Bunts are such a glaring problem compared to everything else

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  • BrianU
    MVP
    • Nov 2008
    • 1565

    #106
    Re: Bunts are such a glaring problem compared to everything else

    Originally posted by nomo17k
    In my CPU vs. CPU games, I'm seeing bunting/squeezing in late innings in many (probably majority?) close games (tied, one-run, etc.) I think.

    Has anyone filed a bug report on this yet? I think there are issues on bunt success rate as well as frequency of attempting...

    If necessary, I believe it's not impossible for me to count the number of occurrences in game logs, but it's such a glaring issue that I don't even think that is necessary.
    It's very annoying to play a full game and then see the great battle end in a stupid suicide squeeze that rarely happens in real life. It seems every other tie game ends this way it's completely ridiculous. I made this bug report: http://theshownation.com/bug_reports/14089

    I have no idea how anyone who is a baseball fan can see this happening and not be bothered by it. Please upvote.

    Comment

    • Knight165
      *ll St*r
      • Feb 2003
      • 24964

      #107
      Re: Bunts are such a glaring problem compared to everything else

      This has got to be tied to counts somehow.
      I use QC's and never get the suicide squeeze and rarely even get bunts.


      M.K.
      Knight165
      All gave some. Some gave all. 343

      Comment

      • nomo17k
        Permanently Banned
        • Feb 2011
        • 5735

        #108
        Re: Bunts are such a glaring problem compared to everything else

        Originally posted by Knight165
        This has got to be tied to counts somehow.
        I use QC's and never get the suicide squeeze and rarely even get bunts.


        M.K.
        Knight165
        Do you actually see bunting at all in QC games? It might be that CPU manager strategy is different in QC and non-QC games. I do in fact see a lot of bunting (sacrifice, safety, and squeeze kinds) in late innings in close games (all CPU vs. CPU)...

        Is it to the extent that I feel this is a bug? Not really to that extent, but it certainly is to the extent that I feel "oh jeez, not this again...." watching CPU vs. CPU games.


        Another possibility is that the issue is not bunting itself, but maybe the defensive shift is not adjusted well in these situations as much as it used to. Maybe CPU manager doesn't guard against bunting in these situations as much as it used to.
        The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

        Comment

        • BrianU
          MVP
          • Nov 2008
          • 1565

          #109
          Re: Bunts are such a glaring problem compared to everything else

          Originally posted by Knight165
          This has got to be tied to counts somehow.
          I use QC's and never get the suicide squeeze and rarely even get bunts.


          M.K.
          Knight165
          How often are you in tie game situations in the 8th and 9th inning? This is when it occurs most of the time.

          Comment

          • fbnhjjmo
            Just started!
            • Apr 2015
            • 4

            #110
            Re: Bunts are such a glaring problem compared to everything else

            I just played the braves and Eric Young bunted all four times he was up to bat. Was stupid! Needs to be resolved.

            Comment

            • nomo17k
              Permanently Banned
              • Feb 2011
              • 5735

              #111
              Re: Bunts are such a glaring problem compared to everything else

              Just when I was responding to Knight this happened:

              <iframe width="420" height="315" src="https://www.youtube.com/embed/lsmURCDuVMU" frameborder="0" allowfullscreen></iframe>

              It was a 6-7 game in 9th inning with Koji pitching. It was Pearce (hitting 5th... Bunt and Drug Bunt attributes 19 & 28 respectively) at the plate.

              This is quite typical of the way I see this happening.
              Last edited by nomo17k; 04-28-2015, 11:30 AM.
              The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

              Comment

              • BrianU
                MVP
                • Nov 2008
                • 1565

                #112
                Re: Bunts are such a glaring problem compared to everything else

                Originally posted by nomo17k
                Just when I was responding to Knight this happened:

                <iframe width="420" height="315" src="https://www.youtube.com/embed/lsmURCDuVMU" frameborder="0" allowfullscreen></iframe>

                It was a 6-7 game in 9th inning with Koji pitching. It was Pearce (hitting 5th... Bunt and Drug Bunt attributes 19 & 28 respectively) at the plate.

