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UFC3 cpu vs cpu sliders discussion

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Old 03-25-2020, 10:13 PM   #1
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UFC3 cpu vs cpu sliders discussion

Does anybody have any sliders for cpu vs cpu pls and thank u
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Old 03-26-2020, 08:37 AM   #2
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Re: UFC3 cpu vs cpu sliders discussion

Sliders can be a bit tricky. Since the AI doesn't take them into consideration. meaning if you max out power the CPU will still throw like it always does.

One thing to do with CPU vs CPU is to have simple submissions on, and grappling speed and submission speed at max. That way the grappling looks more fluid.
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Old 03-26-2020, 12:18 PM   #3
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Re: UFC3 cpu vs cpu sliders discussion

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Originally Posted by MacGowan
Sliders can be a bit tricky. Since the AI doesn't take them into consideration. meaning if you max out power the CPU will still throw like it always does.

One thing to do with CPU vs CPU is to have simple submissions on, and grappling speed and submission speed at max. That way the grappling looks more fluid.
Yeah I’ve heard the AI is a bit tricky I just need damage and stamina sliders I maxed out grappling and submission speed already
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Old 03-26-2020, 12:36 PM   #4
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Re: UFC3 cpu vs cpu sliders discussion

Quote:
Originally Posted by JaylenWright2k32
Yeah I’ve heard the AI is a bit tricky I just need damage and stamina sliders I maxed out grappling and submission speed already
I'd personally have it on:
  • Clock speed - accelerated
  • Stamina recovery - ON
  • Health recovery - ON
  • Damage - 10
  • Stamina cost - 12
  • Transition speed - 20
  • Submission speed - 20
  • Grapple advantage - ON

I think the damage is good as it is.
I did want to lower the output, and gas a normal fighter at a 5th round, but anything over stamina 12 causes top wrestlers to gas while their victims don't. So I wouldn't recommend anything higher.

I've experimented some with no health and stamina recovery, but the danger then is that all fights end in 3rd round hail Marys.

I'd also strongly recommend accelerated clock speeds if you ever want to se decisions.
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Old 03-26-2020, 06:39 PM   #5
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Re: UFC3 cpu vs cpu sliders discussion

Quote:
Originally Posted by MacGowan
Sliders can be a bit tricky. Since the AI doesn't take them into consideration. meaning if you max out power the CPU will still throw like it always does.

One thing to do with CPU vs CPU is to have simple submissions on, and grappling speed and submission speed at max. That way the grappling looks more fluid.
Simple submissions don't change the AI's ability to perform subs in any way. Though it does change the HUD overlay. Simple subs allows the use to button mash and have the AI play the real submission game for them, based on how fast they're hitting the button.
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Old 03-26-2020, 06:56 PM   #6
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Re: UFC3 cpu vs cpu sliders discussion

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Originally Posted by Skynet
Simple submissions don't change the AI's ability to perform subs in any way. Though it does change the HUD overlay. Simple subs allows the use to button mash and have the AI play the real submission game for them, based on how fast they're hitting the button.
Thank you, Skynet. those were actually two seperate ramblings and not related to eachother. It was poorly written by me though.

I find it better for the visuals of grappling that the Sub HUD is gone (if you're just watching the CPU fight eachother that is)
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Old 03-27-2020, 01:47 AM   #7
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Re: UFC3 cpu vs cpu sliders discussion

Quote:
Originally Posted by MacGowan
I'd personally have it on:
  • Clock speed - accelerated
  • Stamina recovery - ON
  • Health recovery - ON
  • Damage - 10
  • Stamina cost - 12
  • Transition speed - 20
  • Submission speed - 20
  • Grapple advantage - ON

I think the damage is good as it is.
I did want to lower the output, and gas a normal fighter at a 5th round, but anything over stamina 12 causes top wrestlers to gas while their victims don't. So I wouldn't recommend anything higher.

I've experimented some with no health and stamina recovery, but the danger then is that all fights end in 3rd round hail Marys.

I'd also strongly recommend accelerated clock speeds if you ever want to se decisions.


What difficulty would u prefer
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Old 03-27-2020, 05:21 AM   #8
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Re: UFC3 cpu vs cpu sliders discussion

Quote:
Originally Posted by JaylenWright2k32
What difficulty would u prefer
I'd have it at normal. As far as I know (and maybe Skynet could elaborate) normal is the baseline for the AI.
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