Matt10's CFB 25 Sliders

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  • Matt10
    Hall Of Fame
    • Apr 2006
    • 16619

    #1

    Matt10's CFB 25 Sliders

    Matt10's CFB 25 Sliders

    Focus of the Sliders: These sliders are mainly focused on embracing what default Heisman brings to the table, and just give attention to spots where it needs some human-like behavior in gameplay.

    The issue with modifying too many sliders is that there is a lot of labbing required to determine which slider value = animation, and in NCAA/CFB/Madden that's not always how it works. Gameplay slider values are one variable, but so are penalty values. But penalty values are layered more depending on which animation you want to see more or less of.

    That's why these sliders are very close to default because I don't want to have to compensate and go down rabbit holes. The base game is already so very good, and just some slight tweaks were needed. If there were more ability values like QBA and RBA, it would make customizing the game a whole lot easier, because instead we have values like INT or TAK or PCV that can affect multiple starting and ending animations.

    Feel free to try them out. I just want to play my dynasty, so I'm not going to tackle every issue that comes up right away. I tested default for 20 games, then went through and modified values at different ranges, until settling into a good spot.

    =================================
    11/30/2024 - Happy Holidays, everyone. Long overdue, but here are the updated CFB25 sliders. Enjoy!

    Heisman Set - These changes have held up for a bit, and throughout patch updates, so I am pretty happy with the adjustments. The main focus was getting the animations back in sync, and that meant threshold/speed parity had to be revisited. The issue I was seeing on lower threshold was players started to warp together and the animations would play out, but it would be slightly off - like a full tackle animation plays out, but the tackler is on the side of the ball carrier rather than where they should be like behind or at an angle, etc. With the increase in thereshold, the pass coverage and tackling values could be lowered so the game doesn't become too closed down or lose it's dynamic capabilities.

    All-American Set - For the AA set, I wanted to balance some values that were more in favor of the User compared to the CPU. So it may make things a tad more difficult, but that is needed on AA as a whole, but not to the point it's impossible to maintain or stop a drive. Along with the change to speed parity/threshold, the User's catching gets a slight drop to help with more of those realistic catches in traffic as I felt they were a bit automatic at times, regardless of the type of hit or location of the football. Interceptions needed to drop a tad as it was too automatic of a pick for any wayward/forced QB pass from the CPU. After that, the tackling animations have really imporoved on Heisman's 49 tak, so I wanted to get the same animation types for the AA set. I think just a bit more chance of broken tackles will help the user decide on what type of tackle they want to make as I tested a lot of hit stick type tackles in open field and in gang-tackle situations.




    Matt10's CFB 25 Sliders | "Heisman Refined" - Version 7 || feat. MrHurriicane

    =================================
    Gameplay Settings
    =================================

    Difficulty: Heisman
    Quarter Length: 11 minutes
    Accelerated Clock: On
    Minimum Play Clock Time: 15 seconds
    Injuries: 30
    Fatigue: 52
    Player Speed Parity Scale: 60 (Previous: 55)

    =================================
    Penalties
    =================================

    Offsides: 65
    False Start: 65
    Holding: 55
    Facemask: 65
    Defensive Pass Interference: 65
    Intentional Grounding:Off
    Roughing the Kicker: Off
    All other penalties default 50 or On

    =================================
    Gameplay Sliders
    =================================

    USER/CPU
    QB Accuracy: 40/40
    Pass Blocking: 60/45 (Previous: 55/45)
    WR Catch: 40/38 (Previous: 40/35)
    Run Blocking: 50/45
    Fumbles: 50/50
    Pass Defensive Reaction: 50/50
    Interceptions: 25/25
    Pass Coverage: 50/50 (Previous: 55/55)
    Tackling: 49/49 (Previous: 50/50)

    Special Teams

    FG Power: 50/45
    FG Accuracy: 45/45
    Punt Power: 50/50
    Punt Accuracy: 50/50
    Kickoff Power: 50/50

    =================================



    Matt10's CFB 25 Sliders | All American difficulty | Version 5 || feat. MrHurriicane

    =================================
    Gameplay Settings
    =================================

    Difficulty: All-American
    Quarter Length: 11 minutes
    Accelerated Clock: On
    Minimum Play Clock Time: 15 seconds
    Injuries: 30
    Fatigue: 52
    Player Speed Parity Scale: 60 (Previous: 55)

    =================================
    Penalties
    =================================

    Offsides: 65
    False Start: 65
    Holding: 55
    Facemask: 65
    Defensive Pass Interference:65
    Intentional Grounding: Off
    Roughing the Kicker: Off
    All other penalties default 50 or On

    =================================
    Gameplay Sliders
    =================================

    USER/CPU
    QB Accuracy: 40/48 (Previous: 40/50)
    Pass Blocking: 45/55
    WR Catch: 35/45 (Previous: 45/45)
    Run Blocking: 45/55 (Previous: 45/50)
    Fumbles: 50/50
    Pass Defensive Reaction: 50/50
    Interceptions: 25/35 (Previous: 35/35)
    Pass Coverage:50/50 (Previous: 50/55)
    Tackling: 48/55 (Previous: 50/55)

