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i feel like this game is not for casual players at all

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Old 10-21-2018, 12:05 PM   #9
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Re: i feel like this game is not for casual players at all

I know the tutorial is the new bandwagon that everyone hops on until it gets patched in and then they go to complain about something else, but nothing about this game is a secret anymore. You can find anything you need on the internet. Anything you need on EA's website. Anything you need on the board you are literally on right now.

You don't have to live your life wondering what these "hidden" mechanics are because no one has spoonfed them to you. Don't get me wrong, a tutorial would be a godsend for developing a more well-rounded and skilled playerbase, but the people HERE in particular can gain access to anything they need. And honestly, if a casual player wanted to learn more about the game and they had even two brain cells to rub together, they could type "UFC 3 tips" and likely wind up on this board within an afternoon of searching. That's basically how I got here. MartialMind had a video on UFC 2 and then mentioned this website. Boom. Now you're all stuck with me. Within minutes I had found the topic highlighting all the momentum transitions.

To reiterate, a tutorial would be nice, but you can't simultaneously be on this board and complain about not knowing game mechanics.
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Old 10-21-2018, 01:01 PM   #10
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Re: i feel like this game is not for casual players at all

How many times did he say “I don’t understand”
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Old 10-21-2018, 02:42 PM   #11
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Re: i feel like this game is not for casual players at all

For a while there was the content updates being added to the tutorials that highlighted the new additions, but even those haven't been updated since #5 i think. And while they were helpful they really offered no insight into how to use things in a competitive manner.

This game is so unforgiving at first that you really have to work to find fun. That is the key problem right there. Many people i played this game with moved on quickly because of initial frustrations. They played for a month or so and just couldn't get over the feel of the striking and movement mostly.

An in-depth tutorial would help people stick around long enough to find some fun before rage-quitting and playing something easier to pick-up. We need casuals, its the only way these games will get the budgets they deserve so the game can be better.
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Old 10-21-2018, 04:25 PM   #12
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Re: i feel like this game is not for casual players at all

Quote:
Originally Posted by RetractedMonkey
I know the tutorial is the new bandwagon that everyone hops on until it gets patched in and then they go to complain about something else, but nothing about this game is a secret anymore. You can find anything you need on the internet. Anything you need on EA's website. Anything you need on the board you are literally on right now.

You don't have to live your life wondering what these "hidden" mechanics are because no one has spoonfed them to you. Don't get me wrong, a tutorial would be a godsend for developing a more well-rounded and skilled playerbase, but the people HERE in particular can gain access to anything they need. And honestly, if a casual player wanted to learn more about the game and they had even two brain cells to rub together, they could type "UFC 3 tips" and likely wind up on this board within an afternoon of searching. That's basically how I got here. MartialMind had a video on UFC 2 and then mentioned this website. Boom. Now you're all stuck with me. Within minutes I had found the topic highlighting all the momentum transitions.

To reiterate, a tutorial would be nice, but you can't simultaneously be on this board and complain about not knowing game mechanics.
I agree with most of what you said in this thread, but it's not as easy to find all of this information as you make it sound and I say that as someone that knows pretty much everything there is to know. The momentum transitions are a big deal, but all of the subtle things about manipulating GA, vulnerability, strike to clinch/td combinations, setting up ankle picks, proper footwork...there's just a lot to learn and there's not really a one stop shop for that anywhere. Many of the changes during the patch cycle of this game have been patched over in favor of different mechanics as well.

That's why I'm always helping out at least one or two people with the less obvious stuff and that's what I would recommend to many of the people struggling in this game. Reach out to some of the top players and they may have the time and patience to help.
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Old 10-21-2018, 04:32 PM   #13
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Re: i feel like this game is not for casual players at all

Quote:
Originally Posted by RetractedMonkey
I know the tutorial is the new bandwagon that everyone hops on until it gets patched in and then they go to complain about something else, but nothing about this game is a secret anymore. You can find anything you need on the internet. Anything you need on EA's website. Anything you need on the board you are literally on right now.

