After a while of playing different CM's, I have developed a sense of how the sliders work and how I want the game to feel for the difficulty level I like to play on. After following several slider sets (Matt10L, Krebstar), I have developed my own to use on Semi-Pro, Pro, and WC.
I admit that when I first started playing, I had no clue about sliders. So I searched for a way to make the game more realistic. I found the OS Community sliders and felt I found gold in FIFA18 (I still play when FIFA19 upsets me). Then FIFA19 came out and I had to have it, so I continued to follow Matt's slider set development.
The reason for this set
To create awesome midfield battles with plenty of interceptions that will force you to become a better player with tactics, passing, and eventually skills. The attacking third is not where you should be living if you are playing a team like Real Madrid, PSG, Porto, etc. unless you have built a team that rivals theirs.
I have embedded video of how my game play is going with my new set and welcome recommendations on both skill and adjustments. Your own full set will not help me because I just want to tweak the system, not replace so please don't post your own full set.
Game Speed: Slow
Half Length: 6-15 minutes
Semi-Assisted
*Update 05/28/2019
A good tweaking to the set was needed and this is it. Feedback is always welcome.
Sprint Speed: 40/38
- No change
Acceleration: 53/52
- change to give the AI a little more challenging ability, the slowed down after the last patch
Shot Error: 63/63
- Too many woodwork and fly shots for my liking
Pass Error: 60/64
- dropped it down and evened it out to make the ball move better
Shot Speed: 46/46
- no change
Pass Speed: 35/20
- Reverted to previous setting after it was determined that the AI's passes were much faster than before
Injury Frequency: 60/60
- My own setting for this one, this is largely personal preference and should be treated as only a suggestion.
Injury Severity: 20/20
- See the injury frequency.
Goalkeeper Ability: 55/55
- no change
Marking: 45/45
- no change
Run Frequency: 10/10
- changed due to not as many long through balls from either side with the players going on that brilliant run
- This is a variation on what I have been using and it seems to work very well
Height: 62/62
-brought the height down to not have such a long formation up top and protect the back
Length: 43/43
- increased the length by some measure to lengthen the pitch
Width: 55/55
FB Positioning: 20/20
Power Bar (User only): 55
- Subjective on how you want to take your shots
FT Error: 75/75
- brought this down back to my original value so there is not as much play on the ball
Spoiler
Sprint Speed: 40/38
- No change
Acceleration: 53/52
- change to give the AI a little more challenging ability, the slowed down after the last patch
Shot Error: 63/63
- Too many woodwork and fly shots for my liking
Pass Error: 60/60
- dropped it down and evened it out to make the ball move better
Shot Speed: 46/46
- no change
Pass Speed: 45/25
- Reverted to previous setting after it was determined that the AI's passes were much faster than before
Injury Frequency: 60/60
- My own setting for this one, this is largely personal preference and should be treated as only a suggestion.
Injury Severity: 20/20
- See the injury frequency.
Goalkeeper Ability: 57/57
- no change
Marking: 45/45
- no change
Run Frequency: 10/10
- changed due to not as many long through balls from either side with the players going on that brilliant run
- This is a variation on what I have been using and it seems to work very well
Height: 62/62
-brought the height down to not have such a long formation up top and protect the back
Length: 43/43
- increased the length by some measure to lengthen the pitch
Width: 55/55
FB Positioning: 20/20
Power Bar (User only): 55
- Subjective on how you want to take your shots
FT Error: 75/75
- brought this down back to my original value so there is not as much play on the ball
Spoiler
*Update 03/30/2019 - edited to provide compensation for goal scoring ability after last patch
Sprint Speed: 40/38
- No change
Acceleration: 53/53
- change to give the AI a little more challenging ability, the slowed down after the last patch
Shot Error: 65/65
- no change
Pass Error: 62/64
- Noticed that the AI had a lower pass error after tracking through spreadsheet, consistently below 80% enough to warrant a change
Shot Speed: 46/46
- no change
Pass Speed: 45/30
- Increased because AI pass speed diminished recently
Injury Frequency: 60/60
- My own setting for this one, this is largely personal preference and should be treated as only a suggestion.
Injury Severity: 20/20
- See the injury frequency.
Goalkeeper Ability: 57/57
- Increased to help the keepers perform a little better, noted flailing
Marking: 45/45
Run Frequency: 0/0
- Eliminated the run frequency because they go for runs when I need them to. I do however set it at 10/10 when I am playing one of the bigger clubs.
- This is a variation on what I have been using and it seems to work very well
Height: 65/65
Length: 40/40
Width: 55/55
FB Positioning: 20/20
Power Bar (User only): 55
- Subjective on how you want to take your shots
FT Error: 77/77
Spoiler
*Update 05/25/2019* - edited the set to include new values after testing various things on the PC and console with the sliders. One more edit should be coming soon.
