PS4 Discussion (MLB The Show 14)
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Re: PS4 Discussion (MLB The Show 14)
They didn't lie or mislead anyone about the number of crowd models, it was stated that "with the power of the ps4 they can have up to a thousand crowd models" most people took that as them saying there will be a thousand different models, but it was never implied.
Edit: i believe woodweaver said its more like 200 to 300 crowd models and thats a whole lot more than 42 models on the ps3. Also showtyme you always seem to be one step ahead on me on our similar replies.Last edited by ryanmc564; 04-30-2014, 08:00 PM.Comment
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Re: PS4 Discussion (MLB The Show 14)
alot of hooplah over the fans not catching a foul ball yet. I will enjoy having over twice as many fan variance as the PS3 and the new ambient ballpark atmosphere that blows away PS3 though..
I could say that I'm annoyed by the 2 spring training stadiums but that is something that has never been satisfying anyway. Alot of ST ballparks were missing and if they were to be created for PS4 I want them to be done right finally. As long as this doesn't mean 2 minor league ballparks I am perfectly fine with that. It's only 1 ST season I have to endure before I most likely have MLB 15 anyway.
But really I think many people claiming to switch consoles over this information aren't thinking clearly yet.Attached FilesComment
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Re: PS4 Discussion (MLB The Show 14)
While it I didn't see them specifically catching a ball you can clearly see the fans trying to at the 1:22 and 2:08 marks in Inhocmark's video (in the first post). I'm fine with that.Comment
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Re: PS4 Discussion (MLB The Show 14)
Wrong on that he did say early on that there was 1000 diff fan models and it was in the fact sheet but he did come out way before release and say they were jus over 100 this year ..Comment
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Re: PS4 Discussion (MLB The Show 14)
Small idea I had for franchise, but might be huge for simulation users.
A "watch list" so to say for franchise, go to any player on any roster and hit their name, then hit "add to watch list" and all the players you add will be on this quick to access list throughout your franchise. Wanna scout another team's prospect throughout the year? Wanna track your favorite player to see when's the best time to trade for them? Check your watch list. I think it's a simple way for users to track the stats and ratings of players that they might wanna acquire later in the franchise, or an easy way to track stats for users trying to make rosters and sliders. What do you guys think?Note to self: BUY MADDEN 12*
*there are considerable franchise upgrades
One More Time - A New York Yankees DynastyComment
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All gave some. Some gave all. 343Comment
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Re: PS4 Discussion (MLB The Show 14)
And where does it say on the fact sheet? I didn't see it. And the teaser video they released back in november on the mlb channel Ramone said "they can have up too a thousand."as far as other publications go they misunderstood like most of everyone else.Comment
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Re: PS4 Discussion (MLB The Show 14)
Small idea I had for franchise, but might be huge for simulation users.
A "watch list" so to say for franchise, go to any player on any roster and hit their name, then hit "add to watch list" and all the players you add will be on this quick to access list throughout your franchise. Wanna scout another team's prospect throughout the year? Wanna track your favorite player to see when's the best time to trade for them? Check your watch list. I think it's a simple way for users to track the stats and ratings of players that they might wanna acquire later in the franchise, or an easy way to track stats for users trying to make rosters and sliders. What do you guys think?
htcONE [M8] | Tapatalk ProComment
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Re: PS4 Discussion (MLB The Show 14)
It was on the very first fact sheet that Scea posted back in January but I could be wrong it might have said up to 1000 but I thought it said 1000 diff fan models .. Its not a reason to say Scea lied to us bc they didnt it was jus cut from this years version of the game .Comment
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Re: PS4 Discussion (MLB The Show 14)
From PlayStations own site:
While stadium crowds in the PS3 version were made up of about 40 different models, the PS4 version hosts 1,000 individual models in varying clothing and gear — and each model has approximately the same number of polygons as the actual players did on PS3.Comment
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Re: PS4 Discussion (MLB The Show 14)
https://www.google.com/search?redir_...&action=devloc
Clearly says on multiple sites 1000 different crowd models.
