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EA Focused Once Again on Visuals And Atmosphere

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Old 07-09-2008, 03:58 PM   #73
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I seem to remember the momentum meter being there around like 2000 or 2001 and then making a return in 2007, I believe. Anyone else remember this as well? Or am I mistaken? That could have been from one generation to another, though...
Yeah I remember the momentum meter! Not that it made any sort of difference to me cuz all you had to do was score and it went back down, which wasn't hard depending on what team you were and who you were playing against. It was more hype than effective IMO.
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Old 07-09-2008, 04:00 PM   #74
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Re: EA Focused Once Again on Visuals And Atmosphere

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I totally agree! WTF cares about being able to play as mascots!? That's the stupidest thing ever created for the NCAA franchise and is a total waste of whatever amount of space it uses up!
If you arent kidding (and please please tell me this is a joke) theyve already said Mascot games take about half a day to get in there and take up no space.
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Old 07-09-2008, 04:07 PM   #75
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Not to be rude, but if you search "progressive lighting" in this forum, you will find the answer to your question at least a dozen times. No joke. It's already been explained better than I could, so look there.
yeah I noticed that after I posted. Duh..on my part.
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Old 07-09-2008, 04:09 PM   #76
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Old 07-09-2008, 04:09 PM   #77
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If you arent kidding (and please please tell me this is a joke) theyve already said Mascot games take about half a day to get in there and take up no space.
yeah, saw that too after I had already posted. Once again, duh..on my part.
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Old 07-09-2008, 04:14 PM   #78
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I seem to remember the momentum meter being there around like 2000 or 2001 and then making a return in 2007, I believe. Anyone else remember this as well? Or am I mistaken? That could have been from one generation to another, though...
Yea I do remember the momentum meter except is kind of chessy b/c i remeber the CPU having an unfair advantage. Cuz if they had a full meter and u got a pick six or a long run for TD it would only move the meter a lil.
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Old 07-09-2008, 04:36 PM   #79
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Re: EA Focused Once Again on Visuals And Atmosphere

So is Field Degradation not in either???? If so thats another blow to the "immersion factor"....and is something I love seeing over the course of the game.


OMT said it should have been in....and if it isn't I want to know what happened
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Old 07-09-2008, 04:47 PM   #80
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Re: EA Focused Once Again on Visuals And Atmosphere

It had better have field degradation. It has it on their website, at least:

http://www.easports.com/ncaa09/news....um_comparisons
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