                This is quite typical of the way I see this happening.
                That bases loaded 0/1 out power hitter suicide squeeze so strong.

                I am wondering... if we lowered Baserunner speed to 4 do you think that would result in less squeeze bunts attempts or just more outs at home?
                Last edited by BrianU; 04-28-2015, 11:47 AM.

                Comment

                • My993C2
                  MVP
                  • Sep 2012
                  • 1588

                  #113
                  Re: Bunts are such a glaring problem compared to everything else

                  Originally posted by nomo17k
                  Another possibility is that the issue is not bunting itself, but maybe the defensive shift is not adjusted well in these situations as much as it used to. Maybe CPU manager doesn't guard against bunting in these situations as much as it used to.
                  The defensive alignments are factors. I know in the 2 MoM games I have lost thanks to the suicide squeezes my 3B and 1B were back as I was not expecting the CPU to bunt (lessons learned, next time I will bring them in). In most baseball game when you have a man on 3B with less than 2 outs and you need a run, most of the time you would expect the batter to be swinging away hoping for a hit or a sacrifice fly? I am no baseball guru, but that is always my impression. So yeah if the CPU defense is not in position to protect against the bunt, obviously the CPU offense can take advantage of this.

                  I did however see something last night interesting from my CPU opponent in a MoM game. The game went into the 10th inning tied 0-0 (both teams had hits and walks in the game, but never enough to push across a run). Anyway I have 1 out against me and my #2 hitter Carlos Gonzalez is at the plate. With an 0-0 count against a left handed pitcher (Cargo bats left), I am thinking "Hey let's try a bunt for hit here, the 3B is back, this might work". Well the pitch is low and of course in a MoM game Cargo goes fishing for it and misses it for a strike and a 0-1 count. Well there goes that idea. But the funny thing is now the 3B has come in to cover the bunt in case I try it again. Fortunately for me, on the next pitch Cargo slams the ball out of the park and I go on to win the game 1-0 in 10 innings. I usually only see them adjust their defense for a bunt defense when lead off batters or pitchers in sacrifice situations are the plate. But in this case after my failed bunt attempt the CPU did adjust it's defense.

                  I know I complain about the bunts and the lack of pick offs in MoM and CPU games. Don't get me wrong, this game is still fun. But something needs to be done about the suicide squeezes. I am not seeing as many now post patch as I was seeing pre patch. But they are still happening too frequently.
                  Last edited by My993C2; 04-28-2015, 12:16 PM.

                  Comment

                  • Knight165
                    *ll St*r
                    • Feb 2003
                    • 24964

                    #114
                    Re: Bunts are such a glaring problem compared to everything else

                    Originally posted by nomo17k
                    Do you actually see bunting at all in QC games? It might be that CPU manager strategy is different in QC and non-QC games. I do in fact see a lot of bunting (sacrifice, safety, and squeeze kinds) in late innings in close games (all CPU vs. CPU)...

                    Is it to the extent that I feel this is a bug? Not really to that extent, but it certainly is to the extent that I feel "oh jeez, not this again...." watching CPU vs. CPU games.


                    Another possibility is that the issue is not bunting itself, but maybe the defensive shift is not adjusted well in these situations as much as it used to. Maybe CPU manager doesn't guard against bunting in these situations as much as it used to.
                    Yes.
                    Playing Miami last night it was a 1 run lead for(my) Mets in the 8th....With a man on second....Yelich walked and Hechavarria(sp?) bunted them to 2nd and 3rd with 0 outs.

                    I'm not seeing bunting in general as much as even last year with CQ's.

                    M.K.
                    Knight165
                    All gave some. Some gave all. 343

                    Comment

                    • BrianU
                      MVP
                      • Nov 2008
                      • 1565

                      #115
                      Re: Bunts are such a glaring problem compared to everything else

                      Watching the Mets and just saw something that would never happen in The Show with regard to bunts.

