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Don't Let EA's Art Team get away with a lack of effort, again...

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Old 10-07-2013, 10:34 PM   #9
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Re: Don't Let EA's Art Team get away with a lack of effort, again...

Right, but EA actually showed pictures of these guys getting in the game 2 years ago, yet still nothing. Sure it probably doesn't take 5 minutes, but it definitely doesn't take 2 years. Using the new roster editor I brought back JM Liles, Jussi Jokinen, Brad Boyes, and Alex Tanguay in 6 minutes, so..... anyways were all entitled to our opinions. In the end it doesn't seem to matter what we say or think, it's what EA does. So we'll just have to wait and see what happens.
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Old 10-07-2013, 10:47 PM   #10
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Re: Don't Let EA's Art Team get away with a lack of effort, again...

Yeah but no matter what EA does or doesn't do, people will complain. That's what the internet is for. For people who are sour to come make their complaints be heard loud and clear. Here you say pictures are left out that where there before, but I know I've seen people complain about pictures that are "too old" or blah blah blah. So if it's not one thing, it's another. Either they will complain about a missing pic, or it becomes and old pic, or a pic where a guy isn't wearing his correct team jersey or whatever.

Just play the game, you know who the players are and what they look like, what's the big deal? I can barely play the game because of how terrible I feel the gameplay is, yet people are complaining about presentation? Yes, clearly this is higher on the priority list than gameplay and features.
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Old 10-07-2013, 11:17 PM   #11
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Re: Don't Let EA's Art Team get away with a lack of effort, again...

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Originally Posted by CaptainSuperman
Yeah but no matter what EA does or doesn't do, people will complain. That's what the internet is for. For people who are sour to come make their complaints be heard loud and clear. Here you say pictures are left out that where there before, but I know I've seen people complain about pictures that are "too old" or blah blah blah. So if it's not one thing, it's another. Either they will complain about a missing pic, or it becomes and old pic, or a pic where a guy isn't wearing his correct team jersey or whatever.

Just play the game, you know who the players are and what they look like, what's the big deal? I can barely play the game because of how terrible I feel the gameplay is, yet people are complaining about presentation? Yes, clearly this is higher on the priority list than gameplay and features.
Take your own advice and stop telling other people how to enjoy their own game. I also used the editor to bring back the cyber faces of players who previously had them and mysteriously reverted back to generic faces, and it took me only a few minutes. Each year there are dozens of guys begging EA to put those faces back in the regular rosters, and most of those guys don't have the ability to use an editor and do it themselves. They're in the game, they're on the disc, and it only took me a couple of minutes to switch the necessary information in the data to make them display again. EA could occasionally listen to their customers.
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Old 10-07-2013, 11:30 PM   #12
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Re: Don't Let EA's Art Team get away with a lack of effort, again...

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Originally Posted by CaptainSuperman
I'm sure it doesn't take just 5 minutes. I'm sure it's not just a scan and go type of thing. It's not magic. Things do need to be worked on back at the labs, just like photography isn't just snap and put it in the magazines.

Plus, there are bigger things to work on, like features and gameplay, which is something that matters to each and every single person who buys the game. As opposed to pictures. I'd rather have a game that plays well with pictures of dirt or Sesame Street characters and generic game faces than a game that doesn't play well with every single players current face and picture.
Ok if you don't care about player faces that's fine. But you've got the wrong idea about what it takes to add them.

Bigger things to work on? You know that there is more than one group of developers producing the game right? The argument that faces should not be worked on because it takes away from gameplay is incorrect. There is a team that works on gameplay, and there is a team that works on visuals. And as of now the visuals team is doing a below average job, and I don't see how you could argue otherwise.

I guess no one knows for sure what the process is. But it takes literally 3 minutes to create an extremely accurate representation of anything and anyone you can find a picture of on Google using the Gameface program. Gameface is EA's own technology, if the art team had other things to focus on they could just use that and cover the entire league in 1 year of development time, tops. Besides, even if it does take a lot of work, that's why these guys are getting paid right? God I'd love for people to make excuses for me at my job. As a paying customer I couldn't care less about how hard it is to work on the game, neither should you or anyone else.

