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Old 07-16-2024, 12:40 PM   #9
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Re: canes21 College Football 25 Sliders

After playing too much and staying up way too late, I've got a set that I have played a good amount of games on. I've had a wide variety of games with these and the box scores have all looked good. Unfortunately, I'm an idiot and didn't save my spreadsheet tracking my stats, so I can't provide them this go around.

I still think we'll be making updates to this set as I think some areas of the game can be made better with more tweaks, but I feel good enough to put these on here as a rough 1.0 set. I haven't played much today yet, so I honestly don't know if the update today messed with gameplay and will make these any better/worse, but we'll be able to find that out pretty quickly. I'm hoping to get around 10 games in between today and tomorrow, and I will save the spreadsheet this time, so I can have a decent sample size to look at so I can see what the stats say needs to be fixed.

v1.0

Game Settings
Difficulty: Heisman
Quarter Length: 12 Minutes
Accelerated Clock: On
Minimum Play Clock Time: 20 Seconds
Defensive Ball Hawk: Off
Defensive Heat Seeker Assist: Off
Injuries: 42
Fatigue: 72
Player Speed parity Scale: 95

Penalties
Offside: 60
False State: 65
Offensive Holding: 65
Facemask: 65
Illegal Block in the Back: 65
Roughing the Passer: 50
Defensive Pass Interference: 95

*I'm assuming like Madden that once we're in Dynasty mode we can change these values by 1-point increments. We're stuck with 5-point increments in the main menu for whatever reason.

Player Skill
QB Accuracy: 36
Pass Blocking: 42
WR Catching: 49

Run Blocking: 30
Ball Security: 45

Reaction Time: 76
Interceptions: 13
Pass Coverage: 72

Tackling: 49

Special Teams all at 50

CPU Skill
QB Accuracy: 21
Pass Blocking: 10
WR Catching: 49

Run Blocking: 100
Ball Security: 45

Reaction Time: 76
Interceptions: 13
Pass Coverage: 72

Tackling: 51

Special Teams all at 50
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Old 07-16-2024, 12:56 PM   #10
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Re: canes21 College Football 25 Sliders

Quote:
Originally Posted by canes21
After playing too much and staying up way too late, I've got a set that I have played a good amount of games on. I've had a wide variety of games with these and the box scores have all looked good. Unfortunately, I'm an idiot and didn't save my spreadsheet tracking my stats, so I can't provide them this go around.

I still think we'll be making updates to this set as I think some areas of the game can be made better with more tweaks, but I feel good enough to put these on here as a rough 1.0 set. I haven't played much today yet, so I honestly don't know if the update today messed with gameplay and will make these any better/worse, but we'll be able to find that out pretty quickly. I'm hoping to get around 10 games in between today and tomorrow, and I will save the spreadsheet this time, so I can have a decent sample size to look at so I can see what the stats say needs to be fixed.

v1.0

Game Settings
Difficulty: Heisman
Quarter Length: 12 Minutes
Accelerated Clock: On
Minimum Play Clock Time: 20 Seconds
Defensive Ball Hawk: Off
Defensive Heat Seeker Assist: Off
Injuries: 42
Fatigue: 72
Player Speed parity Scale: 95

Penalties
Offside: 60
False State: 65
Offensive Holding: 65
Facemask: 65
Illegal Block in the Back: 65
Roughing the Passer: 50
Defensive Pass Interference: 95

*I'm assuming like Madden that once we're in Dynasty mode we can change these values by 1-point increments. We're stuck with 5-point increments in the main menu for whatever reason.

