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Xbox Live Marketplace and Live Arcade discussion Part III

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Old 09-24-2008, 11:37 AM   #1121
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Re: Xbox Live Marketplace and Live Arcade discussion Part III

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All in HD?
SD for now.
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Old 09-24-2008, 11:49 AM   #1122
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Re: Xbox Live Marketplace and Live Arcade discussion Part III

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Originally Posted by ExtremeGamer
It'll just be the ondemand stuff, which I think you can get with the $6 a month subscription. With that, you can watch any of their watch now movies. There's a few thousand of them as well as many TV shows like The Office.
I'll have to see what the on demand stuff is but I may get that.
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Old 09-24-2008, 11:55 AM   #1123
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Re: Xbox Live Marketplace and Live Arcade discussion Part III

My wife just got a Netflix account last month. Don't know if this is good or bad, as she may try to take over my 360 to watch movies.
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Old 09-24-2008, 11:57 AM   #1124
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Re: Xbox Live Marketplace and Live Arcade discussion Part III

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Originally Posted by elicoleman
I'll have to see what the on demand stuff is but I may get that.
Here's some.

http://www.netflix.com/BrowseSelection?sgid=gev
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Old 09-24-2008, 12:29 PM   #1125
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Re: Xbox Live Marketplace and Live Arcade discussion Part III

Duke Nukem 3D is out today, and kicks just as much *** and chews just as much bubblegum as the 1996 original.
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Old 09-24-2008, 01:13 PM   #1126
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Re: Xbox Live Marketplace and Live Arcade discussion Part III

Banjo-Kazooie for Xbox Live Arcade Dated

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Microsoft announced today that the N64 classic “Banjo-Kazooie” will be released exclusively on Xbox Live Arcade on November 26, 2008.

“Banjo-Kazooie” for Xbox LIVE Arcade will retail for 1200 Microsoft points, or $15 when it launches this November . However, there is still time to take advantage of the “Banjo-Kazooie: Nuts & Bolts” pre-order offer. Those who pre-order Banjo’s latest adventure at participating retailers not only get Banjo-Kazooie Nuts & Bolts but also receive, a complimentary code to redeem “Banjo-Kazooie,” from Xbox LIVE Arcade nearly 2 weeks before it’s global release. Consumers who participate in this pre-order program receive the added benefit of getting their hands on the goodies that await to be unlocked in “Stop N’ Swop” Before anyone else.

Initially conceived for the original Nintendo 64 version of “Banjo-Kazooie” ten years ago, “Stop N’ Swop” will finally come to fruition on the Xbox 360. “Stop N’ Swop” is a feature that rewards players’ accomplishments in the Xbox LIVE Arcade game by unlocking extra content and features in “Banjo-Kazooie: Nuts & Bolts.”

As if “Banjo-Kazooie: Nuts & Bolts” and “Banjo-Kazooie” weren’t enough, “Banjo-Tooie” is also heading to Xbox LIVE Arcade in early 2009, making Xbox 360 the new home of the beloved “Banjo-Kazooie” franchise.
Wish it was coming out before Nuts and Bolts.
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Old 09-24-2008, 01:36 PM   #1127
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Re: Xbox Live Marketplace and Live Arcade discussion Part III

Peggle priced, detailed for XBLA

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The second quarter has come and gone, and while our XBLA download queues have be left decidedly Peggle-free, PopCap's Greg Canessa remains adamant that the addictive puzzler is still on its way. In a recent interview, the PopCap exec blamed the game's tardiness on the addition of further polish and improvements, including 4-player local and online multiplayer over Xbox Live. Goodbye, free time!

Canessa also let slip Peggle's XBLA pricing of 800 Microsoft Points ($10), and while a firm release date for the title still remains up in the air, puzzle addicts can rest a little easier knowing that their addiction-of-choice is still expected to drop like so many colored pegs sometime before the year is out.
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Old 09-24-2008, 02:10 PM   #1128
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Re: Xbox Live Marketplace and Live Arcade discussion Part III

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Originally Posted by Flawless
Banjo-Kazooie for Xbox Live Arcade Dated



Wish it was coming out before Nuts and Bolts.
I really wonder why both N64 games aren't scheduled to release before the new 360 game. Seems like a pretty easy marketing plan to me. The first one alone would have made an awesome Summer release.
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