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Originally Posted by ChaseB |
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I enjoyed reading the review and do not envy Glenn having to write it because it's a tough case of having to sort of look really hard at the idea of "review what the game is" not "what you want the game to be."
As a rule, I do think you should review the game as it stands, not what you hoped it would be. However, even if you don't think "hype" should play into the review process and the reviewer should live in a vacuum of sorts, past iterations have to creep into your mind here even if you were not distracted by the news leading up to launch. The past games are the past games, and switching generations doesn't mean it's a clean slate even if you want to make the argument that the game "fundamentally" changed during the console transition. At the end of the day, you still have to think about "consumers" picking up the game. And as much as you want to feel for the development team and know they want to make the best game possible, people buying the game aren't going to care -- most of them that is -- about the excuses for why XYZ are not in one of their favorite games to play.
Either way, this is something that would have really messed with me had I been tasked with writing a review of this game.
Also the 5.5 has been explained, but from an outsider, one of the perks of OS not being on Metacritic is that it seems like there would be even less pressure to feel a need to push a score closer to a 7 than a 5, which gives OS more breathing room to use 0-10 to me. Of course, it also means people coming here will at times think a 5.5 is the worst thing in the world rather than closer to a "normal" 7 but the rubric is always there to see.
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Thanks for your comments.
Indeed, the rubric is there for folks to see. Of course, any site reviewing with a Metacritic score in mind has got all sort of other problems, so no one should be doing that. I wouldn't be writing for OS if we kow-towed to Metacritic pressure and things like that.
But just to go back to the "review the game as it is" point, that's ultimately what anyone should be trying to do, but that is going to be informed by precedent, comparison and usability. I can review the "new" Be-A-GM "as it is," but that's a proposition that is basically flawed at the outset, as it's worse than it was last year. For me to supposedly put that out of my mind when looking at it just isn't feasible. It's worse than it was. I can't just pretend I don't know that. As it is, it's a bad version of the mode -- just like Be-A-Pro, just like HUT.
I honestly think a lot of the confusion from some is because most sites DON'T use the whole scale, and a score like this is alien. Then again, lots of other outlets gave similar scores, so there's that (I had posted my reviewer impressions and had started to form a score in my mind well before other reviews were posted, FYI).
I think these are important questions to ask -- how a reviewer considers external factors, hardware transitions,
PR campaigns, comparable games, etc. Still, I think the comments about reviewing the game "as is" are basically coming from folks who want to see a higher score. Well, that's not how I saw the game, so there's a disagreement on the score, basically.
Either way, glad to hear discussion on this.