I agree it shouldn't be bleedthrough. I meant breakdown. Now we can go for a 1-2-3 and deal a bit of damage, but it's just a tiny bit. It doesn't bust the block entirely and doesn't rely on bleedthrough at all (none of these strikes have bleedthrough). The 1-2 build up for a side attack. The block bar drops below half, I think. And a bit of damage penetrates because of the breakdown. Increasing this bit of damage would get the job done likely without resulting in those cheap scenarios of little strikes causing KNDs easily.