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Patch #3 Gameplay Only Discussion

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Old 09-08-2010, 11:55 AM   #9
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Re: Patch #3 Gameplay Only Discussion

Quote:
Originally Posted by rudyjuly2
I threw two passes last night, one that I completed in the corner of the end zone in nearly double coverage (I forced it, bad decision) that ended up being complete. Near miracles. I wonder if they toned down the ability of the DB to knock down the balls more in this patch.

I only tried play action sparingly but will try it more. I actually ran a couple OK but I'm so scared to run them since it used to be a near automatic sack. Not sure if it's better or not.

I didn't notice any difference on special teams (I play on Heisman - click sig to see sliders I'm using).
Thanks for making this thread Rudy-even after multiple requests, the main impressions thread is a mess regarding progression discussions.

Back on point- I've only played a couple games on Heisman and 1 on defautl All American, but was wondering how default All-American is looking overall now post patch? As I'm stuck away from my 360 until later today, I'd love to get some impressions on how the pass coverage and CPU run game are playing right now on default AA.

In the 1 game I played I was pretty impressed, but want to see multiple results.
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Old 09-08-2010, 12:01 PM   #10
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Re: Patch #3 Gameplay Only Discussion

All I know Bumble is that the run blocking and run defense sliders work a ton better. I briefly tried AA and when I boosted cpu run block to 100 and human rush defense to 0 they were pancaking me all over the place like they should be at those settings. That problem is solved as far as I'm concerned. I don't think you have to worry about getting the cpu to run the ball effectively on AA anymore.

Now I have to decide if I want to go back to AA and retweak things or just stay on Heisman and keep going. Some of these impressions may help me decide.
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Old 09-08-2010, 12:07 PM   #11
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Re: Patch #3 Gameplay Only Discussion

I am an option addict and I have really been working the spread as of late. It seems, for the most part, to be a bit hit or miss. Any improvements?
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Old 09-08-2010, 12:08 PM   #12
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Re: Patch #3 Gameplay Only Discussion

I'm loving the new patch

#1 cpu can run again. I have not seen the cpu able to run the option in a long time actually I can't remember when granted I just played a quarter against airforce with hawai before I had to get to bed but first run airforce qb rolls out keeps it till last minute pitches out rb scampers for 35 yards. also a few other good option runs. I wasn't playing spy def or anything. I was paying on aa with hum run def at 40 tak at 50 and cpu blk at 60 and rb abil at 50. So either I suck or the cpu can run again which for me makes game not so boring it was old stuffing run alll the time

2. I haven't noticed pash rush being harder I got a couple of sacks and got pressure

3. I like how zone coverage is tightened up but I think maybe they might have loosened man coverage to much every time I or the cpu would call it men were open underneath and on outs all day. Hopefully higher pass def slider, lower qb acc, or higher int slider will help. also maybe give qbs less time to throw might help to.

overall I like the patch
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Old 09-08-2010, 12:10 PM   #13
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Re: Patch #3 Gameplay Only Discussion

Hey guys coach mode player here.I've tested on youknowalready's set for one game and then with some of my own tweaks on one and a half games.I would say man coverage definately toned down,at least one or two clicks up needed.I personally turned up pass rush a notch.As far as the running game,i would say it needs to be tweaked a little.I been testing it with run block up a couple notches and rb ability down one or two.Special teams to me feel no different so far.I also turned down Qb accuracy two notches as i noticed too much accuracy.I have seen some off target and overthrows which is good!Happy so far but will take a few more games at least to get it just right....i hope.I know alot of you aren't coach moders,but i figured i'd stick my two cents in.
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Old 09-08-2010, 12:31 PM   #14
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Re: Patch #3 Gameplay Only Discussion

Could anyone comment on the difficulty level in AA now. Does it feel more difficult after the patch or? The last patch seemed to make it too easy as it was a decent challenge from the beginning, but then changed for the worse along with the running game and more.
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Old 09-08-2010, 12:41 PM   #15
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Re: Patch #3 Gameplay Only Discussion

Will this patch update our online dynasties also or is it one of those that only work if you start a new dynastie??
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Old 09-08-2010, 12:43 PM   #16
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Re: Patch #3 Gameplay Only Discussion

PS3er here.

Game is a million times more diverse now.

Man coverage and press coverage ratings matter now.

Opens up the playbook tremendously.

Jump the snap is back, and it is no longer the every down, super charged cartoon like annoyance either.

It appears to be much more situational.

Game has improved a great deal IMO
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