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Any Slider Gurus Out there can help an Old Chap out?
This is a discussion on Any Slider Gurus Out there can help an Old Chap out? within the EA Sports NHL Sliders forums.
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04-10-2022, 12:14 PM | #1 |
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Any Slider Gurus Out there can help an Old Chap out?
Hello everyone, hope you are all enjoying your Sunday and the NHL "run in"--especailly the battle for the final spots in the West!
Okay, need some help.....before I end up in the divorce court (again) lol For the past decade (gosh its goes fast when you get old..lol) in order to get real seperation between the players I spend about 2 months reducing a lot of the Player Attributes (especially Puck Control, and Endurance ) to make the "Stars" shine out (which although VERY time consuming--WORKED) Managed to get through 66 games of my Offline Season Super Star)- which was going really well UNTIL the recent Patch dropped and knocked EVERYTHING out of whack!? No longer seeing Breakaways/ Snipes /Off The Rush blasts/ Tip In`s...nothing but the CPU holding possesion, walking into in the slot and firing, and as for myself (since I can no longer pass in the O zone, nor enter the zone via stretch pass etc) just rebound goals. Desperate to continue (having spent 3 months on it), but really finding the game now plays without any realistic flow. For ALL its faults. (and I know I am probably alone here) but NHL 21 ("eventually" at least) played a more varied game.. Now this is a BIG ask, and please forgive me, but I want to put my last "successfull" sliders up here, and perhaps any knowledgebale folk can maybe have a look and tell me whats going wrong "under the hood"--? This set up worked great (for me anyway) on S/S "Offline Season"- until the last Patch, but it could be that I am simply not understanding how the game works, so ANY help would be amazing! Heres the SLIDERS (with thanks to TNK for template) Please Note--I use my own heavily edited Reduced Rosters (basically every player has the ENDURANCE dropped to make the CPU change lines faster, and a lot of "non star" players have had Speed, Puck Control reduced--i have them up in the vault " REDUCED ROSTERS) GAMEPLAY SLIDERS GENERAL Gameplay Version: LATEST Game Style – Custom Attribute Effects : 6 Broken Stick Frequency : 33 Game Speed : 1 Fatigue Effect : CPU: 91 / Human: 90 Fatigue Recovery : CPU: 8 / Human: 8 Injury Occurrence : CPU: 66 / Human: 86 SKATING Back Skating: 75 Hustle Type : Authentic Puck Carrier Agility : 78 Puck Carrier Skating : 82 Player Acceleration : CPU: 11 / Human: 12 Skating Speed : CPU: 8 / Human: 8 Skating Agility : CPU: 58 / Human: 68 SHOOTING One Timer Accuracy : CPU: 58 / Human: 58 Shot Accuracy : CPU: 53 / Human: 51 Shot Power : CPU: 58 / Human: 57 Slap Shot Accuracy : CPU: 67 / Human: 63 Slap Shot Power : CPU: 63 / Human: 63 PASSING Manual Passing - OFF Pass Assist : 99 Min Pass Speed: 20 Max Pass Speed: 50 Saucer Pass Speed : 45 Pass Accuracy : CPU: 10 / Human: 96 Pass Interceptions : CPU:78 / Human: 83 Pass Reception Ease : CPU: 10 / Human: 90 Reception Reaction Time : CPU: 33 / Human: 31 Puck Control Rating Effect : CPU: 80 / Human: 80 Puck Speed Reception Effect : CPU: 25 / Human: 25 Pickup Type Effect : CPU: 55 / Human: 50 Bouncing Puck Receptions : CPU: 30 / Human: 50 PUCK CONTROL Stick In Physics : Stick , Legs and Body Incidental Contact Puck Loss : Stick , Legs and Body Incidental Stick Contact Immunity : 22 Puck Control : CPU: 14 / Human: 40 Deking Impact : CPU: 20 / Human: 20 Spin Deke Impact : 20 / Human: 20 Skating Impact : CPU: 15 / Human: 10 GOALIES Goalie Cover Frequency : 100 Goalie Passing : 20 Goalie Cross Crease Reaction Time : CPU: 45 / Human: 50 Goalie Save Reaction Time : CPU: 36 / Human: 69 Goalie Deflection Reaction Time : 55 / Human: 55 Goalie Screen Effect : CPU: 68 / Human: 66 Goalie Screen Persistence : CPU: 60 / Human: 60 CHECKING Board Effect Non-Puck Carrier : 15 Board Effect Puck Carrier : 15 Hitting Assistance : 35 Stumble Threshold : 82 Fall and Stumble Fall Ease: 78 Aggression : CPU: 35 / Human: 35 Hitting Power : CPU: 14 / Human: 8 Size Effect : CPU: 64 / Human: 64 Speed Effect : CPU: 33 / Human: 33 Checking/Balance Rating Effect : CPU: 84 / Human: 84 Preparedness Effect : CPU: 52 / Human: 52 Incidental Contact Effect : CPU: 70 / Human: 70 Poke Checking Accuracy : CPU: 10 / Human: 66 Poke Checking Power : CPU: 0 / Human: 0 Stick Lift Effectiveness CPU: 52 / Human: 52 PENALTIES CPU Penalties: 53 CPU Teammate Penalties: 53 AI AI Learning: 1 CPU Difficulty Adjustment: 3 CPU Faceoff Difficulty: 48 Fight Difficulty: 80 CPU Strategy Adjustment: 1 User Strategy Adjustment: 0 BAP Strategy Adjustment: 0 Last edited by johnnydrum; 04-11-2022 at 10:08 AM. |
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