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Old 11-06-2011, 02:56 PM   #17
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Re: Tuner fail.

I look at it this way, as a defender on my EASHL team, that uses classic controls, it is there TO USE!!! It isn't as effective as some make it out to be. When you have juiced figure skaters that deke the whole way down the ice, it doesn't work, so I tee off on a big hit... So those that figure skate then shoot the same shot over and over again that goes in at alarming percentages, would you rather have someone poke check, or would you rather find your arse on the ice??? You guys play your game your way with the Skill stick, I will play it my way with classic controls... We with classic controls already have certain and MANY disadvantages, but I will take the disadvantages because I don't like the skill stick, so stop friggin whining and play your game!!!

Plus history has shown, the developers patch the game with the glitcher in mind... It seems everytime a patch comes out, a new glitch is there without really removing the an old one... There are some guys you can't stop and they have a 60 something rating... Where is the fix for the 60 something glitch??? If you have a shooting pct. of 35% or higher, that is where the problem is (the one trick ponies) not the friggin poke check... That is what EA needs to fix... But they won't because their bread and butter (the glitchers) will complain even more...
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Last edited by gsize19; 11-09-2011 at 05:14 PM.
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Old 11-07-2011, 08:28 PM   #18
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Re: Tuner fail.

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Originally Posted by jament
A penalty for a defenseman who tries to knock the puck off your stick with their stick? That's nuts. Next you'll want a penalty for any defender who tries to block a shot by "diving".
If you feel that trailing a player and constantly jamming your stick into his skates is an accurate representation of hockey (or physics for that matter), well more power to you. The game is tailored to your liking.
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Old 11-07-2011, 11:03 PM   #19
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Re: Tuner fail.

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Originally Posted by ComaFaction
If you feel that trailing a player and constantly jamming your stick into his skates is an accurate representation of hockey (or physics for that matter), well more power to you. The game is tailored to your liking.
Where anywhere in his post did he say that he lets a player get by him and poke checks him? Nowhere.

Nice try though.

Go watch a game of NHL.. the second you get within a stick length of a defender you're getting poke checked or hit. That's defense.
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Old 11-08-2011, 12:49 PM   #20
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Re: Tuner fail.

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Originally Posted by bigbob
Go watch a game of NHL.. the second you get within a stick length of a defender you're getting poke checked or hit. That's defense.
You'll also notice the moment a player is beat and lays his stick on an opponent he gets hooking or tripping call. In real hockey, you have to pick your spots - it involves timing and positioning. I just wish the NHL series was able to achieve something similar to that balance. That's just me, man. Right now, there is rarely a penalty for reckless use of your stick. If you don't agree, that's fine.
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Old 11-08-2011, 02:48 PM   #21
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Re: Tuner fail.

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Originally Posted by ComaFaction
You'll also notice the moment a player is beat and lays his stick on an opponent he gets hooking or tripping call. In real hockey, you have to pick your spots - it involves timing and positioning. I just wish the NHL series was able to achieve something similar to that balance. That's just me, man. Right now, there is rarely a penalty for reckless use of your stick. If you don't agree, that's fine.
The people that get beat all the time shouldn't be playing defense as it is. I get plenty of penalties for having to be reckless with the stick because my defensive "partner" in the club I'm in continuously forces me into 2-on-1 situations. Of course, most of these are slashing penalties which I intentionally take.

I think the biggest problem with the game itself is that EA has made it so that a good bit of penalties aren't called because they said it slows down the game. I've had times where I've been slashed, the ones where you grab your face or shake your hand because you just got smacked in the hand, and it doesn't get called. Also, I'm sure we've all noticed times whenever I played trips because he's getting poked checked and there's no penalty called and hooks where your player gets completely turned around and again, no penalty called.

For me, I'm glad they upped the effectiveness of the poke check for the fact that they have it set up so that if you're deking or protecting the puck, you're almost invincible to someone playing real defense whenever they set you up for a perfect check.

The problem is EA tailors their game to the gamers that complain all the time for not being able to score easily and the ones who say the game lasts too long.
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Old 11-08-2011, 05:33 PM   #22
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Re: Tuner fail.

Quote:
Originally Posted by bigbob
The people that get beat all the time shouldn't be playing defense as it is. I get plenty of penalties for having to be reckless with the stick because my defensive "partner" in the club I'm in continuously forces me into 2-on-1 situations. Of course, most of these are slashing penalties which I intentionally take.

I think the biggest problem with the game itself is that EA has made it so that a good bit of penalties aren't called because they said it slows down the game. I've had times where I've been slashed, the ones where you grab your face or shake your hand because you just got smacked in the hand, and it doesn't get called. Also, I'm sure we've all noticed times whenever I played trips because he's getting poked checked and there's no penalty called and hooks where your player gets completely turned around and again, no penalty called.

For me, I'm glad they upped the effectiveness of the poke check for the fact that they have it set up so that if you're deking or protecting the puck, you're almost invincible to someone playing real defense whenever they set you up for a perfect check.

The problem is EA tailors their game to the gamers that complain all the time for not being able to score easily and the ones who say the game lasts too long.
Believe it or not, but I think we are trying to say the same thing (maybe I'm just doing a poor job of it). I don't mind the effectiveness of the pokecheck either. It's the fact that using it in inappropriate situations is not penalized - in fact it's usually beneficial. I don't think it's too much to ask that if a player is chasing down the opposition with the puck, he should have to play the body, work his way into good defensive position (i.e.: picking up a trailing attacker) as opposed to mashing A or RB at the player he's chasing. Anyway, hardly worth a longer debate, but I do agree with everything you've said above.
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Old 11-09-2011, 04:51 PM   #23
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Re: Tuner fail.

Quote:
Originally Posted by ComaFaction
If you feel that trailing a player and constantly jamming your stick into his skates is an accurate representation of hockey (or physics for that matter), well more power to you. The game is tailored to your liking.
Your point would be valid if the game was balanced for defenders but the fact is that offense is still vastly overpowered with pokes going through pucks, unreal figure skating ability, unrealistic easy passing, too much puck control etc.

The point is that the offense has so many of these tools to succeed, why should it matter if poke checking is buffed up a bit?

HOW MANY TIMES have I got stick on puck and the pass or shot gets through? How can you complain about a stick to the skates when these things are happening? If it was balanced from the start with collision detection and a better poke system, then yes you would have a point, but IT WAS NEVER BALANCED and now when people skate into traffic they lose the puck. I don't see what is wrong about that.
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Old 11-09-2011, 05:12 PM   #24
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Re: Tuner fail.

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Originally Posted by HawkeyMediaPlus
Your point would be valid if the game was balanced for defenders but the fact is that offense is still vastly overpowered with pokes going through pucks, unreal figure skating ability, unrealistic easy passing, too much puck control etc.

The point is that the offense has so many of these tools to succeed, why should it matter if poke checking is buffed up a bit?

HOW MANY TIMES have I got stick on puck and the pass or shot gets through? How can you complain about a stick to the skates when these things are happening? If it was balanced from the start with collision detection and a better poke system, then yes you would have a point, but IT WAS NEVER BALANCED and now when people skate into traffic they lose the puck. I don't see what is wrong about that.
BRAVO!!! I couldn't agree more!!!
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