06-14-2013, 07:27 PM
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#2
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Pro
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Re: Do player types affect BeAGM Simulation a lot?
It's better to have different kinds of players, preferably you want snipers and playmakers on your top 2 lines with maybe one two way forward or power forward. You can change the types, too, just not in the GM Mode screen. Personally, these are the line combinations for the top 2 I find effective:
SNP PLY SNP
SNP TWF PWF
PLY PLY PLY
PLY PLY SNP/SNP PLY PLY
SNP PLY PWF
PWF PLY PWF
SNP PLY TWF
Center playmakers tend to the best, along with two way forwards. I like snipers and power forwards on the wing because they tend to be goal scorers. Obviously it doesn't really matter if you have SNP TWF PWF or PWF TWF SNP most of the time. The only same player type line I have found effective is an all playmaker line; simply because they make plays so well together that they open up goal scoring oppurtunities without being goal scorers per say (ie Zetterberg Datysuk Kucherov).
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