After releasing a mini-fact sheet last week, we now have the official MLB 14 The Show fact sheet, thanks to Russell over at The Show Nation.
Read them over and let us know what you think. The PlayStation Vita and PS3 version arrive on April 1st, while the PS4 version will ship sometime in May. When we get an official PS4 release date, we'll be sure to update everyone.
KEY FEATURES
Next Generation Baseball Has Arrived - MLB 14 The Show makes its next-gen debut on the PS4 system, utilizing the system’s vast resources to deliver exceptionally detailed and fluid gameplay. With improvements to presentation, a wealth of added animations, and a dramatic increase in environment and player detail, we are setting out to create the best-looking and best-playing baseball sim ever created.
The Evolution of Road to The Show continues (All platforms) - First among the major improvements is a completely revamped advancement system, complete with improved logic and the removal of advancement goals. Also being introduced is a new beginning to a player’s RTTS career with the Topps Amateur Showcase, a series of games against other draft prospects. Additionally, the training system, logic, screens and modes have all been revamped to provide users with a more engaging experience.
- Other changes include a new player-creation process, the reintroduction of the “broadcast” presentation perspective as an option, and a re-envisioned Catcher Mode, to name a few (PS3 & PS4 Only).
Year-to-Year Saves (All platforms) - For the first time in franchise history, saves can be carried over from MLB 14 to future releases of The Show, meaning that gamers won't have to worry about starting their Franchise or Road to the Show seasons over in years to come.
Player Lock (All platforms) - The new Player Lock feature (a.k.a RTTS anywhere) gives users the ability to lock-on to any single player and enter games using the Road to the Show gameplay mechanic, allowing for faster games and more focused on-field action.
Quick Counts (All platforms) - Users will now be able to play a full nine-inning game in less than 30 minutes, half the time it takes in previous iterations of The Show. Despite the shortened game durations, realistic stats will not be compromised.
Community Challenges (PS3 & PS4) - Players will be able to freely toy and tinker with game situations and scenarios on the fly, whether that’s the inning, score, who’s on base, or where the ball is hit. These custom situations can be bundled with a creative set of goals and put forth as a challenge to the community, whether it’s to relive the past, change history, or dream of new possibilities.
Universal Profile (PS3 & PS4) - A new tendency-tracking system monitors and records gamers’ unique playing styles. Those patterns are stored in the Universal Profile, which can be viewed by anyone looking to get a quick scouting report on the player. The Universal Profile can also be subbed in in place of a CPU opponent in Diamond Dynasty and Online Franchise, making for more realistic head-to-head matchups when schedules prevent synchronous play.
Online Franchise (PS3 & PS4) - Finally, Franchise mode can be shared with friends online, with most of the features from the offline version making the transition, including Scouting, the Amateur Draft, Free Agency and CPU Trades. The mode will remain highly customizable as scheduling, divisions, postseason spots and more are all commissioner options.
Stubs (All platforms) - Playing games in MLB 14 The Show rewards players with Stubs. Stubs can be used to purchase additional in-game content – like Road to the Show training points – or used in our new mode, Community Challenges. Stubs can be earned in any mode, and they are not required to progress through a mode. You can still purchase additional in-game content through the PlayStation Store.
Diamond Dynasty Extra Innings (PS3 & PS4) - In this mode, a player’s team is always looking for opportunities to challenge other users in an offline setting, which allows the user to earn bonus rewards the next time they log in. When online, the player has the opportunity to challenge other user-created teams in an offline game where the CPU controls their team. Players can only benefit positively in this mode even if their team does not perform up to their normal standards.
Dynamic Difficulty (All platforms) - Baseball is a sport the dedicated love to master, but also one that can intimidate newcomers. In this year’s version of The Show, players who don’t feel like veterans yet can opt to start on a lower difficulty level and jump right in. An advanced logic system will then grade the user’s skill and adjust the challenge level up or down based on their overall performance. Batting and pitching are evaluated separately, so it’s possible for one to increase in difficulty while the other doesn’t, or even reduces. On-screen notifications will advise when the difficulty setting has been adjusted.
