Home

Any CPU generated Recruit Ratings yet?

This is a discussion on Any CPU generated Recruit Ratings yet? within the EA Sports College Football and NCAA Football forums.

Go Back   Operation Sports Forums > Football > EA Sports College Football and NCAA Football
Voting Has Begun for the 2024 Sports Game of the Year
College Football 26 Must Do More With Transfer Portal
What Is Pro Yakyuu Spirits 2024/Professional Baseball Spirits 2024, and How Do You Get It?
Reply
 
Thread Tools
Old 07-04-2011, 11:38 AM   #25
Rookie
 
cap032's Arena
 
OVR: 6
Join Date: Jun 2011
Re: Any CPU generated Recruit Ratings yet?

One of the main things we are looking for is how the cpu generated recruits will compare with the FR currently on the roster. The majority of 4 & 5* FR on the roster have OVRs in the lower to mid 70s which is great. However will the cpu generated 4 & 5* recruits have similar OVRs or will they come in higher as they have in years past making the FR currently on the roster irrelevant??? Thats the million dollar question right now along with offseason progression.
cap032 is offline  
Reply With Quote
Advertisements - Register to remove
Old 07-04-2011, 12:12 PM   #26
Rookie
 
He1nousOne1's Arena
 
OVR: 10
Join Date: Jun 2011
Re: Any CPU generated Recruit Ratings yet?

The major problem I see with the decline of incoming recruit talent is that the top programs do not decline in talent because they still skim the cream of the crop off the top of the recruiting talent pool. That is where the problem lies, they take the same amount of cream so that leaves even less for the next line of teams so They have to begin settling for less and so it goes right down the line.

That leaves less competition at the very top and the finishing results in later seasons in dynasties become very repetitive.

A fixed talent pool that no longer declines in talent will make for more widely competitive seasons later in your dynasties.
He1nousOne1 is offline  
Reply With Quote
Old 07-04-2011, 12:15 PM   #27
MVP
 
Tweeg's Arena
 
OVR: 12
Join Date: Jul 2008
Re: Any CPU generated Recruit Ratings yet?

This and progression are the most important things in dynasty mode. I really hope it's right this year.
__________________
Prototype Supreme
Tweeg is offline  
Reply With Quote
Old 07-04-2011, 12:35 PM   #28
MVP
 
OVR: 14
Join Date: May 2003
Re: Any CPU generated Recruit Ratings yet?

I'm wondering if the depth chart problem got addressed. That would ruin '12 for me personally.
500bloc is offline  
Reply With Quote
Old 07-04-2011, 12:38 PM   #29
Pro
 
northface28's Arena
 
OVR: 6
Join Date: Jul 2009
Location: Arlington Heights, IL
Re: Any CPU generated Recruit Ratings yet?

Quote:
Originally Posted by 500bloc
I'm wondering if the depth chart problem got addressed. That would ruin '12 for me personally.
This, if this is still an issue its a dealbreaker for me.
northface28 is offline  
Reply With Quote
Old 07-04-2011, 12:41 PM   #30
All Star
 
Gosens6's Arena
 
OVR: 26
Join Date: Oct 2007
Location: Buffalo, NY
Posts: 6,082
Blog Entries: 2
Re: Any CPU generated Recruit Ratings yet?

Quote:
Originally Posted by northface28
This, if this is still an issue its a dealbreaker for me.
Well there was a video posted by Rynoaid showing that when he did Auto-reorder depth chart, there were some safeties and corners playing linebacker and such.

If this is what you mean by depth chart problem it looks to still be there in some capacity
Gosens6 is offline  
Reply With Quote
Old 07-04-2011, 01:05 PM   #31
Pro
 
northface28's Arena
 
OVR: 6
Join Date: Jul 2009
Location: Arlington Heights, IL
Re: Any CPU generated Recruit Ratings yet?

Quote:
Originally Posted by Gosens6
Well there was a video posted by Rynoaid showing that when he did Auto-reorder depth chart, there were some safeties and corners playing linebacker and such.

If this is what you mean by depth chart problem it looks to still be there in some capacity
(crumbles to floor in agony)
northface28 is offline  
Reply With Quote
Advertisements - Register to remove
Old 07-04-2011, 01:13 PM   #32
Rookie
 
OVR: 5
Join Date: Jul 2008
Re: Any CPU generated Recruit Ratings yet?

My biggest problem with the recruits in '11 was the 3* kids. Unless they were fullbacks or kickers or jucos, they sucked. Basically no diamonds in the rough. You could recruit a 3* OL, redshirt him, and by the time he's a rs junior you could just sign a 4* to come right in and start over him...which is very unrealistic.
All-Vol is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > EA Sports College Football and NCAA Football »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 03:15 AM.
Top -