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Lack of CPU penalties in GM Connected co-op/OTP?

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Old 11-12-2012, 03:07 PM   #9
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Re: Lack of CPU penalties in GM Connected co-op/OTP?

One thing that drives me crazy, and I understand with the new skating engine and ppl generally not needing to\able to watch out for other skaters on the ice, but OTP is the worst for human players "escorting" you away from the play. All too often I'll be charging down ice catching a guy on a break away or on a steep angle to cut him off en route to the net, and one of his teammates will skate into me with no checking action and push me just enough off course with no penalty. That's a bit frustrating, it's clearly a case of interference.

Perhaps one day these games will come far enough to be able to hold players accountable for all their actions properly - merge that with 3D and maybe have "fighting words" through kinect similar to FIFA's yell at the ref feature, and *that* would be immersive.

Last edited by half-fast; 11-12-2012 at 03:11 PM.
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