People always, ALWAYS say "Gameplay first, gameplay is more important." Well when is it OK to start getting upset about this series being behind every single other game in terms of presentation? Replays, cutscenes? Unimpressive. Arena and crowd atmosphere? Bad. Commentary? lol. Then I and others have to argue about getting a video game licensed by the NHL to... resemble the NHL? What would you say if you started a play now game with Detroit and instead of the Wings classic red and whites, you saw Datsyuk in a green polka dot basketball jersey? What would you say if I told you that this is the exact same jersey used by 70% of every team in NHL 14?
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Old 10-08-2013, 01:54 AM   #13
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Re: Don't Let EA's Art Team get away with a lack of effort, again...

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Originally Posted by dlxsf18
Ok if you don't care about player faces that's fine. But you've got the wrong idea about what it takes to add them.

Bigger things to work on? You know that there is more than one group of developers producing the game right? The argument that faces should not be worked on because it takes away from gameplay is incorrect. There is a team that works on gameplay, and there is a team that works on visuals. And as of now the visuals team is doing a below average job, and I don't see how you could argue otherwise.

I guess no one knows for sure what the process is. But it takes literally 3 minutes to create an extremely accurate representation of anything and anyone you can find a picture of on Google using the Gameface program. Gameface is EA's own technology, if the art team had other things to focus on they could just use that and cover the entire league in 1 year of development time, tops. Besides, even if it does take a lot of work, that's why these guys are getting paid right? God I'd love for people to make excuses for me at my job. As a paying customer I couldn't care less about how hard it is to work on the game, neither should you or anyone else.

People always, ALWAYS say "Gameplay first, gameplay is more important." Well when is it OK to start getting upset about this series being behind every single other game in terms of presentation? Replays, cutscenes? Unimpressive. Arena and crowd atmosphere? Bad. Commentary? lol. Then I and others have to argue about getting a video game licensed by the NHL to... resemble the NHL? What would you say if you started a play now game with Detroit and instead of the Wings classic red and whites, you saw Datsyuk in a green polka dot basketball jersey? What would you say if I told you that this is the exact same jersey used by 70% of every team in NHL 14?
Funds.

Where do you think most of the funding is going to?

Certainly not an art department, if there is one.

They might just have guys who do general work. Like you said, you don't know (but you also stated something like it was fact, then turned around and said you don't know)

As much as I love hockey, I'm pretty sure it's the least popular/watched in NA. That would also translate to merchandise and video games. Which means there would be less funding for something not as popular. And lockouts don't help sales much either. Now be it because of funding or trying to make the biggest profit margin (or both), the game all around is not much of an improvement. I'm just as sick of the commentary and presentation as anyone. But that has no bearings on the actual game.

If I had a perfect game, yes, I would love every jersey in the game to be polka dots, if that was the cost. That doesn't bother me as much as GAMEplay in a GAME I just paid full price for. Sure, they could take their time and get all the presentation perfect, redo the commentary, add in all the correct pictures, and make everyones game face, but that would eat a bit of time and funding to work on everything else, and that would push back another year until gameplay and features get under the magnifying glass.

And even if they spent a cycle year focusing on it, what's the point? Presentation would be "old" and "stale" in a few years anyway, and players would need new faces and pictures or else be criticized again for "dropping the ball" and "STILL having pictures from TWO years ago!!!!!!!" That is why I ALWAYS say to presentation "new =/= better".
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Old 10-08-2013, 01:35 PM   #14
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Re: Don't Let EA's Art Team get away with a lack of effort, again...

Ea sports made over 30 million dollars on NHL13 alone.
Your not gonna get much agreement here defending them, when alot of what people ask for won't cost them very much to implement.
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Old 10-08-2013, 01:42 PM   #15
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Re: Don't Let EA's Art Team get away with a lack of effort, again...

Another thing is that a game such as MLB The Show has realistic faces for basically all the players in their game(Soriano is probably the only real bad one), but NHL can't even seem to get faces right in their game for majority of their players.

It's not even like the faces are just poorly done, they just aren't even done at all.
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Old 10-08-2013, 02:03 PM   #16
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Re: Don't Let EA's Art Team get away with a lack of effort, again...

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And even if they spent a cycle year focusing on it, what's the point? Presentation would be "old" and "stale" in a few years anyway, and players would need new faces and pictures or else be criticized again for "dropping the ball" and "STILL having pictures from TWO years ago!!!!!!!"
Well that's the point, presentation is supposed to get old and stale, otherwise there would be no point in making another game. The idea is that the next iteration is supposed to be better than the last. Gameplay is a one time fix. If EA got it perfect one year, there'd be no point in ever making another game unless they had to continuously update stuff like player portraits and cyberfaces.
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