                      Murphy on 2nd, Tejada at bat. First bunt attempt goes foul. Second bunt attempt is hit too hard, goes right to the pitcher who throws at Murphy going for third. I have never once seen the man at 3rd on a sacrifice being thrown out. It's always the guy running to 1st. Bunts are never hit 'too hard' or even up the middle. It's always always down the 1st or 3rd base line. Balls never roll foul either. Please improve this! http://theshownation.com/bug_reports/14089

                      I guess they deleted my bug report. I hope at least I could raise the awareness. It's a shame they claimed to have patched it but anyone who has payed attention or ran a fair share of CPU v CPU games can attest to things are very out of balance.
                      Last edited by BrianU; 04-28-2015, 09:32 PM.

                      Comment

                      • CujoMatty
                        Member of Rush Nation
                        • Oct 2007
                        • 5444

                        #116
                        Re: Bunts are such a glaring problem compared to everything else

                        I'd like to know the stats on suicide squeezes. Anyone know the percentage that they are tried and also the success rate.

                        I've seen 6 or 7 suicide squeezes from the cpu and everyone of them was successful and also executed on the first pitch. On the flip side I've tried 2 and we're unsuccessful on both.
                        2016 NLL Champion Saskatchewan Rush
                        2018 NLL Champion Saskatchewan Rush
                        2019 CEBL Champion Saskatchewan Rattlers

                        Comment

                        • BA2929
                          The Designated Hitter
                          • Jul 2008
                          • 3342

                          #117
                          Re: Bunts are such a glaring problem compared to everything else

                          Originally posted by HouseKeepinItReal
                          bunting is so easy in real life it takes no skill. i haven't played organized baseball in over 13 years but i go to the batting cages every so often to work on my eye-hand coordination for hockey and i can easily lay down a bunt from my wrong batting hand . you have to give these athletes more credit. anyone can bunt. imagine how easy it is for people who do this for a living!.

                          This is like saying that anyone that knows how to drive a go-cart can race in NASCAR, or anyone that's good at Putt Putt could drop 15 footers at Augusta.


                          Anyway, on topic: I agree that the bunting tuning should probably be tuned down a little bit. It's a little too easy to lay down a great sac bunt for a user. However, I rarely see the CPU try and bunt on me and if they do I haven't noticed any glaring cheese going on. Maybe it's because I have Sal Perez behind the plate and he hoses everyone.
                          "Baseball is the coolest sport because, at any moment, the catcher can stop the game and go tell the pitcher a secret" - Rob Fee

                          Comment

                          • Russell_SCEA
                            SCEA Community Manager
                            • May 2005
                            • 4161

                            #118
                            Re: Bunts are such a glaring problem compared to everything else

                            We are tuning bunting again the for the next patch.

                            Comment

                            • gnvjfrg
                              Banned
                              • Apr 2015
                              • 3

                              #119
                              Re: Bunts are such a glaring problem compared to everything else

                              That's weird it seems like the CPU rarely bunts in my games. And when I do bunt I pretty much have gotten thrown out every time, even with Billy Hamilton.

                              Comment

                              • Smallville102001
                                All Star
                                • Mar 2015
                                • 6542

                                #120
                                Re: Bunts are such a glaring problem compared to everything else

                                Originally posted by nomo17k
                                In my CPU vs. CPU games, I'm seeing bunting/squeezing in late innings in many (probably majority?) close games (tied, one-run, etc.) I think.

                                Has anyone filed a bug report on this yet? I think there are issues on bunt success rate as well as frequency of attempting...

                                If necessary, I believe it's not impossible for me to count the number of occurrences in game logs, but it's such a glaring issue that I don't even think that is necessary.


                                While I don't know about CPU vs CPU games I don't do those but I know people have been talking about this a lot with normal CPU vs user games a lot on hear. I do see the success to high but I don't see the CPU doing it in crazy situations like ever one else.

                                Comment

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