You don't have to live your life wondering what these "hidden" mechanics are because no one has spoonfed them to you. Don't get me wrong, a tutorial would be a godsend for developing a more well-rounded and skilled playerbase, but the people HERE in particular can gain access to anything they need. And honestly, if a casual player wanted to learn more about the game and they had even two brain cells to rub together, they could type "UFC 3 tips" and likely wind up on this board within an afternoon of searching. That's basically how I got here. MartialMind had a video on UFC 2 and then mentioned this website. Boom. Now you're all stuck with me. Within minutes I had found the topic highlighting all the momentum transitions.

To reiterate, a tutorial would be nice, but you can't simultaneously be on this board and complain about not knowing game mechanics.
Most mechanics of this game are secrets to the vast majority of people who play it, a very small percentage of the people who buy this game will ever go online looking for information about the game mechanics let alone search through tons of posts or youtube videos in order to get a good handle on things.

None of the newly added mechanics(since launch) have been added to the controls page on the official ea site(they're only in the patch notes sections) and the last i checked there wasnt anyway to see them in game (other than patch notes videos which i assume noone looked at other than the people who actually come on the forums anyway) so without trawling through pages of patch notes how would people find the new mechanics through any official source which is what i tried to do when i first looked for game mechanics and would assume most people would go that way too.

Saying all the information is out there is true if you have hours to trawl through posts searching for all the information, which i would assume the majority of players who buy the game don't have the time/patience to do that.

edit: also any good threads about game mechanics tend to get swallowed up and lost on the forums. when i was trying to find more information out about the ground game i created a post and kept editing with new posts but i had to bookmark it in order to find it as it was pages down after just a couple of days.

The wlakthrough thread is good but who is going to read thru 40 + pages of posts

Last edited by Sivo; 10-21-2018 at 04:36 PM.
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Old 10-21-2018, 05:45 PM   #14
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Re: i feel like this game is not for casual players at all

If you aren't going to spend the time to look through a walkthrough post or search the internet for tips, you likely don't care about getting better and probably wouldn't have used the tutorial anyway.

The tutorial (if made properly) isn't going to be much less dense than that 40 page walkthrough. The amount of information hasn't changed, it's just in one spot now. It will still take hours to master everything in the tutorial. You will likely have to rewatch everything in certain tutorials multiple times.

No matter what, it's going to be a timesink.
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Old 10-21-2018, 05:48 PM   #15
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Re: i feel like this game is not for casual players at all

Guys, look
This is practically IMPOSSIBLE now to collect all hidden info about the game Meta.

Why?

Because:
- no Meta info in the game

- no Meta info in Wiki, b/c no Wiki at all.

- no enough Gauges to discover hidden mechanics by ourselves (no Striking advantage gauge, no momentum gauge , etc)

- no All-in-one place info: some in EA blogs, some in GPD tweets, some in OS forum...

The most info is on OS forum in Devs posts


but

BUT

you CAN NOT FIND for ex GPD's old post b/c ONLY 15 pages of his posts are AVAILABLE to show, and there is NO WAY to find older except using google which is totally unrealistic practically.

So, _NOW_ THE ONLY WAY to find 100% full Meta info is to learn it from all described resources DURING ALL THE TIME day by day FROM EA UFC 2 launch date, every day monitoring for a new posts/info and taking it into a file!

I am doing this all this time - it takes very much time too. I am pretty sure that i gathered and organize almost all info about EA UFC 3 game Meta.

But for me personally this is interesting, b/c i LOVE to explore game mechanics and its details and balances.

Last edited by SUGATA; 10-21-2018 at 05:51 PM.
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Old 10-21-2018, 06:42 PM   #16
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Re: i feel like this game is not for casual players at all

Quote:
Originally Posted by rabbitfistssaipailo
My guys how are good tekken and MK players are often shocked at how complicated the game is.
I'm going to go out on a limb and say they're not. Not in the way you're implying anyway.

Quote:
I'm not saying make it less complicated ...I'm just advocating for a central base of information front and center in the game itself which should constantly updated.
I'm in favor of a tutorial as a quality of life improvement. But as someone comfortably top 100 online in a game I pretty much don't actually play, I picked up these complicated hidden mechanics quite effortlessly..

So I agree with you that it'd be better if these mechanics were shown and explained, but nobody's going to magically get better. If you had that drive & skill you'd have figured it out by now..
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