Home

Fight Night Champion Title Update #2 Available Now, Post Impressions Here (PS3, 360)

This is a discussion on Fight Night Champion Title Update #2 Available Now, Post Impressions Here (PS3, 360) within the Boxing forums.

Go Back   Operation Sports Forums > Combat Sports > Boxing
From Guaranteed to Never Happening, a College Football 26 Wishlist
2025 Sports Video Game Predictions
The Operation Sports 2024 Game of the Year Is EA Sports College Football 25
Reply
 
Thread Tools
Old 07-07-2011, 08:49 PM   #193
Hall Of Fame
 
JayBee74's Arena
 
OVR: 36
Join Date: Jul 2002
Location: Gretna, Louisiana
Posts: 23,018
Re: Fight Night Champion Title Update #2 Available Now, Post Impressions Here (PS3, 3

Quote:
Originally Posted by jtdribbles25
nice. why'd you have him so much of a counter puncher to begin with though?
That was his default setting.

All changes were from default settings.
JayBee74 is offline  
Reply With Quote
Old 07-07-2011, 08:51 PM   #194
Asst 2 the Comm Manager
 
TheShizNo1's Arena
 
OVR: 33
Join Date: Mar 2007
Posts: 26,360
Re: Fight Night Champion Title Update #2 Available Now, Post Impressions Here (PS3, 3

Anyone have any tips for how to find a Boxer's range? I want to "master" Lennox Lewis and sometimes will take some heavy blows trying to figure out the distance I need to keep to land the jabs and straights while avoiding the opposing boxer's punches.
__________________
Quote:
Originally Posted by Mo
Just once I'd like to be the one they call a jerk off.
Quote:
Originally Posted by Mo
You underestimate my laziness
Quote:
Originally Posted by Mo
**** ya


...
TheShizNo1 is offline  
Reply With Quote
Old 07-07-2011, 11:01 PM   #195
MVP
 
phillyfan23's Arena
 
OVR: 16
Join Date: Feb 2005
Re: Fight Night Champion Title Update #2 Available Now, Post Impressions Here (PS3, 3

thanks for the explanations Jaybee regarding hagler....people need to play with the ratings to get the right mix. Now we know what to do to make boxer/punchers aggressive....

The game can really be good if every single boxer is edited like this...with 2 close rated fighters, you can get different outcomes and different feels in fights with playing the same matchups. In the past, if I used Holyfield and beat up and figured out Tyson, that's it, I'd win all of the matchups in the future. But the danger of stuns, knockdowns, flash knockouts, tiring out by missing too many punches keeps this game fresh.

I played 5 straight fights between Lennox and Holyfield. I am Lennox

W (decision)
L ( Ko)
W (flash KO)
L(decision)
L (decision)

maybe create a separate thread specifically for these edits for offline ?? because honestly, the game offline has some big-time potential with proper editing.

Last edited by phillyfan23; 07-07-2011 at 11:03 PM.
phillyfan23 is offline  
Reply With Quote
Advertisements - Register to remove
Old 07-07-2011, 11:05 PM   #196
Hall Of Fame
 
JayBee74's Arena
 
OVR: 36
Join Date: Jul 2002
Location: Gretna, Louisiana
Posts: 23,018
Re: Fight Night Champion Title Update #2 Available Now, Post Impressions Here (PS3, 3

Quote:
Originally Posted by phillyfan23
thanks for the explanations Jaybee regarding hagler....people need to play with the ratings to get the right mix. Now we know what to do to make boxer/punchers aggressive....

The game can really be good if every single boxer is edited like this...with 2 close rated fighters, you can get different outcomes and different feels in fights with playing the same matchups. In the past, if I used Holyfield and beat up and figured out Tyson, that's it, I'd win all of the matchups in the future. But the danger of stuns, knockdowns, flash knockouts, tiring out by missing too many punches keeps this game fresh.

I played 5 straight fights between Lennox and Holyfield. I am Lennox

W (decision)
L ( Ko)
W (flash KO)
L(decision)
L (decision)

maybe create a separate thread specifically for these edits for offline ?? because honestly, the game offline has some big-time potential with proper editing.
You're welcome and I agree.
JayBee74 is offline  
Reply With Quote
Old 07-07-2011, 11:28 PM   #197
The OS Artist Guy
 
NYG_Meth's Arena
 
OVR: 24
Join Date: May 2003
Location: NJ
Posts: 3,920
Re: Fight Night Champion Title Update #2 Available Now, Post Impressions Here (PS3, 3

Quote:
Originally Posted by phillyfan23
thanks for the explanations Jaybee regarding hagler....people need to play with the ratings to get the right mix. Now we know what to do to make boxer/punchers aggressive....

The game can really be good if every single boxer is edited like this...with 2 close rated fighters, you can get different outcomes and different feels in fights with playing the same matchups. In the past, if I used Holyfield and beat up and figured out Tyson, that's it, I'd win all of the matchups in the future. But the danger of stuns, knockdowns, flash knockouts, tiring out by missing too many punches keeps this game fresh.

I played 5 straight fights between Lennox and Holyfield. I am Lennox

W (decision)
L ( Ko)
W (flash KO)
L(decision)
L (decision)

maybe create a separate thread specifically for these edits for offline ?? because honestly, the game offline has some big-time potential with proper editing.
I agree. I'm done with online for now, but I'm playing a lot offline.
NYG_Meth is offline  
Reply With Quote
Old 07-07-2011, 11:31 PM   #198
The OS Artist Guy
 
NYG_Meth's Arena
 
OVR: 24
Join Date: May 2003
Location: NJ
Posts: 3,920
Re: Fight Night Champion Title Update #2 Available Now, Post Impressions Here (PS3, 3

Quote:
Originally Posted by TheShizNo1
Anyone have any tips for how to find a Boxer's range? I want to "master" Lennox Lewis and sometimes will take some heavy blows trying to figure out the distance I need to keep to land the jabs and straights while avoiding the opposing boxer's punches.
Make sure you're not lunging forward with your punches. If you can connect with a jab without pressing the left stick toward your opponent, that's the range you want. Try and keep that range by circling and stepping back when necessary.
NYG_Meth is offline  
Reply With Quote
Old 07-08-2011, 12:26 AM   #199
Asst 2 the Comm Manager
 
TheShizNo1's Arena
 
OVR: 33
Join Date: Mar 2007
Posts: 26,360
Quote:
Originally Posted by NYG_Meth
Make sure you're not lunging forward with your punches. If you can connect with a jab without pressing the left stick toward your opponent, that's the range you want. Try and keep that range by circling and stepping back when necessary.
Thanks.

Also if any of you posted the rating changes you've made, it would be greatly appreciated. While I'm a very general fan of boxing, I'd have no clue the details of these ratings and styles of some of the newer fighters.
__________________
Quote:
Originally Posted by Mo
Just once I'd like to be the one they call a jerk off.
Quote:
Originally Posted by Mo
You underestimate my laziness
Quote:
Originally Posted by Mo
**** ya


...
TheShizNo1 is offline  
Reply With Quote
Old 07-08-2011, 12:41 AM   #200
OS Brew Connoisseur
 
Motown's Arena
 
OVR: 41
Join Date: Jul 2002
Location: Nole Nation since...'88
Posts: 9,170
Blog Entries: 2
Re: Fight Night Champion Title Update #2 Available Now, Post Impressions Here (PS3, 3

Where are yall setting the damage slider, to see huge cuts & swelling? thanks
Motown is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Combat Sports > Boxing »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 02:33 AM.
Top -