03-28-2013, 09:31 PM
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#1
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Rookie
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goroyals' Realistic Statistics Sliders (PS3)
Play Mode: Sim
Difficulty: All-Conference (but would prob work with Starter or AA)
Half Length: 15 Minutes
Sim Half Length: 20 Minutes
Game Speed: 50
Player Speed: 50
FT Difficulty: 50
Player Lock: Off
Real Player FT%: Off
Fatigue: On
Injuries: On
Team Unity: On
Sixth Man: On
Clutch Factor: Off
Pass Icon: On
Def Player Icon: On
Inbound Def Switch: On
Shotstick FT: On
All Rules ON (7/10/5 Foul Limits)
Charging Fouls: 68
Blocking Fouls: 63
Reaching Fouls: 65
Shooting Fouls: 80
Loose Ball Fouls: 67
USER/CPU
Inside Range Success 46/45
Mid Range Success 46/46
3PT Range Success 50/41
Dunk Success 49/49
Layup Success 49/45
Close Shot Tendency 50/50
Midrange Shot Tendency 50/50
3PT Shot Tendency 50/53
Drive Tendency 50/50
Offensive Awareness 7/13
Defensive Awareness 63/46
Dunk 50/50
Ball Handling 8/13
Off Rebounding 66/72
Def Rebounding 67/73
Block 76/43
Steal 46/40
Speed 50/49
Team Unity Effects 100/100
Dunks in Traffic 48/50
Screen Success 45/44
Screen Strength 48/44
Steal Success 46/41
Help Defense 59/52
Help Recovery 58/53
Energy Fatigue Rate 58/58
Energy Recover Rate 50/50
Injury Frequency 52/52
Injury Effects 50/50
Methodology Notes
I came up with these sliders by making a spreadsheet that compares my played game statistics to the real life averages from the 2007-2008 season. I would play a couple games in my legacy, enter my stats, and adjust the sliders accordingly. The gameplay is fun, but as been said before by others, sometimes you get 10 straight minutes of great looking basketball followed by a WTF moment. These sliders make no attempt aren't a remedy for that; they are designed purely to produce statistical totals in line with real life averages from the season the game was designed to replicate. So far, I've been pleased with my results.
Reasons Why Your Results May Vary
I was lucky enough to download about 5 playbooks made by another user (sorry would give credit, but cant remember the user in question) before 2kShare went down. These playbooks represent major AI upgrades and before each game I select the one that works best for my oppositions' personnel. They are Balanced, Perimeter, Isolation, High Post, and Low Post. If someone wants to walk me thru how to share these the in post-2kshare world, I will oblige if possible, as I HIGHLY recommend them. If you plan on using the default playbooks, I would recommend turning user defensive awareness, steal, steal success, and help defense way down, since the CPU plays will be very easy to anticipate.
Also, my play style is probably unorthodox. I play with my own custom playbook for my team, and I use Play Vision with CPU playcall about 75% of the time. I also have a house rule whereby I do not use any sort of fullcourt pressure unless trailing in the 2nd half. If you insist on running the fullcourt press the whole way, you'll probably dominate on these settings.
There are currently no plans to modify these further, but share your results and I'll be happy to make suggestions.
Good Luck!
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