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Possible Extremely Exciting Breakthrough In Uniform Editing

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Old 05-15-2020, 01:54 PM   #9
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Re: Possible Extremely Exciting Breakthrough In Uniform Editing

So, I played myself the first time...but here is what I have found out so far. Messing with Alabama, I changed the College Stadium tab to CASXXX and saved. When I went to Play Now to choose them and clicked on uniform options, it was completely blank and beside every piece of uniform it said "undefined."

So, I loaded up a Teambuilder team in the Madden DB Editor to compare and came across a field "UDBC" possibly Uniform Database Custom??? Who knows...but the Teambuilder Team had a "1" under that field while all other teams had 0. So, I changed Alabama to 1 under that field and got this....so it went from completely blank to player with grayed out uniform after I changed it to one...so...will continue to plug away.
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Old 05-15-2020, 02:42 PM   #10
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Re: Possible Extremely Exciting Breakthrough In Uniform Editing

Will ‘14 load the ‘12 save if injected back into the ‘14 save via Modio/Horizon?
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Old 05-15-2020, 04:22 PM   #11
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Re: Possible Extremely Exciting Breakthrough In Uniform Editing

Quote:
Originally Posted by khaliib
Will ‘14 load the ‘12 save if injected back into the ‘14 save via Modio/Horizon?
I'm going to try this and see.

ETA that the 12 save would not load in 14. It corrupts the save.
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Old 05-15-2020, 09:00 PM   #12
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Re: Possible Extremely Exciting Breakthrough In Uniform Editing

In response to the post with the gray uniform...

Now we're cooking
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Old 05-17-2020, 01:38 AM   #13
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Re: Possible Extremely Exciting Breakthrough In Uniform Editing

In light of the great work being done by the modders on the pS3, I guess you can say that this is consolation prize for us on XBox 360...if you have NCAA 12 that is. You can mod the uni's...certainly not at the level of what's going on...but within the game limits.

In these pictures, Alabama is the only team that I didn't paste over Teambuilder team info, which means uniforms can actually be made from scratch. This is within a non-Teambuilder Dynasty file. At some point I'll attempt one last time to make it work on NCAA 14...but I'm not sure if it will.
Attached Images
File Type: jpg Air Force.jpg (185.4 KB, 133 views)
File Type: jpg Akron.jpg (195.4 KB, 133 views)
File Type: jpg Alabama.jpg (199.6 KB, 134 views)
File Type: jpg Arkansas.jpg (197.6 KB, 132 views)
File Type: png Army.png (1.79 MB, 137 views)
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Last edited by TarHeelPhenom; 05-17-2020 at 01:41 AM.
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Old 05-17-2020, 02:37 AM   #14
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Re: Possible Extremely Exciting Breakthrough In Uniform Editing

Quote:
Originally Posted by TarHeelPhenom
In light of the great work being done by the modders on the pS3, I guess you can say that this is consolation prize for us on XBox 360...if you have NCAA 12 that is. You can mod the uni's...certainly not at the level of what's going on...but within the game limits.

In these pictures, Alabama is the only team that I didn't paste over Teambuilder team info, which means uniforms can actually be made from scratch. This is within a non-Teambuilder Dynasty file. At some point I'll attempt one last time to make it work on NCAA 14...but I'm not sure if it will.

Just showing that the uni's can be created from scratch. Change Bama's jersey from black to white.
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File Type: png My Great Capture Screenshot 2020-05-17 02-34-32.png (1.80 MB, 131 views)
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Old 05-17-2020, 07:36 AM   #15
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Re: Possible Extremely Exciting Breakthrough In Uniform Editing

So change to CASXXX and then UFDB from 0 to 1 and you cak edit?
I'd like to mess around with it some on 14.

What about logos ?
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Last edited by tucker06; 05-17-2020 at 07:44 AM.
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Old 05-17-2020, 08:15 AM   #16
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Re: Possible Extremely Exciting Breakthrough In Uniform Editing

Tarheel, this is '14. No TB teams in dynasty mode. changed college stadium to CASXXX, changed UDBC to 1 and imported an excel file on the uniforms tab from a TB dynasty. changed team ID to bama for the first team and this is what showed. so looks like we may be able to edit without logos?

lost the dang team color cleats again tho.
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