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NCAA 13 FOOTBALL PODCAST: Episode #2

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Old 04-06-2012, 02:08 PM   #41
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Re: NCAA 13 FOOTBALL PODCAST: Episode #2

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Originally Posted by khaliib
What is the excuse for No Playable Broadcast Cam this year?

It's available for CPU vs CPU, but not human player?

UNLOCK it and STOP force feeding us your up close visual scenes.
We get it, your up close visuals is what you hang your hats on.

It's already in the game, but LOCKED for gamer vs cpu.

I dare a dev or anyone try and explain the reasoning why it can't be unlocked as a playable view.

We're listening......
Maybe there isn't a high enough demand for it overall lol. I remember trying to play on the broadcast angle in Madden a couple years ago and I hated it. I couldn't see the receivers, or any player, downfield. So who knows, it may just be that demand isn't high or too many people don't use it.
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Old 04-06-2012, 06:38 PM   #42
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Re: NCAA 13 FOOTBALL PODCAST: Episode #2

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Originally Posted by Ultima Weapon
Maybe there isn't a high enough demand for it overall lol. I remember trying to play on the broadcast angle in Madden a couple years ago and I hated it. I couldn't see the receivers, or any player, downfield. So who knows, it may just be that demand isn't high or too many people don't use it.
Naw.. the demand is really high for a NEW playable camera angle, broadcast or otherwise. instead where given replays at cleat and grass level..SMH AGAIN E.A.
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Old 04-06-2012, 06:42 PM   #43
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Re: NCAA 13 FOOTBALL PODCAST: Episode #2

Did Ben say the NCAA team was going HAM or he wants to eat some ham?
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Old 04-06-2012, 08:42 PM   #44
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Re: NCAA 13 FOOTBALL PODCAST: Episode #2

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Naw.. the demand is really high for a NEW playable camera angle, broadcast or otherwise. instead where given replays at cleat and grass level..SMH AGAIN E.A.
Even if there wasn't 'demand', you would think multiple camera angles would be in the game - just like every single other sports game they make.
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Old 04-06-2012, 08:52 PM   #45
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Re: NCAA 13 FOOTBALL PODCAST: Episode #2

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Originally Posted by SageInfinite
No new camera angles. No variable weather. New facemasks but no new other equipment.

I still can't for the life of me understand why it is 2012 (NCAA 13) and we still can't add things like eyeblack for players? Yes, small detail i get it, but it's just mind blowing that old systems could manage it but it's too difficult for next gen systems.
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Old 04-06-2012, 08:53 PM   #46
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Re: NCAA 13 FOOTBALL PODCAST: Episode #2

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Originally Posted by pirates946
Did Ben say the NCAA team was going HAM or he wants to eat some ham?
if they're going HAM then i think someone misinformed them on what HAM actually stands for
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Old 04-06-2012, 08:58 PM   #47
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Re: NCAA 13 FOOTBALL PODCAST: Episode #2

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Originally Posted by Ultima Weapon
Maybe there isn't a high enough demand for it overall lol. I remember trying to play on the broadcast angle in Madden a couple years ago and I hated it. I couldn't see the receivers, or any player, downfield. So who knows, it may just be that demand isn't high or too many people don't use it.
There has been plenty of demand for a playable broadcast cam for years now. There was a lengthy thread dedicated to it which got shut down and there was another lengthy thread on ea forums dedicated to it. On top of that there was plenty of emails sent to developers requesting the cam. It's inexcusable that in 2012 there is only one playable camera. I can't think of any sports game at the moment that has one camera angle. Madden has it and it saved them in 2010 when they patched it in.
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Old 04-06-2012, 09:03 PM   #48
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Re: NCAA 13 FOOTBALL PODCAST: Episode #2

I don't know of a single sports game that doesn't have MULTIPLE playable camera options. And yet with NCAA 13 we still only get one....really? FIFA (another EA title) has about 7 options and they are even customizable. I can't even keep track of all the options NBA2K12, The Show 12, PES 12 and even CH2K8 (a game that came out 4.5 years ago!) have to offer.

That said, I am excited about the sights and especially the sounds.

Cant wait for the gameplay info on 4/17.
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