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Major League Baseball 2K10 Patch is Live, Post Impressions Here (360)

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Old 03-16-2010, 11:26 AM   #41
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Re: Major League Baseball 2K10 Patch is Live, Post Impressions Here (360)

Quote:
Originally Posted by AlrightGuy
Sarcasm? Or serious?
Nope, serious, lol.

Now that I'm thinking about it, I've never seen an injury.... I just honestly never thought about it before...
Quote:
Originally Posted by jake44np
Allright just played a game and the cpu pitchers will go back to 99 for stamina once they get to around 35. The thing is the cpu actually took the pitcher out right after this, get this in the middle of the inning!
If you read the fixes for the patch they dont say they fixed the stamina resetting, they only say pitchers will now come out when they get tired which just happened in my game.
I have played over 30 games and had never seen the cpu take a pitcher out when he was still pitching good but was or should have been tired.
So they did sort of fix the issue that cpu pitchers would pitch too long, they just didnt fix he fatigue resetting. Acutally I dont think it resets at all he just goes back to 99 for some reason.
There are a couple poster on 2K forums who think this is not a bug.

They think a mound visit is happening by the CPU coach, but you're not seeing the cut scene for it.

Like; when you do a mound visit you can affect either composure or fatigue.

Likely the CPU has the same choices, and is affecting fatigue, but we are not seeing a cut scene animation, and we are just seeing the fatigue bar pop back to full.
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Old 03-16-2010, 11:31 AM   #42
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Re: Major League Baseball 2K10 Patch is Live, Post Impressions Here (360)

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What? There are not enough injuries?

You know I never noticed that...
You're joking right?
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Old 03-16-2010, 11:32 AM   #43
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Re: Major League Baseball 2K10 Patch is Live, Post Impressions Here (360)

I sure hope that's not the case, because that would be yet another presentation compromise to supposedly force players to "speed up the game." I'm really hoping the "cutting" of batter/pitcher routines was a result of some poorly designed ideas by the developers, and can be fixed in a future patch. There is no reason they should cut these things out just to force players to speed up the game. If we want to speed up the game, we can choose "hurry up" in the options menu, or simply press a button during game play to manually speed the game up.
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Old 03-16-2010, 11:42 AM   #44
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Re: Major League Baseball 2K10 Patch is Live, Post Impressions Here (360)

im playing the a's with the yanks...just hit back to back hrs with arod and tex, the cpus pitch info said tired but was composed before the tex hr...after it, the cpu took out the starter in the 3rd inning....not sure if that didnt happen before but that seems about right to me.
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Old 03-16-2010, 11:49 AM   #45
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Re: Major League Baseball 2K10 Patch is Live, Post Impressions Here (360)

Check swings work perfectly.

Just played a few games of My Player and the AI now uses the bullpen more realistically as well.
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Old 03-16-2010, 11:54 AM   #46
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Re: Major League Baseball 2K10 Patch is Live, Post Impressions Here (360)

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Originally Posted by jeffy777
Check swings work perfectly.

Just played a few games of My Player and the AI now uses the bullpen more realistically as well.
You perform check swings by pulling back on the swing stick after you commit to a swing correct?
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Old 03-16-2010, 11:56 AM   #47
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Re: Major League Baseball 2K10 Patch is Live, Post Impressions Here (360)

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Originally Posted by jeffy777
Just played a few games of My Player and the AI now uses the bullpen more realistically as well.
YES! GREAT NEWS!
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Old 03-16-2010, 11:56 AM   #48
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Re: Major League Baseball 2K10 Patch is Live, Post Impressions Here (360)

Maybe my eyes are deceiving me and I'm just seeing what I want to see, but is anyone noticing a slight reduction in jaggies overall? It appears that maybe some of the jaggies have been touched up a bit (I believe the shadows look a bit smoother). I'm thinking maybe its just a figment of my imagination, since I'm not even certain developers can fix jaggies via patches.
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