Player Skill
QB Accuracy: 36
Pass Blocking: 42
WR Catching: 49

Run Blocking: 30
Ball Security: 45

Reaction Time: 76
Interceptions: 13
Pass Coverage: 72

Tackling: 49

Special Teams all at 50

CPU Skill
QB Accuracy: 21
Pass Blocking: 10
WR Catching: 49

Run Blocking: 100
Ball Security: 45

Reaction Time: 76
Interceptions: 13
Pass Coverage: 72

Tackling: 51

Special Teams all at 50
Perfect timing, I was just about to hop on and play. I'll run some play now games since I'm having issues connecting to dynasty

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Old 07-16-2024, 12:59 PM   #11
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Re: canes21 College Football 25 Sliders

Quote:
Originally Posted by BarfytheOwl
Perfect timing, I was just about to hop on and play. I'll run some play now games since I'm having issues connecting to dynasty

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Let me know how it goes. Just started my 2nd game today, so a tiny sample size I won't make any decisions based off, but CPU QB's feel more accurate today than they were last night before the update. We'll need more games to see if that's actually the case or coincidence right now.
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Old 07-16-2024, 01:15 PM   #12
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Re: canes21 College Football 25 Sliders

Are you seeing any running by the CPU QB'S that have the field general archetype?
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Old 07-16-2024, 01:21 PM   #13
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Re: canes21 College Football 25 Sliders

Quote:
Originally Posted by Playmakers
Are you seeing any running by the CPU QB'S that have the field general archetype?
I have, but only with QB’s who have the “Scrambling” attribute, not balanced or pocket. This kind of sucks because I do not believe we have the ability to go in and change these attributes in this game as you would in Madden.
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Old 07-16-2024, 01:25 PM   #14
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Re: canes21 College Football 25 Sliders

Quote:
Originally Posted by Playmakers
Are you seeing any running by the CPU QB'S that have the field general archetype?
I haven't seen much QB running in general. I've also played Improviser and Scrambling QB's only to this point, no Field Generals. I think QB's overall could stand to look to run a little more. They are suffering from the issue that plagued Madden a year or so ago where they drift back too much when nobody is open instead of looking to run.
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Old 07-16-2024, 01:36 PM   #15
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Re: canes21 College Football 25 Sliders

Do you mess with auto subs at all? Or is the fatigue slider made with default values in mind?
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Old 07-16-2024, 01:47 PM   #16
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Re: canes21 College Football 25 Sliders

Quote:
Originally Posted by canes21
After playing too much and staying up way too late, I've got a set that I have played a good amount of games on. I've had a wide variety of games with these and the box scores have all looked good. Unfortunately, I'm an idiot and didn't save my spreadsheet tracking my stats, so I can't provide them this go around.

I still think we'll be making updates to this set as I think some areas of the game can be made better with more tweaks, but I feel good enough to put these on here as a rough 1.0 set. I haven't played much today yet, so I honestly don't know if the update today messed with gameplay and will make these any better/worse, but we'll be able to find that out pretty quickly. I'm hoping to get around 10 games in between today and tomorrow, and I will save the spreadsheet this time, so I can have a decent sample size to look at so I can see what the stats say needs to be fixed.

v1.0

Game Settings
Difficulty: Heisman
Quarter Length: 12 Minutes
Accelerated Clock: On
Minimum Play Clock Time: 20 Seconds
Defensive Ball Hawk: Off
Defensive Heat Seeker Assist: Off
Injuries: 42
Fatigue: 72
Player Speed parity Scale: 95

Penalties
Offside: 60
False State: 65
Offensive Holding: 65
Facemask: 65
Illegal Block in the Back: 65
Roughing the Passer: 50
Defensive Pass Interference: 95

*I'm assuming like Madden that once we're in Dynasty mode we can change these values by 1-point increments. We're stuck with 5-point increments in the main menu for whatever reason.

Player Skill
QB Accuracy: 36
Pass Blocking: 42
WR Catching: 49

Run Blocking: 30
Ball Security: 45

Reaction Time: 76
Interceptions: 13
Pass Coverage: 72

Tackling: 49

Special Teams all at 50

CPU Skill
QB Accuracy: 21
Pass Blocking: 10
WR Catching: 49

Run Blocking: 100
Ball Security: 45

Reaction Time: 76
Interceptions: 13
Pass Coverage: 72

Tackling: 51

Special Teams all at 50


Are you noticing a large discrepancy in the amount of plays ran by teams who run a lot of tempo/no huddle vs teams that don’t? I’m noticing the accel clock isn’t applied when running no huddle..


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