    Special Teams

    FG Power: 50/50
    FG Accuracy: 45/45
    Punt Power: 50/50
    Punt Accuracy: 50/50
    Kickoff Power: 50/50

    =================================
    Video Archive
    =================================
    V1 Heisman set:

    First Half

    <iframe width="750" height="422" src="https://www.youtube.com/embed/ziQemQGKBkA?si=PNQ2HUkQmVnbQ9om" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>

    Second Half

    <iframe width="750" height="422" src="https://www.youtube.com/embed/scqMLh2rZ3E?si=s_PWrjdF0lPhaNDL" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>

    V1 All-American Set:

    <iframe width="750" height="422" src="https://www.youtube.com/embed/0TGCojhqaLQ?si=WzU1nD9Y7bQR9-LI" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>

    =================================
    Sliders Archive
    =================================
    Spoiler
    Last edited by Matt10; 11-30-2024, 11:37 PM.
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  • wolverinemaniac
    Rookie
    • Mar 2011
    • 411

    #2
    Re: Matt10's CFB 25 Sliders

    Hi Matt Cant wait to try these out thanks!

    Comment

    • jkits
      Pro
      • Jun 2008
      • 884

      #3
      Re: Matt10's CFB 25 Sliders

      Welcome back Matt!!

      Comment

      • jrnlgrn
        Pro
        • Oct 2018
        • 3076

        #4
        Re: Matt10's CFB 25 Sliders

        Touchdown!

        Sent from my Pixel 6 using Operation Sports mobile app
        "Listen son, you only have enough runs when you’re showering after a win."

        Comment

        • ValleyFranchise
          Just started!
          • Jul 2024
          • 2

          #5
          Re: Matt10's CFB 25 Sliders

          Matt,

          Thank you so much buddy! Been using your Madden and FIFA sliders for years now. Will you be working on an All American set as well?

          Comment

          • canes21
            Hall Of Fame
            • Sep 2008
            • 22892

            #6
            Re: Matt10's CFB 25 Sliders

            Good to see you back for this game. Feels nostalgic having a new slider set from you for a college game. Between you, armor, playmaker, jkits, I feel like I'm back in a time machine and I love it.

            Between all the names above, just about anyone should be able to find a slider set they enjoy on OS. You guys always do great and always have unique approaches which is what makes it cool as well.

            If only we had custom stadium sounds and had Auburn Alumni making packs for all the teams, then it'd be exactly like old times.

            Sent from my SM-S901U using Tapatalk
            “No one is more hated than he who speaks the truth.”


            ― Plato

            Comment

            • New Jersey Giants
              Rookie
              • Jul 2010
              • 167

              #7
              Re: Matt10's CFB 25 Sliders

              Been using your sliders for years, always trust your opinion bro. Thanks
              Giants, Yanks, and LWO

              Comment

              • PsychedelicTrip
                Rookie
                • Jul 2024
                • 33

                #8
                Re: Matt10's CFB 25 Sliders

                Just tried these out. Got to say, I like these sliders alot after 1 game. There were a couple of plays where my defender just stood there and let the ball carrier go by him, but it only happened twice from what I remember. So maybe tweaking the tackling or pass coverage slider up a point or 2 will help that.

                Going back to the game. Was playing with ND. Lost 31-28 at USC. First half both offenses were clicking. Went into the half tied at 21. The second half was a barn burner. Took until the 4th quarter for either of us to score. AI definitely makes adjustments to what you are doing. Running and passing felt really good. Overall these are great.

                Comment

                • DavisAC12
                  Pro
                  • Nov 2015
                  • 532

                  #9
                  Re: Matt10's CFB 25 Sliders

                  I’ll be honest, the sliders are fine but this game is next to impossible to play defense [emoji23][emoji23][emoji23]. Really hoping for an update that at the very least lowers the success of players below an 80 overall.


                  Sent from my iPhone using Tapatalk

                  Comment

                  • BallinVol
                    MVP
                    • May 2003
                    • 1191

                    #10
                    Re: Matt10's CFB 25 Sliders

                    Matt!!! Great to see you back my friend! Interesting to see what you got working here. It's been a long time since all of the testing we did for the community sliders back in the day!
                    Last edited by BallinVol; 07-21-2024, 09:48 PM.

                    Comment

                    • jrnlgrn
                      Pro
                      • Oct 2018
                      • 3076

                      #11
                      Re: Matt10's CFB 25 Sliders

                      I know these were created for Heisman but I've been using them on All-American and been having a lot of fun. Tried out various matchups from fairly even sides, to being the underdog, to being the favored team. Most results have gone as you'd expected except when I make a bad play call or got anxious through into coverage. Only change is I'm the penalty sliders from another set as I went multiple games without seeing any penalties called. That could be down to being on AA though.
                      "Listen son, you only have enough runs when you’re showering after a win."

