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NCAA Football 12 Live Stream Available Now (If You Missed it, Videos Included)

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Old 05-11-2011, 09:54 PM   #193
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Re: NCAA Football 12 Live Stream Available Now (IGN)

For those of us who had to work or just weren't home, I read through the entire thread and this is what I noted from the comments:

Still a 70 player cap
Some teams still have generic entrances (Missouri was the team specifically noted)
Crowd presentation seems to be greatly improved
Crowd attendance (the actual visuals for it) will go up and down depending on your record
They said something about 120 alternate uniforms
RB doesn't get suctioned into o-lineman so you gotta watch your gap
A guy complained that in zone the linebacker is pack pedaling as fast as the slot WR is running
Play action is improved (quicker animation)
Shotgun running is improved (quicker handoffs)
Only one dreadlock length
Apparently the guy playing as Mizzou just dropped pack 15 yards every play (whatever?)
CPU QBs will now scramble more often when appropriate
Sounds like dive catching will be only user controlled the CPU wont do it
"trajectory upgraded" (what does that mean?)
No dynamic weather
Yes to broadcast camera angles
Tackles look a lot better (many posts on this)
End of quarter presentations look great
A few people say the dreads look terrible
Based on what they say a lot of people said pass rush wasn't really fixed and bouncing it outside still a bit too easy
Same slider settings and player ratings as NCAA 11 (meaning the number of different ratings and sliders wasnt expanded)
Apparently the guy from IGN played as Mizzou and he was a cheeseball, so they couldn't get a good feel for some of the imrovements
Speculation seems to say that Road To Glory got more attention than Dynasty this year
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Old 05-11-2011, 09:54 PM   #194
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Re: NCAA Football 12 Live Stream Available Now (IGN)

Oddly enough, the only thing that has me bummed about that video was the presentation. Gameplay is hard to judge from a video but it does look improved at least as far as the tackling is concerned. Won't be able to truly judge it until it is in our hands though.

I dug the entrances and the end of quarter replays. I think they really add to the presentation but the rest of it really does look like '11' to me, TBH. I was really hoping that they would have incorporated the pre and post play broadcast cameras that Madden seems to be getting (see the vick entering the huddle video). The replays also seem to be the same up close replays from last year (with a little slow-mo added). Again was hoping for broadcast camera replays. I am going to stay optimistic for now though because I heard them mention that there will be new cameras that they couldn't talk about at the moment. Really hoping that is what they are alluding to.

I am just afraid that after a few Madden videos are released and we see these cameras in action that it will take away from what NCAA is offering. Maybe I will stay away from everything Madden until it is released that way I won't have to think about those juicy broadcast cams .

Then again I haven't seen anything from Madden yet other then the teasers so no need to jump off the cliff just yet! Aww, who am I kidding, I will still get both!
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Old 05-11-2011, 09:55 PM   #195
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Re: NCAA Football 12 Live Stream Available Now (IGN)

Quote:
Originally Posted by jaredlib
I just read through all 19 pages

My favorite bits were people saying "my question got answered!" and nothing more, that doesn't help those of us who weren't able to be home.

Someone said they asked a question about pass rush, can you elaborate please?

Also, did anyone actually see a CPU QB scramble?


It was users vs. users atleast the second 5mins. Not sure about the 1st 5min game.
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Old 05-11-2011, 09:56 PM   #196
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Re: NCAA Football 12 Live Stream Available Now (IGN)

Quote:
Originally Posted by jaredlib
For those of us who had to work or just weren't home, I read through the entire thread and this is what I noted from the comments:

Still a 70 player cap
Some teams still have generic entrances (Missouri was the team specifically noted)
Crowd presentation seems to be greatly improved
Crowd attendance (the actual visuals for it) will go up and down depending on your record
They said something about 120 alternate uniforms
RB doesn't get suctioned into o-lineman so you gotta watch your gap
A guy complained that in zone the linebacker is pack pedaling as fast as the slot WR is running
Play action is improved (quicker animation)
Shotgun running is improved (quicker handoffs)
Only one dreadlock length
Apparently the guy playing as Mizzou just dropped pack 15 yards every play (whatever?)
CPU QBs will now scramble more often when appropriate
Sounds like dive catching will be only user controlled the CPU wont do it
"trajectory upgraded" (what does that mean?)
No dynamic weather
Yes to broadcast camera angles
Tackles look a lot better (many posts on this)
End of quarter presentations look great
A few people say the dreads look terrible
Based on what they say a lot of people said pass rush wasn't really fixed and bouncing it outside still a bit too easy
Same slider settings and player ratings as NCAA 11 (meaning the number of different ratings and sliders wasnt expanded)
Apparently the guy from IGN played as Mizzou and he was a cheeseball, so they couldn't get a good feel for some of the imrovements
Speculation seems to say that Road To Glory got more attention than Dynasty this year
Passing trajectory
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Old 05-11-2011, 09:58 PM   #197
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Re: NCAA Football 12 Live Stream Available Now (IGN)

Ah thanks illwill, so you mean we can drop the ball in between zone defenders now with touch passes?
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Old 05-11-2011, 09:59 PM   #198
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Re: NCAA Football 12 Live Stream Available Now (IGN)

Quote:
Originally Posted by BoomerSooner11
I'm not a fan of dreads..so much..as I am a fan of realism. Like someone posted earlier, majority of the community said they were impressed with ncaa 11 and the issues with that gameplay are addressed in this year's game.

So for me I am more leaning towards the 'realism' improvements. Again, that's just me. I'm still playing '11 which is a record for me, so seeing them add dreads and new equipment and HDR lighting looks amazing to me. Also, it seemed like every time someone asked a question to Ben about dreads, uniforms, non-gameplay/presentation questions etc, he seemed to get kind of irritated, I don't know, just an observation.
Ben needs to realize that people have questions who want answers. If your not prepared to answer them then don't take questions.
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Old 05-11-2011, 10:00 PM   #199
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Re: NCAA Football 12 Live Stream Available Now (IGN)

http://www.filedropper.com/ufvsfsu0001
Courtesy of xMrHitStickx904 at thegamingtailgate, we got fu vs fsu
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Old 05-11-2011, 10:00 PM   #200
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Re: NCAA Football 12 Live Stream Available Now (IGN)

Quote:
Originally Posted by BoomerSooner11
I'm not a fan of dreads..so much..as I am a fan of realism. Like someone posted earlier, majority of the community said they were impressed with ncaa 11 and the issues with that gameplay are addressed in this year's game.

So for me I am more leaning towards the 'realism' improvements. Again, that's just me. I'm still playing '11 which is a record for me, so seeing them add dreads and new equipment and HDR lighting looks amazing to me. Also, it seemed like every time someone asked a question to Ben about dreads, uniforms, non-gameplay/presentation questions etc, he seemed to get kind of irritated, I don't know, just an observation.
I don't blame him. For the past two weeks the community has been all about gameplay. They have been screaming for actual gameplay footage and if you look in presentation trailer comments there are always several "means nothing if the gameplay if not good" comments.

We finally get a chance to see gameplay and what do we do? Ask about multiple dreads length.
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