no matter what people say..i rathered nfl 2k3's running gameplay over 2k4---i feel the run game regressed..especially blocking & dline interaction..all 2k3 needed was a little breakaway speed!
1.on your impression would u say the run game feels like 2k3?
2.did the sideline have more little lowpolygon/cardboard cutouts to give a packed look?
3.did u notice any tacklers running alongside an offesive player-especially on the sideline? or instead of tackling run around n get behind the offesive player to try n chase him down..
4.FRANCHISE MODE-would u say the only additions are--the whole presentation with espn staff & the weekly prep coach thing?
5.do u know if there is mini camp/training/drills/ for draftee's to boost simple stats or if c.p.u uses their draftee's and rookies in off-season
6.how are the lobb passes--do they fall faster? or just like 2k4..
oh before i forget---7.did u see the ball pass through a CB's fingers or parts and land in a WR'S hands just because the wr is rated higher than the cb....
that happened to me so much-i feel it's the c.p.u. way of making the team with the higher stats win..it makes me feel my games aren't won or lost according to how i play..it makes me feel i'm supposed to lose because the other team is rated way higher and the c.p.u. makes shure of it..(example) yesterday(my 2k4 franchise) the rams scored the winning touchdown--because the ball passed through my rookie cb's hands and landed in tory holt's for the winning touchdown...this stat puzzle happens with user v.s. user games too!--I HATE IT SOOOO MUCH!!!
and
--why? why?--did vc weaken the oline to let blitz n sacks be overpowering.....it was fine..well sometimes it feel the oline in 2k4 play like horse sh^t!--especailly when it comes to blocking..u know when they let people run right past them blindly..all part of the stat puzzle!