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FIFA 23 OS Community Sliders
This is a discussion on FIFA 23 OS Community Sliders within the EA Sports FIFA Sliders forums.
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05-24-2023, 05:24 AM | #2873 | ||||||||||||||||||||||||
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Re: FIFA 23 OS Community Sliders
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05-24-2023, 08:12 AM | #2874 | ||||||||||||||||||||||||
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Re: FIFA 23 OS Community Sliders
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05-24-2023, 12:05 PM | #2875 | ||||||||||||||||||||||||
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Re: FIFA 23 OS Community Sliders
Xbox Series X | World Class | 15 Minutes | Slow
- Final Version (Except: Sprint Speed 40/72 - Shot Error 60/75) - Full Manual Controls (Except semi for cross. Manual for it is actually fully assisted! Details here: https://answers.ea.com/t5/Bug-Report...D/m-p/11864311)
Unfortunately, this is a typical FIFA "pick your poison" situation. If you set 20/51, your own AI defenders (the slower ones) will improperly jockey, as shown in some clips and, beyond this, CPU defense will be a bit easier to beat, as many people (understandably) complain about this being the reason they can't use World Class (because EA makes this difficulty dumb sometimes). If you set 20/52 (or more) as recommended by Matt, the CPU will be noticeably better, but then they will exploit even more your slower centre back players issues. So, if you set 40/71 or 40/72, yes, the game will be a bit faster, but your defense won't have issues. Most important! This will still be SIGNIFICANTLY slower than Default Pace and 15/15 Sprint Speed, as me and others used before to avoid, again, our own defenders jockeying. When I watch my old clips posted here it's a night and day difference. Slow Pace is way less hectic and the animations are calmer. Even with these higher values. Also, the faster Sprint Speed unlocks somehow the HyperMotion "showcase" for Slow Pace that sometimes was missing, bringing back shoulder and physical challenges in general as examples. Everything become way more "alive" sometimes during the match.
Aaron458f likes this.
Last edited by DoctorActionRio; 05-24-2023 at 12:29 PM. |
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05-24-2023, 08:44 PM | #2876 | ||||||||||||||||||||||||
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Re: FIFA 23 OS Community Sliders
Aaron458f likes this.
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05-25-2023, 08:10 AM | #2877 |
Just started!
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Re: FIFA 23 OS Community Sliders
I stumbled upon this thread by complete accident and I am so glad that I did.
I have applied Matt’s sliders and played three games, my experience has been totally transformed. Games feel more human, realistic and fun. I am playing World Class with 4 minute half length. The first game I played was a cagey 0-0 against one of the better sides in the league away from home. We both had chances but there were lots of midfield battles and it was hard to break them down. The second game was at home to a side ranked similar to my side. We won 2-0. The third game was another cagey game away to bottom of the table, it was all set for another 0-0 until I managed to create a breakthrough and score a 91st minute winner. All in all the sliders seem to be working great and have added depth to the gameplay. A few issues I am having which I was hoping for some advice on please: - As mentioned I am playing on World Class but I do find it can still be quite easy at times, mainly in terms of being able to dominate possession. In all 3 games I have posted around 55-60% possession. Is there anything people have tweaked to make World Class harder in this sense - The reason I play World Class is because I just find Legendary infuriating at times. I’m not the best at defending and the tiki-taka AI around my box just drains any enjoyment I get from the game. However in saying that, I do find the overall gameplay of Legendary more challenging. Do the sliders in Legendary dumb this down at all or give it a more realistic feel? By looking at the other responses in this thread it sounds like a few people are stuck looking for the happy medium in terms of difficulty between WC and Legendary. It would be great to hear any success people have had in terms of combatting this. |
05-25-2023, 09:18 AM | #2878 | ||||||||||||||||||||||||
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Re: FIFA 23 OS Community Sliders
I was using full manual with Professional couple months ago and it was brilliant, even more realistic and hard with WC. Then stopped playing for months, now get back and decided to try full auto with Legendary. So far so good, but not easy at all. You have to prepare yourself to get your *** kicked sometimes. Results tho are quite realistic, I'm like 7th with Man Utd at the moment, which seems legit with the level they actually play. Could win 3-0 against Brentford and then lost 0-4 against AEK in Europa League playing with my reserves. Basically sliders for Legendary making it much more playable and realistic, but one mistake in defense = goal against. You realle have to be carefull when to press and when to blocking lanes. It really gives me sweaty hands when CPU is on attack and I have to defend - personally like the challenge, but I'm pretty sure it's not for everyone . |
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05-25-2023, 12:07 PM | #2879 | ||||||||||||||||||||||||
Just started!
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Re: FIFA 23 OS Community Sliders
I might play a few more games at WC to settle on the sliders and then maybe make the jump back to Legendary/Auto to see if the sliders help make it a bit more realistic and manageable. |
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05-25-2023, 12:07 PM | #2880 | ||||||||||||||||||||||||
Rookie
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Re: FIFA 23 OS Community Sliders
- Xbox Series X | World Class | 15 Minutes | Slow
- Final Version (Except: Sprint Speed 40/72 - Shot Error 60/75) - Full Manual Controls (Except semi for cross. Manual for it is actually fully assisted! Details here: https://answers.ea.com/t5/Bug-Report...D/m-p/11864311)
Anyway, Slow Pace will make the game not so hectic as Default Pace does. Animations in general will be slower, more realistic, more pleasent to the eyes. But, at least in my own experience on Xbox Series X, when using 20/51 (or 20/52) it lacks so many physical disputes, mainly shoulder challenges, compared to Default Pace with any Sprint Speed setting. Since last year this is a never ending discussion here. Back in September/October we were arguing if Slow Pace was even broken. After all the patches, it became better and less "slugish" as it was right after the release. In my own theory, which some agreed with me, it's like EA Sports developed HyperMotion technology mainly with Default and Fast Pace in mind. Why? Because of their atrocious multiplayer modes. None of them use Slow Pace. So this is why many people argued here all over these months that Default Pace somehow make the gameplay more fluid and, as an example, even the goalkeeper saves become better. Gee_Simpson was one that multiple times reported this feeling also. Then, when I was trying to fight against my own AI defenders issues, I increased the Sprint Speed in Slow Pace to 40/72. These higher values, at least on Xbox Series X, brought back lots of HyperMotion animations and gameplay situations that I only saw during the months I spend using Default Pace and 15/15 Sprint Speed. So, finally, again, why are you using this significant discrepancy with Default Pace?! Technically, it's not necessary at all. And you will have an even more hectic gameplay.
Aaron458f likes this.
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