The strongest punishment to side sway spam

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  • GameplayDevUFC
    Former EA Sports UFC Gameplay Developer
    • Jun 2014
    • 2830

    #1

    The strongest punishment to side sway spam

    I've heard a lot of people complaining about sway spam, and it being too hard to punish. I thought I'd post a couple of videos showing the most effective punish to side sway spam currently in the game that I was able to find. I'm sure other options are available, but these should give you a taste of what's out there

    Here's the first scenario. Someone is spamming side sways trying to slip your straights or uppercuts.

    They are spamming different sways, fishing for a counter opportunity and hoping to get lucky.

    They won't counter strike unless they confirm the evasion, so they are taking no stamina hit for this action.

    How do you punish them?

    Well the obvious is to mix in lead hooks and uppercuts, and hope to catch them. But that's a risky game too because if they slip your strike you can eat big counter damage bonus.

    Is there another way?

    Let's do some frame counting to find a safer option.

    <iframe width="560" height="315" src="https://www.youtube.com/embed/9Jynprjyeuw" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>

    In this example, once I see the side sway animation play out, I immediately throw a lead hook. In this example I'm throwing the hook 16 frames after the sway animation starts, but you could probably extend that to 20 and still be guaranteed a punish.

    The strike catches vulnerability on the side of his head coming back from the sway, and he cannot block until the sway completes making this a safe and effective punish.

    So what if he's immediately throwing a strike out of the slip? This is a lot more dangerous as I might not react fast enough and intercept his strike in time. How do I punish in that case?

    Again, there are a lot of options, but this was the most devastating punish I could find.

    Remember that the recovery frames on a wiffed slip strike are quit high. So let's try a short back step and see what happens.

    <iframe width="560" height="315" src="https://www.youtube.com/embed/EpFkXNRzIWc" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>

    In this example, I started the back step 20 frames after the slip started and managed to evade the hook. I immediately countered with an overhand and was able to land an unblock-able strike for a ton of damage.
  • johnmangala
    MVP
    • Apr 2016
    • 4525

    #2
    Re: The strongest punishment to side sway spam

    Thanks for this. Will try it out.

    Comment

    • dfab14
      Rookie
      • Jun 2016
      • 229

      #3
      Re: The strongest punishment to side sway spam

      Good stuff here going to get back on ranked tonight see I can't cut some cheese wait slice some cheese maybe yeah that sounds better

      Sent from my SM-G950U using Operation Sports mobile app

      Comment

      • tissues250
        MVP
        • Apr 2016
        • 1526

        #4
        Re: The strongest punishment to side sway spam

        thank you. i'll try this out.
        Last edited by tissues250; 03-06-2018, 02:55 PM.

        Comment

        • EarvGotti
          MVP
          • Nov 2009
          • 2249

          #5
          Re: The strongest punishment to side sway spam

          Great stuff GPD. Does this same frame data apply to stationary slips/sways too?
          Lineup:
          PG) Gary Payton
          SG) '95-'96 Michael Jordan
          SF) Sapphire Scottie Pippen
          PF) '95-'96 Dennis Rodman
          C) Hakeem Olajuwon

          Comment

          • GameplayDevUFC
            Former EA Sports UFC Gameplay Developer
            • Jun 2014
            • 2830

            #6
            Re: The strongest punishment to side sway spam

            Originally posted by EarvGotti
            Great stuff GPD. Does this same frame data apply to stationary slips/sways too?
            Yes, the only difference there is that with stationary sways you can chain them together very quickly, so someone could chain from a side slip to a duck to evade the punish.

            But then you could cancel your punish strike.

            Comment

            • xFINISHxHIMx
              Banned
              • Aug 2017
              • 747

              #7
              Re: The strongest punishment to side sway spam

              No problem offline but online they just sway uppercut hook I cant react in time cause the input doesn't react in real time. Period.

              Comment

              • Thetruth9012
                MVP
                • Oct 2013
                • 1287

                #8
                Re: The strongest punishment to side sway spam

                Originally posted by GameplayDevUFC
                I've heard a lot of people complaining about sway spam, and it being too hard to punish. I thought I'd post a couple of videos showing the most effective punish to side sway spam currently in the game that I was able to find. I'm sure other options are available, but these should give you a taste of what's out there

                Here's the first scenario. Someone is spamming side sways trying to slip your straights or uppercuts.

