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Overall vs. Players' Most Impactful Attributes

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Old 12-18-2024, 02:01 PM   #9
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Re: Overall vs. Players' Most Impactful Attributes

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Originally Posted by Collegefbfan
Does the game place the weak side LB in the formation correctly when you call a defensive play? Do I have to flip the play? Would it be better if EA called the positions weak OLB and strong OLB instead of ROLB and LOLB?

Thanks.

There is an AutoFlip setting. If you have it on, then the RLB should line up weakside. If you have it off you will have to flip it yourself.
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Old 12-18-2024, 09:34 PM   #10
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Re: Overall vs. Players' Most Impactful Attributes

Pretty sure it’s just lolb and rolb. If you have a strong or weak blitz or alignment though and have auto flip on it works.
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Old 12-19-2024, 12:37 AM   #11
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Re: Overall vs. Players' Most Impactful Attributes

I always look at their attributes. For WR catch and CIT are my two most important ones, followed by release, followed by route running, then speed, then everything else. Obviously I don't want a 70 speed WR or something so there are certain disqualifiers for extreme lows.

For RBs on toss and stretch plays, speed is going to be big to be able to hit the outside, but also agility and change of direction so you can cut quickly once you choose the lane you're going to try for.
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Old 12-19-2024, 12:50 PM   #12
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Re: Overall vs. Players' Most Impactful Attributes

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Originally Posted by RyanLeaf16
Never go by overall. It's just a weighted number of all the attributes and can be skewed greatly by speed or awareness. Look for the attributes you value most for each position and I think everyone has their own opinion or method for that.

I personally focus on "run stoppers" on my DLine. I want high strength ratings and high block shed over everything else. Some others might want high speed and finesse moves for pass rushers or someone may prefer an average rating between finesse & power moves for their pass rushers. It's all personal taste.

For my OLine, I'm focusing on strength and Run blocking first. TEs, I want to focus on short route running combined with catching. WRs I'm looking for catch in traffic and awareness. So I have a couple attributes I look for in every position. Sometimes it works out that the higher overall is playing. Sometimes, that isn't the case.
This is where I get confused and I'm never sure what to prioritize on the OL and DL. What does strength ultimately do? If there's a specific rating for how well an OL blocks and a specific rating for how a DL sheds blocks, then what use is a strength rating? Additionally, how do I prioritize a DL with a higher finesse move rating and lower block shedding rating over a guy with the opposite?

And then on the OL I have no idea what to make of 6 different run and pass block ratings. How seriously do I factor in a low pass block finesse rating if they have a high pass block power rating? How do those compare to the plain pass block rating? Same with run blocking.
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Old 12-19-2024, 01:53 PM   #13
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Re: Overall vs. Players' Most Impactful Attributes

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Originally Posted by dgordo11
This is where I get confused and I'm never sure what to prioritize on the OL and DL. What does strength ultimately do? If there's a specific rating for how well an OL blocks and a specific rating for how a DL sheds blocks, then what use is a strength rating? Additionally, how do I prioritize a DL with a higher finesse move rating and lower block shedding rating over a guy with the opposite?

And then on the OL I have no idea what to make of 6 different run and pass block ratings. How seriously do I factor in a low pass block finesse rating if they have a high pass block power rating? How do those compare to the plain pass block rating? Same with run blocking.
Came in to ask something similar:

I have a guard with the following run block ratings:
68 "Run Block" but 98 "Run Block Finese" and 99 "Run Block Power." How does that work?

I have heard speculation that the "Run block" stat applies to simmed games and the "finesse" and "power" ratings apply in played games. That doesn't make sense though. My guard would be an FCS level run blocker in simmed games, but an All-American in played games?

Would love to have some explanation as to how these ratings work together.
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Old 12-19-2024, 01:57 PM   #14
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Re: Overall vs. Players' Most Impactful Attributes

I get it. For D line I’ve heard that finesse rating matches up directly to the o lines finesse pass block rating. Same with power. Block shedding is only for run I believe. My guess is strength factors into momentum along with weight given similar abilities elsewhere. Online has too many ratings in my mind. Again I’ve heard run block and pass block are for sim only. So run block power and run block finesse go up against block shedding depending on if your running say power or outside zone. From what I have read gap schemes are coded as power oriented and zone are coded as agile. Hope This makes sense. None of this is confirmed. Just tid bits I’ve read about college and madden on these forums
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Old 12-19-2024, 01:57 PM   #15
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Re: Overall vs. Players' Most Impactful Attributes

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Originally Posted by dgordo11
This is where I get confused and I'm never sure what to prioritize on the OL and DL. What does strength ultimately do? If there's a specific rating for how well an OL blocks and a specific rating for how a DL sheds blocks, then what use is a strength rating? Additionally, how do I prioritize a DL with a higher finesse move rating and lower block shedding rating over a guy with the opposite?

And then on the OL I have no idea what to make of 6 different run and pass block ratings. How seriously do I factor in a low pass block finesse rating if they have a high pass block power rating? How do those compare to the plain pass block rating? Same with run blocking.
This could help. I didn't read the whole thing.
https://madden.fandom.com/wiki/Attri...20open%20play.
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Old 12-19-2024, 04:42 PM   #16
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Re: Overall vs. Players' Most Impactful Attributes

Quote:
Originally Posted by dgordo11
This is where I get confused and I'm never sure what to prioritize on the OL and DL. What does strength ultimately do? If there's a specific rating for how well an OL blocks and a specific rating for how a DL sheds blocks, then what use is a strength rating? Additionally, how do I prioritize a DL with a higher finesse move rating and lower block shedding rating over a guy with the opposite?

And then on the OL I have no idea what to make of 6 different run and pass block ratings. How seriously do I factor in a low pass block finesse rating if they have a high pass block power rating? How do those compare to the plain pass block rating? Same with run blocking.
Not all the attributes have a hand in a play outcome. Block shed only matters on running plays. Block shed doesn't come into play with passing plays. So if you are looking for pass-rushers on a 4-man front, then you want to focus on their finesse and power moves. It's all personal choice. I like run stoppers on my 3-man line, so I prioritize block shed. I believe strength plays a role when your DLine isn't shedding block and assists in not getting pancked or blown off the football. Some guys might prefer power rushers, so you want to look at power moves. Some guys like "fast twitchy" guys so they would probably look at speed & finesse.

For offensive lineman. If you want to look at their run blocking ability, just look at run block. Run block power and run block finesse are just window dressing. For pass blocking, you want to look at the pass block finesse and the pass block power. They determine how well a lineman can block against power rush and finesse pass rush moves. The generic pass block rating does nothing. For me, I mainly run the football, so I focus on "power" archetype and will sacrifice pass block ratings for better run block ratings.
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