY????

6'3 All Around PG

1. Finisher
2. Closer
3. Floor General
4. Shot Creator
5. Lockdown Defender

Last edited by WarriorPrince; 09-24-2012 at 11:29 AM.
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Old 09-24-2012, 12:35 AM   #29
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Re: What 5 "Signature Skills" are you going to use for your "My Player" and WHY????

6'9 SF

Lockdown Defender
Shot Creator
Finisher
Acrobat
For the last slot either Chase Down Artist or Interceptor but probably won't need either so probably gonna go with Dimer.
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Old 10-13-2012, 06:07 PM   #30
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Re: What 5 "Signature Skills" are you going to use for your "My Player" and WHY????

In MyCareer mode, I am basically recreating myself and forming him in relation to my performance in local intramural leagues... he's a 6'5" 180 lb SG / PG...

Therefore, I went through all the signature skills and picked out a good 5 that represents me... hopefully I'll reach all 5 eventually, but I also listed them in order from most like me to least, just in case I don't.

1. Deadeye (I've always been a strong mid-range shooter with shot-off-the-dribble skills and a propensity to hit shots with a hand in my face, while I over-anxiously clank too-wide-open jumpers.)

2. Spotup Shooter (Directly correlated with #1, on the count of having great balance as a jump shooter, but I don't always have the correct momentum going into my shot. When I do, I'm deadly.)

3. Microwave (I get hot because I get extremely confident in my offensive weapons when things get going early. It's definitely a mental thing, or more closely associated with nerves.)

4. Dimer (I have above average to good floor general abilities, but they have been my biggest and latest additions to my offensive arsenal. I learned how to dribble and initiate fast breaks about 5 years ago, at the age of 20, and I have more court vision than the average SG... not to mention, more selfless).

5. Chase Down Artist (I am one of the best at defending the fast breaks and somehow shutting down the 2 on 1, but by no means can I swat those attempts into the stands, nor do I consider myself much of a low post threat on D.)
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Old 10-13-2012, 06:25 PM   #31
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Re: What 5 "Signature Skills" are you going to use for your "My Player" and WHY????

PG/SG 6'4" 175lbs

Sig. Skills: Corner Specialist, Finisher, Deadeye, Spot Up Shooter, and Dimer.

I want to redefine the term "Combo Guard" by averaging 20 and 10.
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Old 10-13-2012, 08:31 PM   #32
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Re: What 5 "Signature Skills" are you going to use for your "My Player" and WHY????

6'8 220 SG/SF

shot creator
posterizer
dimer
floor general
lockdown defender


so far im avg 25 ppg 7reb 5 ast 2 stl 1 blk
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