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NCAA Football 10 Patch Released For PS3

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Old 07-15-2009, 11:48 PM   #177
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Re: NCAA Football 10 Patch Released For PS3

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Originally Posted by ab2c4
Please forgive me for my slowness but I have to ask because I don't want to misunderstand. One of the things this patch addresses is Rosters. So, if I buy the ps3 version tommorow and download the patch, I will then be playing with updated accurate team rosters in my offline single player Dynasty?

On a side note, I have been on the fence but hearing that the first patch is out and makes the game really really solid gameplay wise, I will be keeping my streak alive of buying every release of this game going back to the 1993 Bill Walsh College Football on the Genesis.
I can vouch for updated rosters. Accuracy you'll get different answers depending on who you ask around here.
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Old 07-15-2009, 11:49 PM   #178
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Re: NCAA Football 10 Patch Released For PS3

ATTENTION: kickoff returns are BROKE, the players get knocked to the ground 99% of the time..this is post patch they were fine before i have the sliders on default and have moved them around same result
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Old 07-15-2009, 11:49 PM   #179
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Re: NCAA Football 10 Patch Released For PS3

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Kickoffs are basically like a extra point for me right now...I've run 3 back in 2 and a half quarters.
thats dissapointing news
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Old 07-15-2009, 11:50 PM   #180
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Re: NCAA Football 10 Patch Released For PS3

Yea I think us 360 people will have to wait till tuesday patience builds charactor but not in this situation.
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Old 07-15-2009, 11:50 PM   #181
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Re: NCAA Football 10 Patch Released For PS3

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Originally Posted by xxslim502xx
ATTENTION: kickoff returns are BROKE, the players get knocked to the ground 99% of the time..this is post patch they were fine before i have the sliders on default and have moved them around same result
I am not seeing this. Although I did return one back, everything else seems fine.
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Old 07-15-2009, 11:51 PM   #182
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Re: NCAA Football 10 Patch Released For PS3

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Originally Posted by xxslim502xx
ATTENTION: kickoff returns are BROKE, the players get knocked to the ground 99% of the time..this is post patch they were fine before i have the sliders on default and have moved them around same result
99% of the time eh?

Is this with no slider adjustments?
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Old 07-15-2009, 11:51 PM   #183
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Re: NCAA Football 10 Patch Released For PS3

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Originally Posted by Manbearpig
Guess you made the running too effective, can you post a list of the sliders btw
Sure. I just started the game over because I was tweaking the sliders like a lunatic. Very small sample size, but I'm going to start a new game with the same teams right now UF (me) vs. UGA on All-American.

9 minute quarters.

HUM/CPU

QB Accuracy 40 / 40 (At 45 they were a little too accurate)
Pass Blocking 45 / 45
WR Catching 45 / 45
RB Ability 50 / 55 (CPU runs better, but if too high they run herky-jerky)
Run Blocking 50 / 55

Pass Coverage 50 / 50
Pass Rush 75/ 75
INT 0 / 0
Rush Defense 50 / 50
Tackling 50 /50 (at 40 I saw too many broken tackles)


I think kickoff return blocking may be tied to Run Block. Not 100% sure though. When I had it up to 60 on each side, I was seeing a lot of knockdown blocks on KRs.
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Old 07-15-2009, 11:53 PM   #184
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Re: NCAA Football 10 Patch Released For PS3

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Originally Posted by xxslim502xx
ATTENTION: kickoff returns are BROKE, the players get knocked to the ground 99% of the time..this is post patch they were fine before i have the sliders on default and have moved them around same result

yes i definately agee on heisman evry player on your team gets knocked to the ground on kick off's.

also why i went back to aa.

hopefully they fix in patch 2.
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