                They are spamming different sways, fishing for a counter opportunity and hoping to get lucky.

                They won't counter strike unless they confirm the evasion, so they are taking no stamina hit for this action.

                How do you punish them?

                Well the obvious is to mix in lead hooks and uppercuts, and hope to catch them. But that's a risky game too because if they slip your strike you can eat big counter damage bonus.

                Is there another way?

                Let's do some frame counting to find a safer option.

                <iframe width="560" height="315" src="https://www.youtube.com/embed/9Jynprjyeuw" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>

                In this example, once I see the side sway animation play out, I immediately throw a lead hook. In this example I'm throwing the hook 16 frames after the sway animation starts, but you could probably extend that to 20 and still be guaranteed a punish.

                The strike catches vulnerability on the side of his head coming back from the sway, and he cannot block until the sway completes making this a safe and effective punish.

                So what if he's immediately throwing a strike out of the slip? This is a lot more dangerous as I might not react fast enough and intercept his strike in time. How do I punish in that case?

                Again, there are a lot of options, but this was the most devastating punish I could find.

                Remember that the recovery frames on a wiffed slip strike are quit high. So let's try a short back step and see what happens.

                <iframe width="560" height="315" src="https://www.youtube.com/embed/EpFkXNRzIWc" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>

                In this example, I started the back step 20 frames after the slip started and managed to evade the hook. I immediately countered with an overhand and was able to land an unblock-able strike for a ton of damage.
                I dont know it feels like it will be really hard to pull that off in online envirement

                I will try and report here
                2k18 fixes

                Bigs can cover to much ground on defense(they are too fast)

                Late contest on laups matter too much.

                Random blocks doing pumpfakes.

                Leaning shots for guys who have catch and shoot badge should be removed.

                Comment

                • EarvGotti
                  MVP
                  • Nov 2009
                  • 2249

                  #9
                  Re: The strongest punishment to side sway spam

                  Originally posted by GameplayDevUFC
                  Yes, the only difference there is that with stationary sways you can chain them together very quickly, so someone could chain from a side slip to a duck to evade the punish.

                  But then you could cancel your punish strike.
                  Hmm. Thats still ok. Nothing a quick hook/uppercut combo can't solve
                  Lineup:
                  PG) Gary Payton
                  SG) '95-'96 Michael Jordan
                  SF) Sapphire Scottie Pippen
                  PF) '95-'96 Dennis Rodman
                  C) Hakeem Olajuwon

                  Comment

                  • Freshly Baked Gregg
                    Pro
                    • Jan 2018
                    • 605

                    #10
                    Re: The strongest punishment to side sway spam

                    Interesting that we are punishing a sway while their head is on the way back to the centreline. Is it still possible to punish the sway as it starts to lean?


                    Sent from my iPhone using Operation Sports

                    Comment

                    • GameplayDevUFC
                      Former EA Sports UFC Gameplay Developer
                      • Jun 2014
                      • 2830

                      #11
                      Re: The strongest punishment to side sway spam

                      Originally posted by Freshly Baked Gregg
                      Interesting that we are punishing a sway while their head is on the way back to the centreline. Is it still possible to punish the sway as it starts to lean?


                      Sent from my iPhone using Operation Sports
                      Yes but it's a lot harder to do on reaction.

                      Comment

                      • UFCBlackbelt
                        MVP
                        • Jan 2018
                        • 1067

                        #12
                        Re: The strongest punishment to side sway spam

                        I'll try this tonight, I feel like my previous thread may have been too fatalistic, and a bit unfair, I was just frustrated. And people have been telling me I was wrong on my opinion about head movement. I would like to see how this is more applicable to someone who is stationary, as they can easily switch between side sways to ducks by finding the short window between the two (stationary sways don't necessarily have a recovery). I'd advise you also look up the recent posted tournament by martial mind to see it in application, of course this was pre-patch but you can see the stationary head movement spam in practice. If I tried to time a headkick for example he could just switch to a duck and uppercut me. He was always in a stationary position bobbing his head. If I tried to land a leg kick he would switch to the side sway angle and throw hooks. Against McGregor this pretty much meant an instant kd. If I tried to stay on the outside with jabs it was only a matter of time before one of those would be slipped by either a duck or slip.

