Settings
Courtesy of Lets Ball Baby Sim Sliders Project - http://www.operationsports.com/forum...-settings.html
Season Length 82 games
All Series 7 Games
Fantasy Draft User Choice
Customize League User Choice
Salary Cap On
Hard Cap For True Sim On/If you want a different i think interesting NBA turn off "I am turning it off"
Trade Logic On
Trade Deadline On
Financial Trade Rules On
Trade Override Off
CPU Trade Offers On
CPU-CPU Trades On
Trade Approval On
General
Quarter Length 12 min -updated Dec 14
Sim Quarter 12 min
Injuries On
Progressive Fatigue On
Team Chemistry On
Lineup Management User Choice
Prospect Scouting User Choice
Difficulty Settings
Game Difficulty User Choice updated Oct 30
Simulator Difficulty 50-60
Trade Negotiation Difficulty 60 updated Oct 30
Contract Negotiation Difficulty 70 updated Oct 30
CPU Re-Signing Aggressiveness 85 updated Oct 30
Morale Difficulty 55 updated Dec 14
Morale Effect60 updated Dec 14
Chemistry Difficulty 65 updated Oct 30
Chemistry Effects 100 updated Oct 30
Chemistry and Morale are the reason spurs win RINGS
Trade Frequency 38
You will see more then enough
Blockbuster Trade Frequency 65 updated Oct 30
No you wont see Stars being ask to be traded all the time most trade offers will be guys between 74-82 and then lesser guys paired with them 65 and below
CPU Injury Frequency 55
User Injury Frequency 55
Career-Ending Injury Frequency 37
User Injury Effects 44
CPU Injury Effects 44
Draft Class Quality 25
Player Progression Rate 45
In Season Training Effects 40 updated Oct 30
Player Non-Financial Ambitions Factor 90 updated Oct 30
Normalize Played to Sim Minutes On
Ver 1.0
User Choice (I am playing on SS)
12 min qrt
It should say Custom for Style
Timing Shooting
Timing Free Throw
Free Throw Difficulty-55
GameSpeed 55
Controller Settings
Defense assist-0
Box-out assist- 50
Contest shot -Manual This is a must
Hum/Cpu One number means HUM/CPU are same
Offense
Inside Shot Success - 47
Close Shot Success - 46
Mid-Range Success - 51
3PT Success - 53
Layup Success - 57
Dunk In Traffic Frequency - 60
Dunk in Traffic Success - 60
Pass Accuracy - 60
Alley-oop Success - 50
Contact Shot Success -55
Defense
Driving Contact Shot Frequency - 65
Inside Contact Shot Frequency - 100
Layup Defense Strength (Takeoff) - 65
Layup Defense Strength (Release) - 75
Jump Shot Defense Strength (Gather) -65
Jump Shot Defense Strength (Release) -65
Help Defense Strength -40
Steal Success - 50
Attributes
Quickness - 50
Vertical - 50
Strength - 50
Stamina - 50
Speed - 50
Durability - 50
Hustle - 50
Ball Handling - 65
Hands - 50
Dunking Ability - 50
On-Ball Defense - 50
Stealing - 50
Blocking - 50
Offensive Awareness - 70
Defensive Awareness - 80
Offensive Rebounding - 40/35
Defensive Rebounding - 70/60
O Consistency - 50
D Consistency - 70/60
Fatigue rate- 56
hum/cpu
Tendencies Hum sliders should be 50 unless two numbers are giving
Take Inside Shots - 50
Take Close Shots - 25
Take Mid-Range Shots - 40
Take 3Pt Shots - 87
Post Shots - 60
Attack the Basket - 35
Look for Post Players - 60
Throw Alley-Oops - 50
Attempt Dunks - 65
Attempt Putbacks - 50
Play Passing Lanes - 40/40
Go For On-Ball Steals - 80/80
Contest Shots - 60/60
Backdoor Cuts - 50
Fouls
Over the Back Foul Frequency - 65
Charging Foul Frequency - 65
Blocking Foul Frequency - 75
Reaching Foul Frequency - 90
Shooting Foul Frequency - 85
Loose Ball Foul Frequency - 65