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Originally Posted by Morikal |
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Couple of additional questions:
1) What makes a play a "run-stopping" play vs a pass-stopping play?
So far, my guesses are:
a) If you have d-linemen doing some funky coverage stuff, its pass-stopping (like the one where your DTs go into coverage and only your DEs rush the line)
b) If your linebackers are in zone coverage near the line or near where they started presnap, thats more run-stopping?
c) Linebackers covering the tailbacks in man would also be more runstopping I assume
d) formations with more linemen and linebackers are going to be better at stopping the run than formations with more CBs and safeties
Any other tips? If I want to be in 4-3 for instance, and want a run-stopping play, what should I be looking for? What if I think they might go pass, but know they can blow by me if I have less than 7 guys in the box? In that case, what kind of play in 4-3 would be more pass-stop oriented?
More questions about press coverage:
1) When would it be bad to do press coverage?
2) Is press coverage already set in the plays with "press" in the name, like Cover 2 Press? (I.e., in such plays, would calling the "press" coverage audible have no additional effect?)
3) Is there any effect of calling a press coverage audible for a zone coverage play? (Will your DBs try to press the receivers before going to their zones?)
How do you properly stop runs in 4-2-5? I have problems stopping good running teams even when I go 46 bear or 4-4... (probably goes back to my question about what properties a good run-stopping play has)
Is 4-2-5 just nickel? 3 CBs, 2 safeties, 2 OLBs, 2 DTs, 2 DEs? If its not the same as nickel, is it the same positions out on the field, but lined up in a different way than they line up for nickel?
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1) Your pretty much spot on but for me I like blitzing to stop the run it can be done with basic plays like Cover 2, 2 Man under and Cover 3 but I prefer to bring some heat if I'm expecting a run.
In the 4-3, I like to blitz to stop the run so anything with blitzing line backers works for me and when looking for the pass I just won't blitz and call something like 2 Man Under or Cover 2 Buc.
Press Coverage:
1) I bad time to play press coverage is long distance situations when there's a good chance the receiver is going deep. Playing press coverage leaves your defensive backs at a higher risk to get beat, that's why I like really athletic guys that can make up ground if they get beat.
2)I honestly don't know. If I want to press I just audible or whatever to press coverage.
3) Pressing does work in zone and your defensive backs will press and then once the receiver releases they will get to their zone.
The 4-2-5 is essentially a nickel package but its different. The nickel brings in a 3rd corner but in the 4-2-5 the extra player in the secondary is a Strong Safety. In the 4-2-5 and the 3-3-5 the two strong safeties play closer to the line of scrimmage almost like outside linebackers. Stopping the run in the 4-2-5 can be tricky at times but plays I find effective are Middle Blitz out of 4-2-5 Normal, Storm red, and FS Blitz. All of those plays stop the run but give up pass coverage so be careful when you use them.