                        It got to the point where if I stayed still he could just be stationary and bob his head, I was using Kevin Lee. Even going for takedowns wasn't effective because of my stamina dip from the KD. The only effective strategy was clinch. I was disappointed because the game looked very stupid. I have trained in MMA for about 9 years and it didn't feel authentic.

                        Comment

                        • dfab14
                          Rookie
                          • Jun 2016
                          • 229

                          #13
                          Re: The strongest punishment to side sway spam

                          Originally posted by GameplayDevUFC
                          Yes, the only difference there is that with stationary sways you can chain them together very quickly, so someone could chain from a side slip to a duck to evade the punish.

                          But then you could cancel your punish strike.
                          I feel strike cancelling gets overlooked as a tactic a lot i don't see many people saying to use it but I find it works well

                          Sent from my SM-G950U using Operation Sports mobile app

                          Comment

                          • TheJamesKraus
                            Pro
                            • Oct 2017
                            • 573

                            #14
                            Re: The strongest punishment to side sway spam

                            GPD with stationary headmovement - in particular the duck, the punishing strikes don’t always seem to register.

                            Do you have any explanation as to why?

                            For instance as well, I find myself occasionally slip to the side of a headkick and it’s like the strike doesn’t even register as a damaging blow. My opponent and I just carry on with the fight lol.


                            Seregeti has also experienced this.

                            Comment

                            • SUGATA
                              MVP
                              • Apr 2016
                              • 1375

                              #15
                              Re: The strongest punishment to side sway spam

                              Originally posted by GameplayDevUFC
                              I've heard a lot of people complaining about sway spam, and it being too hard to punish. I thought I'd post a couple of videos showing the most effective punish to side sway spam currently in the game that I was able to find. I'm sure other options are available, but these should give you a taste of what's out there

                              Here's the first scenario. Someone is spamming side sways trying to slip your straights or uppercuts.

                              They are spamming different sways, fishing for a counter opportunity and hoping to get lucky.

                              They won't counter strike unless they confirm the evasion, so they are taking no stamina hit for this action.

                              How do you punish them?

                              Well the obvious is to mix in lead hooks and uppercuts, and hope to catch them. But that's a risky game too because if they slip your strike you can eat big counter damage bonus.

                              Is there another way?

                              Let's do some frame counting to find a safer option.

                              <iframe src="https://www.youtube.com/embed/9Jynprjyeuw" allow="autoplay; encrypted-media" allowfullscreen="" width="560" height="315" frameborder="0"></iframe>

                              In this example, once I see the side sway animation play out, I immediately throw a lead hook. In this example I'm throwing the hook 16 frames after the sway animation starts, but you could probably extend that to 20 and still be guaranteed a punish.

                              The strike catches vulnerability on the side of his head coming back from the sway, and he cannot block until the sway completes making this a safe and effective punish.

                              So what if he's immediately throwing a strike out of the slip? This is a lot more dangerous as I might not react fast enough and intercept his strike in time. How do I punish in that case?

                              Again, there are a lot of options, but this was the most devastating punish I could find.

                              Remember that the recovery frames on a wiffed slip strike are quit high. So let's try a short back step and see what happens.

                              <iframe src="https://www.youtube.com/embed/EpFkXNRzIWc" allow="autoplay; encrypted-media" allowfullscreen="" width="560" height="315" frameborder="0"></iframe>

                              In this example, I started the back step 20 frames after the slip started and managed to evade the hook. I immediately countered with an overhand and was able to land an unblock-able strike for a ton of damage.
                              1) How many frames (how early) after starting Sway the opponent can start his Strike?

                              2) Does Sway strike has faster startup duration than from standing neutral?

                              3) In many fighting games we have 2 types of counter strike:
                              Major counter - landed on opponent's strike startup (yr 1 example)

                              minor counter - landed on opponent;s strike recovery phase (yr 2nd example)

                              Is Major counter dmg/stun more than minor counter or no difference?

                              based on yr answers i will try to share how one of the best fighting games HOW TO SOLVE SPAM evasive actions like Sway/Steps...
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