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Originally Posted by therizing02 |
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I downloaded NHL 15 when it was free through EA Access. As someone who has played both games regularly I can tell you that there are a ton of similarities.
Most have been said in this thread, but the most common thing that I see between the games is for the most part the engine dictates the game and not the ratings or strategy. It's seems as if both dev teams sat around a conference table and decided how most hockey and soccer games play out and regardless of the way the game is going the engine will dictate the play on the pitch or the ice.
FIFA is a good game and a decent representation of the sport, but because most in the US are casual soccer fans they fail to see or understand the glaring shortcomings of the game. The physics, graphics, and presentation are great, the gameplay is good with significant slider adjustments, but like NHL, there is minimal separation between individual players and teams, and the engine spits out times when chances are better for you or the CPU to score.
Both games try way too hard to grab the highlight reel goal at the end of the game. There is an obscene amount of late goals in FIFA and last minute of the period goals in NHL. It's beyond stupid. It's scripted gameplay and it needs to be removed. Yes it can be stopped but I want to play against an opponent and not a devs interpretation of how a game "usually goes".
Another thing that both games have are the moments throughout when the CPU goes into berserker mode. In FIFA even the lowest rated team will possess the ball until they get a shot off. It doesn't matter what defense you use. If you tackle the ball away it goes straight to the CPU. Same as NHL when they all skate faster (regardless of speed), get to every puck before you do, and eventually get a good look. I've played way too many games of both not to notice. This is stuff that a developer will NEVER admit exists in their game.
The funny thing is that when the CPU scores, the "advantage" goes to the USER. Rarely does anyone talk about that in these forums. There are a few games they play out really well and "feel" right in both NHL and FIFA, but most of the time, I feel like I'm playing against an engine and not the CPU opponent.
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1) Yep
2) Apart from having a ball, 2 nets, 22 players and a referee, nope.
3) Sliders don't improve EA sports games. It's highly superficial and all the talk of sliders improving the game is extremely suspect. The ai in both nhl and FIFA are incredibly stupid and sliders do not make them play better or smarter. It only allows you to reduce the frequency of engine annoyances in the game. For example, in fifa reducing the pass accuracy of the cpu does not prevent them for making the 180 no look perfect passes that would destroy every ligament in your knee in real life. The game just does what it wants and sliders do not make the ai better or more realistic. In nhl, making slider adjustments does not prevent the ai from scoring 5 goals on 5 shots when being outshot 40 to 5 in a game. It doesn't make them take more shots, it doesn't make them possess the puck more, it doesn't make them make smart plays. The sliders don't prevent the players from moving in a stepwise fashion like they are navigating up a ladder on a coordinate system. All in all, sliders are not a remedy for bad ai which has been neglected since the ps2 days. It has barely evolved and in some cases is significantly worse than games 2 generations ago.
4) Yep.
5) Capturing wow moments are all ea cares about. You only need to nhl 11 to see this.
NHL 11 is the perfect example of this. Instead of creating an environment where these wow moments occur organically, they attempt to make every game a wow moment. It's forced and it loses its ability to wow very quickly. The byproduct of this is that attention to the little details is lost.
6) Berserk mode in EA games are a feature. Regardless of how you tune the sliders, it stays the same. In nhl, it's the rocket passing. In fifa its the 180 no look passes. Things like this always aggravate the user and makes the experience not enjoyable.