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EA Sports College Football 25 Devs List Top Known Issues Team is Tracking

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Old 07-22-2024, 01:22 PM   #17
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Re: College Football 25 - Launch Weekend Notes + Updates

"Current maximum cap of 20 created coaches instead of the intended 32 created coaches
Note: The team is targeting Tuesday for an issue fix that limits Dynasty’s to 20 created coaches. A current work around is using existing coaches in the remaining spots to reach 32."


Glad they are fixing the 32 CREATED coaches in dynasty what looks like Tomorrow! The main reason I haven't started dynasty yet.
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Old 07-22-2024, 01:26 PM   #18
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Re: College Football 25 - Launch Weekend Notes + Updates

Good stuff by EA. Hopefully the update addresses the issues with Dynasty Mode. And with that being said...

Last week I bought another Seagate Storage Expansion Card during Prime Day so that I could save the current build of the game on it and play it anytime offline. I'm always skeptical of updates messing with gameplay and things getting nerfed. This ensures i always have the build that I feel is the best I've ever played in a console football game.
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Old 07-22-2024, 01:28 PM   #19
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Re: College Football 25 - Launch Weekend Notes + Updates

Quote:
Originally Posted by JayD
I am almost certain that this is due to total plays per game in a simulation. Games will end with just over 100 plays combined which is far too low.
Exactly right. Until this is fixed I'm trying to get my games to match the sim engine total plays to be fair. Hopefully they do address the really low amount of total plays in simulated games.

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Old 07-22-2024, 01:31 PM   #20
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Re: College Football 25 - Launch Weekend Notes + Updates

Quote:
Originally Posted by callmetaternuts
Just to make sure I didn't miss it, there is not a title update currently and they are working towards one. But nothing imminent. Correct?
Correct, no timeline was given.
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Old 07-22-2024, 01:32 PM   #21
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Re: College Football 25 - Launch Weekend Notes + Updates

Hopefully they address the CPU play calling end of halves and games. It is atrocious where they never run out the clock etc. Always thinking they have a chance with 30sec to go and down 17 points. Silly and takes away some immersion.

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Old 07-22-2024, 01:35 PM   #22
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Re: College Football 25 - Launch Weekend Notes + Updates

Looks like they are fixing the issue with real player's jersey number changing. They now need to fix the issue with editing fake player's numbers.
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Old 07-22-2024, 01:40 PM   #23
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Re: College Football 25 - Launch Weekend Notes + Updates

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Originally Posted by benhill83
Looks like they are fixing the issue with real player's jersey number changing. They now need to fix the issue with editing fake player's numbers.
Also looks like they will update when real life rosters/jersey numbers get finalized before kickoff
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Old 07-22-2024, 01:46 PM   #24
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Re: College Football 25 - Launch Weekend Notes + Updates

Does anyone know if we will have to restart a dynasty or will these updates be applied to existing dynasty’s?
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