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How come no one complains about the counter punch?

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Old 07-31-2009, 03:08 PM   #25
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Re: How come no one complains about the counter punch?

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Originally Posted by Jason2112
I'm pretty sure the idea behind the counter punch system is to put a great deal of emphasis on strategy. Otherwise, it would just be a race of throwing haymakers to do damage. I agree that the counterpunch is waaay too powerful in this game, but I love that they've implemented this new system. They just need to fine-tune it. A counterpunch power slider would be a nice solution.
I agree 100%.
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Old 08-01-2009, 02:16 PM   #26
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Re: How come no one complains about the counter punch?

get rid of haymakers
-remove the emphasis on counter punches
-completely remove the parry system and the illeagle blow button
-fix the awful suction that hinders your movement and tries to force you to fight inside
-focus of boxing strategy and movement

this game still has a long way to go before it can be considered a simulation of the sport of boxing.

Last edited by mr_president; 08-01-2009 at 02:18 PM.
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Old 08-01-2009, 09:47 PM   #27
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Re: How come no one complains about the counter punch?

Counter punching is the same dynamic that parry was in FN3. It's the same exact thing except the counter punch is just more realistic. The logic though runs too often. There shouldn't be that pause with a jab or cross missing. There are times in real fights where I guy will miss big and almost look motionless after he misses, with a window to strike him. But, because the punches in this game are so routine (body, uppercut, hook) the counter system looks identical every time, making it very blah.

I think if you throw a big punch and mis because the guy weaved out of the way, he should be able to have that window of countering. It's just too similar every time.
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Old 08-02-2009, 06:07 PM   #28
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Re: How come no one complains about the counter punch?

Quote:
Originally Posted by mr_president
get rid of haymakers
-remove the emphasis on counter punches
-completely remove the parry system and the illeagle blow button
-fix the awful suction that hinders your movement and tries to force you to fight inside
-focus of boxing strategy and movement

this game still has a long way to go before it can be considered a simulation of the sport of boxing.
Use the push button. Creates space. Get a few punches in as they move inside, then push them away.
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Old 08-02-2009, 07:55 PM   #29
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Re: How come no one complains about the counter punch?

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Originally Posted by phant030
Use the push button. Creates space. Get a few punches in as they move inside, then push them away.

i understand that but:

1. pushing does not always work and doesn't solve the problem
2. another problem with this "sim" is you get no warning from the ref for pushing, and you should because pushing is illegal in boxing.

Last edited by mr_president; 08-02-2009 at 08:07 PM.
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Old 08-03-2009, 12:21 PM   #30
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Re: How come no one complains about the counter punch?

Quote:
Originally Posted by mr_president
i understand that but:

1. pushing does not always work and doesn't solve the problem
2. another problem with this "sim" is you get no warning from the ref for pushing, and you should because pushing is illegal in boxing.
I have no issue with "suction" as u are talking about. Make sure you boxers feet are not tangled up with the other guys and make sure u are not circling towards his front foot. The feet hang up sometimes and that can seem like u can't get away. Other than that I have ZERO issue back away from another fighter.
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Old 08-03-2009, 02:59 PM   #31
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Re: How come no one complains about the counter punch?

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Originally Posted by Phobia
I have no issue with "suction" as u are talking about. Make sure you boxers feet are not tangled up with the other guys and make sure u are not circling towards his front foot. The feet hang up sometimes and that can seem like u can't get away. Other than that I have ZERO issue back away from another fighter.
the suction is definitely there and it has nothing to d owith foot placement. sometimes it doesn't pull you in, it just stops you from moving for a split second. just long enough for the fighter to get to you.

it happens with all fighters but mostly with inside fighters(tyson,frazier etc..).
when it happens you're not close enough their feet to be tangled, let alone be hit. you're usually just outside of their reach.
it appears that the suction is there to compensate for lack of movement and to make it easier for an in-fighter to get in instead of having to chase down a fighter while cutting of the ring.
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Old 08-03-2009, 04:26 PM   #32
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Re: How come no one complains about the counter punch?

Quote:
Originally Posted by mr_president
the suction is definitely there and it has nothing to d owith foot placement. sometimes it doesn't pull you in, it just stops you from moving for a split second. just long enough for the fighter to get to you.

it happens with all fighters but mostly with inside fighters(tyson,frazier etc..).
when it happens you're not close enough their feet to be tangled, let alone be hit. you're usually just outside of their reach.
it appears that the suction is there to compensate for lack of movement and to make it easier for an in-fighter to get in instead of having to chase down a fighter while cutting of the ring.
I fight 5 to 10 fights a night and don't notice it. I have zero issue backing away from guys trying to get inside. If they manage to back me in a corner or near the ropes a simple push and circle out is easy to get some distance.

I think your issue is that guys are just punching and closing in on you and you can't stop it. If I face a "robo puncher", you know one of those cats that just swings and swings and swings. Just block, but don't do the standard hold block. Flick it the direction they are throwing at. A constant puncher is easy to get the counter window because you can time your "flick block". This will quickly stop them from throwing punches nonstop and being right on top you.

The reason I believe this to be your problem is that YES it is hard to escape someone that is just wailing away. They are moving forward and throwing. But a couple good counters later and they learn their mistakes they will quickly adapt or hit the canvas. When I face guys who do that gameplan, it does not last long before they are the ones backing away because of being rocked by a counter. If you are blocking correctly, there is NO suction. I know this for a fact.

I would be more than happy to show you.
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