Darroe01's Updated FIFA Slider Set - Set V3 (Update 1.12)
Difficulty: Semi-Pro, Pro, World Class, Legendary
Time: 6-15 minute halves
Speed: Slow
Controls: Whatever makes you comfortable however, here are mine for your testing pleasure:
Pass Assistance: Assist
Through Ball: Semi
Shot Assistance: Semi
Cross Assistance: Semi
Lob Pass: Manual
Sprint Speed: 40/38
Acceleration: 53/52
Shot Error: 65/65
- testing out the change of equal SE, now happy with the new change
Pass Error: 62/67
- This is a landmark of the set for the midfield battles that are prominent in football.
Shot Speed: 46/46
Pass Speed: 45/25
- Slow down the ball from flying over the pitch.
Injury Frequency: 60/60
- My own setting for this one, this is largely personal preference and should be treated as only a suggestion.
Injury Severity: 20/20
- See the injury frequency.
Goalkeeper Ability: 55/55
- Helping the keepers catch a little more, very subjective between 50 and 55. Anything more and you are asking for a stupid goals.
Marking: 45/45
Run Frequency: 10/10
- Increased to provide support for attacks and long ball drives (the hallmark of my offense)
Height: 62/62
Length: 43/43
Width: 52/52
FB Positioning: 20/20
Power Bar (User only): 60
- Subjective on how you want to take your shots. I I creased to slow down the game.
FT Error: 75/75
- Game play gets a little sloppy but not excessively. How sloppy you want the game is dependent on how high you set this. Matt is at 70/71, while Kreb is at 95/95. This was a change that I had been tweaking with for a couple days between 75 & 80 to give the play a little more freedom to screw up
Spoiler
Sprint Speed: 40/38
- Increased slightly over Kreb's so I can have a little more of a boost, this is needed because some of the players were just too slow.
Acceleration: 53/52
- The CPU players have a clear advantage over the inexperienced in this department and so I have given the user a one point advantage.
Shot Error: 68/70
- I flipped Kreb's values to give the user an edge against the AI and it works for me.
Pass Error: 62/67
- This is a landmark of the set for the midfield battles that are prominent in football. Credit Krebstar's efforts for this setting as it makes the difference.
Shot Speed: 46/46
- This is to help in diminishing the howlers that always come, some of them are great but not every shot.
Pass Speed: 44/20
- Slow down the ball from flying over the pitch. This is paramount to actually having the midfield battles and you must use a bit more care when firing a long pass because it will be intercepted if you don't accelerate the ball, and even then, it still may be intercepted. The difference in speed between user and AI is for all out fairness for the not so experienced players. Just try it out.
Injury Frequency: 60/60
- My own setting for this one, this is largely personal preference and should be treated as only a suggestion.
Injury Severity: 20/20
- My own setting for this one, this is largely personal preference and should be treated as only a suggestion.
Goalkeeper Ability: 52/52
- Helping the keepers catch a little more, very subjective between 50 and 55. Anything more and you are asking for a stupid goals. This is Kreb's value so credit goes there.
Marking: 55/55
- This value comes from the Community OS and I have reverted to it's wisdom after trying 40 to 60. 40 was way too much man marking and 60 left some of the players on "walk-abouts". I am still experiments between 52 and 57 for now but wanted safety.
Run Frequency: 1/1
- I put it at one because I want only a minor amount of this, default is crazy.
HLW are Krebstar's exact values and help to keep a basic shape, credit goes there.
FB Positioning: 25/25
- I use my FB's heavily in my player as crossovers and inverters into the midfield and to drive the ball down field so I want them a little higher. This is personal preference and if you don't set your CB's to aggressive interceptions or some other compensatory mechanism, you may get caught out on the wings. Use your judgment but this also contributes to my midfield battles.
Power Bar (User only): 60
- Subjective on how you want to take your shots
FT Error: 70/70
- Game play gets a little sloppy but not excessively. How sloppy you want the game is dependent on how high you set this. Matt is at 60/60, while Kreb is at 95/95 (madman I tell you). Tweak it a little and give suggestions. The whole point is to not have the ball immediate stick to the player, more realism is needed.
Now on to my RTG squads to see how well they fair.
Watch live video from darthvindictus76 on www.twitch.tv
Rocking with the yellow Submarine, most goals come in the second half but the midfield is tight and the sliders are banking their purpose for me.20190113_194242.jpg
I have been performing a challenge with Huddersfield with the sliders and it has been going well. I simmed to January 14 with the current squad and was sitting 19th in the table. I am now working toward safety with a rating of 62. This is my story...
Been away for a while bit the sliders are doing well. I am still using the set but may have to change after patch. I have some matches that I am loading so you can see the realism in it.