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Old 07-13-2020, 08:45 PM   #305
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Re: Beta impressions???

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Originally Posted by zeric
Subs are broken. No one has escaped in any of my games in any way other than pressing the button that comes up. Miss that and your getting subbed. I'm catching usman with leon edwards when hes got full stamina.. idk maybe cuz no one knows the system yet but its seeming a little strong.

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I submitted someone without even moving my stick. I guess it was because the guy was going crazy rotating his but still. Devs said the sub game was easier but I can tell this will be more confusing to casuals than the old gate system(which I never had a problem with outside maybe to many gates)
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Old 07-13-2020, 08:45 PM   #306
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Re: Beta impressions???

My brother came in while I was playing. He couldn’t understand how my opponent was able to throw 100+ strikes per round and not be exhausted. Especially considering he was landing less than 50% of the time.

Fighters are able to throw straight strikes non-stop in this game and it’s gotta change.

Last edited by Counter Punch; 07-13-2020 at 10:11 PM.
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Old 07-13-2020, 08:54 PM   #307
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Re: Beta impressions???

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Originally Posted by HypeRNT
literally id fire all the game changers on the spot, they have been testing this game? What have they been doing? these subs are broken lmao.... 99% success rate, first person to get into the sub menu wins....
None of them are really deep knowledgeable fans. I saw MM breakdown yesterday and dude couldn’t even tell the difference between Dustin poirer vs ponzinibio(khabib was involved) So how can we even get a competent mma game ?
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Old 07-13-2020, 09:01 PM   #308
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Re: Beta impressions???

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Originally Posted by GameplayDevUFC
There are certain people at EA on the UFC team that are obsessed with having the fight finish with a KO to make the outcome more clear.

I've been trying for years to get them to change things to not have the guy go limp as the default but instead have the default finish look more like the kind of TKO you see in MMA.

I wasn't successful.

I don't totally understand it myself.
it's so frustrating that they have people that don't understand the sport calling the shots over there and overruling people like you who want to represent the sport more faithfully.

that single gnp tko issue decided whether or not i would pick the game up this year after being increasingly frustrated that this hasn't been addressed since ea ufc 1.

can't support yet another game where this hasn't been addressed, it's complete garbage and a total failure to represent the sport. ugly, unrealistic and breaks immersion.

i hope this is the last ufc game for ea, their development style is just giving answers to questions nobody asked.
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Old 07-13-2020, 09:02 PM   #309
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Re: Beta impressions???

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Originally Posted by HypeRNT
literally id fire all the game changers on the spot, they have been testing this game? What have they been doing? these subs are broken lmao.... 99% success rate, first person to get into the sub menu wins....
You don't have a clue about what has been suggested, so why hate on the GCers?

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Old 07-13-2020, 09:02 PM   #310
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Re: Beta impressions???

The dash in hook is insane, really allows people like Woodley to shine with the "explosive" burst of speed.
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Old 07-13-2020, 09:02 PM   #311
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Re: Beta impressions???

How do you do elbows on the ground?
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Old 07-13-2020, 09:04 PM   #312
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Re: Beta impressions???

Quote:
Originally Posted by Counter Punch
My brother came in while I was playing. He couldn’t understand how my opponent was able to throw 100+ strikes per round and not be exhausted. Especially considering he was landing less than 50% of the time.

Fighters are able to throw straight strikes non-stop and it’s gotta change.
Game is like that since ufc 1 nothing will change bro.
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