Okay, so we have WWF's old man sliders for the 50+ crowd, so here are mine for the 60+ crowd, but we are not checking ID's, so if you are younger you can use them too
I did these back in the day and was really excited to get to work on something after finally getting NCAA back. I coached HS Football from 1987-2022, so my main focus was getting a set of sliders that looks natural from that perspective, coverage drops, line play, pass rush, etc.
I was worried that the new patch would wreck these but outside of needing to turn down interceptions, everything held up and the improvement in pursuit angles and LBer play helped a ton. So without further adieu, here we go.
House rule - I do not control any players on defense, I scheme by down and distance and game situation. I allow myself to audible when the CPU goes into hurry up, but outside of that the only adjustments I allow myself to make are:
1-Coverage shells
2-Press/play soft
3-Shift the line
I do not guess plays, except in the last 2 minutes of a half/game, where I will guess pass if the situation warrants it for a bit more realism. I will also adjust zone depths in the playbook menu at halftime if the CPU is exploiting certain areas of the field, such as in between the flats and outside deep thirds. Also use the sticks adjustment to drop zone depths in 3rd down passing situations, makes the back end stronger.
Finally, make sure you adjust the adaptive AI under your coach profile to aggressive.
Camera (Wide)
Original set - Updated 08/11/24
GAME SETTINGS
Difficulty: Varsity
Quarter Length: 11 Minutes
Accelerated Clock: On
Minimum Play Clock Time: 20 Seconds
Defensive Ball Hawk: Off
Defensive Heat Seeker Assist: Off
Injuries: 35
Fatigue: 70
Player Speed parity Scale: 25
Revamped Passing
Small lead
Reticle 7
PLAYER SKILL
QB Accuracy: 25
Pass Blocking: 40 (Gives you realistic 2-3.5 second count to make a decision most times)
WR Catching: 50
Run Blocking: 25 (Good run defenses will still present a challenge)
Ball Security: 50
Reaction Time: 56
Interceptions: 20
Pass Coverage: 56
Tackling:50
CPU SKILL
QB Accuracy: 25
Pass Blocking: 40 (Creates more throw aways under pressure for completion percentage)
WR Catching: 50
Run Blocking: 50 (Good running teams will still run the ball well)
Ball Security: 50
Reaction Time: 56
Interceptions: 20
Pass Coverage: 56
Tackling: 50
SPECIAL TEAMS
FG Power 50
FGA 50
Punt Power 55
Punt Accuracy 50
Kick Off Power 50
PENALTIES
Offside: 65
False State: 85
Offensive Holding: 54
Facemask: 35
Illegal Block in the Back: 50
Roughing the Passer: 48
Defensive Pass Interference: 25
Intentional Grounding and roughing the kicker off (To get more throw aways and because I still think there roughing the kicker penalties are a tad high after the patch.)
Auto subs, I use Sim Gaming Networks recommendations, as I feel it does impact gameplay as he indicates.
QB 0/1
RB 80/70
OL 80/60
WR, TE 80/70
DT 80/40
DE 80/40
LB 80/40
CB 60/30
S 60/30
Increased difficulty Set - Added 09/15/24
GAME SETTINGS
Difficulty: Varsity
Quarter Length: 11 Minutes
Accelerated Clock: On
Minimum Play Clock Time: 20 Seconds
Defensive Ball Hawk: Off
Defensive Heat Seeker Assist: Off
Injuries: 52
Fatigue: 80
Player Speed parity Scale: 42
Classic Passing
Small lead
Reticle 10
PLAYER SKILL
QB Accuracy: 18
Pass Blocking: 37
WR Catching: 48
Run Blocking: 31
Ball Security: 45
Reaction Time: 52
Interceptions: 22
Pass Coverage: 52
Tackling: 38
CPU SKILL
QB Accuracy: 28
Pass Blocking: 63
WR Catching: 48
Run Blocking: 69
Ball Security: 45
Reaction Time: 52
Interceptions: 22
Pass Coverage: 84
Tackling: 55
SPECIAL TEAMS
FG Power 50
FGA 50
Punt Power 55
Punt Accuracy 50
Kick Off Power 50
PENALTIES
Offside: 65
False State: 80
Offensive Holding: 54
Facemask: 35
Illegal Block in the Back: 51
Roughing the Passer: 49
Defensive Pass Interference: 35
Intentional Grounding and roughing the kicker off
Auto subs, I use Sim Gaming Networks recommendations, as I feel it does impact gameplay as he indicates.
QB 0/1
RB 80/70
OL 80/60
WR, TE 80/70
DT 80/40
DE 80/40
LB 80/40
CB 60/30
S 60/30