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Backbreaker Demo Available, Post Your Impressions Here

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Old 05-22-2010, 11:28 AM   #513
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Re: Backbreaker Demo Impressions Thread

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Originally Posted by Valdarez
Responsiveness is fine, sensitivity for right analog stick is not. It's too sensitive on the downward motions (has to be nigh spot on). They need to give more leeway there, and less to the sides (in general).
Try using the alternate control scheme, it uses the fact buttons instead of the stick (I find it much better for passing, can't throw a lob at all with the stick).
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Old 05-22-2010, 11:30 AM   #514
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Re: Backbreaker Demo Available, Post Your Impressions Here

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I know the camera angle maybe a problem for most players especially playing from a birds view most of our gaming lives but I think with practice which is the key....practice it can be exciting and definitely immersive. We have to train ourselves to forget how the Madden and 2k views were and start fresh.
Or they could have simply provided multiple camera views and let gamers 'choose' how they wish to play the game. Why limit your audiences fun of the game unnecessarily? Makes absolutely no sense. Horrible design decision. Mark my words, they will lose sales over the camera angle alone.
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Old 05-22-2010, 11:32 AM   #515
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Re: Backbreaker Demo Impressions Thread

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Originally Posted by linkboy
Try using the alternate control scheme, it uses the fact buttons instead of the stick (I find it much better for passing, can't throw a lob at all with the stick).
Thanks for the suggestion. I will definitely will do later on. Want to try to use the controls the way the developers wanted us to use them first.

I know after playing this that the movement makes Madden look like last years model. No wonder the guys over at EA are frantically working on locomotion!
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Old 05-22-2010, 11:44 AM   #516
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Re: Backbreaker Demo Available, Post Your Impressions Here

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Originally Posted by Valdarez
Or they could have simply provided multiple camera views and let gamers 'choose' how they wish to play the game. Why limit your audiences fun of the game unnecessarily? Makes absolutely no sense. Horrible design decision. Mark my words, they will lose sales over the camera angle alone.
I agree with this. I didn't think it'd be that big of a deal, but people really seem to be bothered by it. You know people are excessively positive during these early stages, so in a few months I expect people to be absolutely hating the camera.
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Old 05-22-2010, 11:49 AM   #517
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Re: Backbreaker Demo Available, Post Your Impressions Here

To me, this camera view and its operations are a cross between First Person Football from NFL 2K4 and 2K5 (actually the core operational elements of the camera view are closely similar to 2K's FPF), Superstar mode in Madden and player lock in NCAA.

Now me personally, I've always liked those camera view concepts, but I find some extra difficulty with BB's because of the way the camera reacts to player movement. In my opinion, if a person doesn't like the types of views from the games I've mentioned, I doubt they'll like BackBreaker at all. The camera really does make a difference and it will be a deal-breaker for a lot of gamers.

That said, the in-the-trenches gamplay is definitely refreshing. You really have to be more on-point with timing than in other football games. If you make a false step you'll probably blow your assignment because recovery is not as simple or immediate as it is in other games. I like the risk-reward factor of that.

BackBreaker does a good job switching shots during replays. The first shot is usually a broadcast angle (something the other guys refuse to do for some convoluted reason), while the second shot tends to be a more on-the-field shot. What I think would've been great is if I could control the angle I want to see during auto-replays like what NBA Live did with 09, and I believe BCFX did this as well but I don't feel like popping the game in to check it right now...

Then there are the post-play angles. BackBreaker again does a better job than the other guy. NM chose an above waist, tight shot of the player post-play. The two presentation elements I mentioned are critical to presentation. The fact that they nailed this in a game that's not even broadcast-oriented says a lot more about the guys who aren't doing it properly...

You'll also notice that when a player is doing well in BB, he'll get that post-play shot above-waist with his stat card detailing his performance. It's really funny to me that on the first try in a game that's not even supposed to be broadcast, they can get this right, but the other game can't after 6 tries even though they claim to be broadcast...

I feel that in 2 more cycles, BackBreaker could be the best polygonal football game ever made. That time is not now however, but in a few more iterations I can definitely see it coming to fruition.

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Old 05-22-2010, 11:52 AM   #518
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Re: Backbreaker Demo Available, Post Your Impressions Here

Played the game for a few hours last night and loved every minute of it. The camera angle just takes getting used to. You have to practice with the different positions, stay off the aggressive button and read the defense or offense pre-snap.

The only thing the God-view will do is make it easier to cheese and use exploits.

I like the nervousness the game can give you about being too aggressive. There is like a risk reward in using it. Also, this is what I thought next gen football should have always been like. This feels like THE advancement that the genre should have made in 2005. And the 4 teams feel different from each other.

Can't wait to get my hands on the full version. Some of you are not even giving the game a chance, but to each his own. Peace OS.
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Old 05-22-2010, 11:58 AM   #519
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Re: Backbreaker Demo Available, Post Your Impressions Here

Three years!!! You people have known about this camera for Three freakin years.If anything theyll maybe elevate the camera angle. Stop cryin and get your stick skills up. When running let go of the aggressive button read your blocks. Use the focus to see the field. When your quarterbacking read what the defense gives you and make you decisions accordingly. On defense thre focus button is your friend only go aggressive when you kno you got the player in your sights. If passing with the analog is too hard for you switch to the buttons. Simple.

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Old 05-22-2010, 12:00 PM   #520
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Re: Backbreaker Demo Available, Post Your Impressions Here

I really really hope that they don't give in to the pressure to add more camera views. This game isn't meant to be played from God View. You're supposed to be down in the trenches in the middle of the action.

Just because God View has been the norm since 1992 or so doesn't make it the best option. People just don't like change. I'm sure if the internet had been widespread back then, there would have been people complaining about this new Madden game and it's overhead view being different from the Tecmo Bowl view they're used to.
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