                      Comment

                      • bravo1914
                        Rookie
                        • Apr 2015
                        • 11

                        #12
                        Re: Matt10's CFB 25 Sliders

                        Originally posted by jrnlgrn
                        I know these were created for Heisman but I've been using them on All-American and been having a lot of fun. Tried out various matchups from fairly even sides, to being the underdog, to being the favored team. Most results have gone as you'd expected except when I make a bad play call or got anxious through into coverage. Only change is I'm the penalty sliders from another set as I went multiple games without seeing any penalties called. That could be down to being on AA though.
                        Regarding penalties AA has nothing to do with it. Hesiman is like that too. Some games they only call 3 flags. I don’t understand why the game just don’t have random penalties through out the game.

                        Comment

                        • Matt10
                          Hall Of Fame
                          • Apr 2006
                          • 16619

                          #13
                          Re: Matt10's CFB 25 Sliders

                          Originally posted by ValleyFranchise
                          Matt,

                          Thank you so much buddy! Been using your Madden and FIFA sliders for years now. Will you be working on an All American set as well?
                          I'm not sure if I'll be doing an AA set. I've only played default Heisman, so I'm not sure what would need adjusting for AA.

                          Originally posted by canes21
                          Good to see you back for this game. Feels nostalgic having a new slider set from you for a college game. Between you, armor, playmaker, jkits, I feel like I'm back in a time machine and I love it.

                          Between all the names above, just about anyone should be able to find a slider set they enjoy on OS. You guys always do great and always have unique approaches which is what makes it cool as well.

                          If only we had custom stadium sounds and had Auburn Alumni making packs for all the teams, then it'd be exactly like old times.

                          Sent from my SM-S901U using Tapatalk
                          Good to see you, canes. I think we're all embracing a game that has everything for everybody. Having a blast doing it too. Agree 100% on the custom stadium sounds!

                          Originally posted by PsychedelicTrip
                          Just tried these out. Got to say, I like these sliders alot after 1 game. There were a couple of plays where my defender just stood there and let the ball carrier go by him, but it only happened twice from what I remember. So maybe tweaking the tackling or pass coverage slider up a point or 2 will help that.

                          Going back to the game. Was playing with ND. Lost 31-28 at USC. First half both offenses were clicking. Went into the half tied at 21. The second half was a barn burner. Took until the 4th quarter for either of us to score. AI definitely makes adjustments to what you are doing. Running and passing felt really good. Overall these are great.
                          I agree, the AI figures you out fairly quick. I was in a game where my RB was racking up 5-6 yards a carry, and I just thought I'd do that the entire time. Wasn't the case as they started stacking up at the LOS and he finished with 30 carries for 67yards or something like that. I just wanted to see what they'd do - and I'm glad they performed the way I had hoped.

                          Originally posted by BallinVol
                          Matt!!! Great to see you back my friend! Interesting to see what you got working here. It's been a long time since all of the testing we did for the community sliders back in the day!
                          Hey Ballin - good to see you. Those were some days, man. I was a new dad at the time and had a lot of time on my hands with NCAA during parental leave.

                          Originally posted by jrnlgrn
                          I know these were created for Heisman but I've been using them on All-American and been having a lot of fun. Tried out various matchups from fairly even sides, to being the underdog, to being the favored team. Most results have gone as you'd expected except when I make a bad play call or got anxious through into coverage. Only change is I'm the penalty sliders from another set as I went multiple games without seeing any penalties called. That could be down to being on AA though.
                          That's interesting, thanks for trying that Jrn. Yeah I'm not sure about penalties on other difficulties as I've only played Heisman, so who knows. I think threshold/parity makes a big difference as a starting point because it separates the players from eachother, so it's more visually evident when an infraction occurs.

                          Couple from a test game:



                          Youtube - subscribe!

                          Comment

                          • JayD
                            All Star
                            • Mar 2004
                            • 5457

                            #14
                            Re: Matt10's CFB 25 Sliders

                            Originally posted by DavisAC12
                            I’ll be honest, the sliders are fine but this game is next to impossible to play defense [emoji23][emoji23][emoji23]. Really hoping for an update that at the very least lowers the success of players below an 80 overall.


                            Sent from my iPhone using Tapatalk
                            You need to use adjustments. This game will punish you if you stick to the same plays and don't mix up your defenses. I am terrible at this but learning as I go and figuring out what each adjustment does.

                            Comment

                            • DavisAC12
                              Pro
                              • Nov 2015
                              • 532

                              #15
                              Re: Matt10's CFB 25 Sliders


                              Sliders feel great! I did knock down QB Accuracy & WR Catching from 45 to 42. I may end up at 43 but this game was awesome, most incompletions came from QB pressures/ throwaways.

                              Only real issue is not with sliders, JMU just ran hurry up offense continually so the Time of Possession numbers were a little wonky (I had about 2x compared to JMU).

                              Turnovers were 2 for JMU (cpu) and 1 for Charlotte (user).

                              Also this game was played in Dynasty and not Play Now, I know that EA games can play differently between game modes.


                              Sent from my iPhone using Tapatalk

                              Comment

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