Franchise Improvements (PS3 & PS4 Only) - Efforts continue to improve the accessibility of Franchise mode. A new notification system, which keeps the user more connected to their organization and the league, serves as an “Assistant GM” and will make sure critical information is more immediately provided and more readily accessible. Also refined is the logic that helps the multi-season cycle of Franchise mode and all of the stats and developments therein resemble real life as closely as possible. Other additions include a player search and the ability to hire and fire coaches during the regular season.
True Broadcast Presentations (PS3 & PS4 Only) - The Show’s presentation crew has taken on a tall task for MLB 14: streamlining the game while enhancing the reality and increasing the variety of the experience. Pace of play is a focal point for the team as we strive to immerse the user in an even more engaging simulation. Heavy emphasis has also been placed on the stadium environment to feature the upgraded crowd actors, jumbotrons, LED boards, dugouts, specific stadium audio and a more engaged, responsive and unique crowd.
-On the commentary side, the three-man booth of Matt Vasgersian, Eric Karros and Steve Lyons return for their second season together. This year's title will emphasize the three announcers in a more interactive, conversational style, yet will also continue to mine the world of baseball to find intelligent, timely and compelling commentary concerning today's teams and players. The overall goal is for the game to get deeper, and for the announcers to better adapt to changing game conditions -- including rising the enthusiasm level when the situation dictates.
MLB 14 The Show includes over 40 more enhancements, new features, and improvements!
New dynamic gameplay cameras for batting and fielding
New dynamic catch position indicator for fielding
New baserunning paradigm (New animation core and logic)
Completely re-done catcher animations suite (over 150 all-new catcher animations)
More than 90 new batting stances
More than 160 batting stance re-captures for players who changed their stances
More than 50 new fielding animations
More than 30 new pitching motions
20 new signature HR swings
Intro Fly-Ins (PS4 Only)
New bat boy and ball boy presentations (PS4 Only)
All-new high-resolution crowd reactions, ambient noise, cheers, etc…. (PS4 Only)
Japan League-style and slap-hitter swing types (PS4 Only)
Over 350 new fielding and batting animations (PS4 Only)
Team specific, player specific, team generic crowd signs (PS4 Only)
New RTTS Player Creation options, including the ability to model your skills, appearance, and signature animations after a real MLB player
New and improved training modes, along with the addition of a new bronze/gold medal system.
Easier trade requests (RTTS)
Easier position changes (RTTS)
Dynamic Potential for RTTS Player
New injury presentations
New Player Search feature
Ability to hire/fire coaches in mid-season
Notification system that keeps you connected to your team and league.
New player contract logic that mimics real life
New overall and potential formula
Editable potential
Refined player generation, with more position-specific attribute ranges (Online Franchise)
New contract decision logic, which factors in contract renewable and arbitration status more heavily (Online Franchise)
New lineup logic that takes into account secondary positions (Online Franchise)
Refined trade logic (Online Franchise)
Retired players stored for every season (Online Franchise)
More player stats stored for every season (Online Franchise)
New user management functionality at TheShowNation.com (Online Franchise)
Make, accept, and vote on trades through TheShowNation.com (Online Franchise)
Resolve and simulate games on TheShowNation.com (Online Franchise)
League members can now manage games on TheShowNation.com (Online Franchise)
New pitcher/batter status screen
New pitcher/batter breakdown pop-up graphics
Cycling help text
Left-handed infielders
CPU plate discipline logic has been re-written
Pitcher can now bring up pitch history using L3 (same effect as R2 for the batter)
New pickoff cameras
New assortment of organ recordings
Completely re-worked Plate Coverage Indicator (PCI)
I think that would have been on the fact sheet.
M.K.
Knight165All gave some. Some gave all. 343Comment
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