For the record, I'm still yet to get the trophy for causing 2 GIDPs by the AI.
Does your team NOT lead MLB in GIDP?
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Re: Does your team NOT lead MLB in GIDP?
For the record, I'm still yet to get the trophy for causing 2 GIDPs by the AI.Originally posted by Gibson88Anyone who asked for an ETA is not being Master of their Domain.
It's hard though...especially when I got my neighbor playing their franchise across the street...maybe I will occupy myself with Glamore Magazine. -
Re: Does your team NOT lead MLB in GIDP?
Just increases baserunner speed to 8 and down fielder reaction by one notch would be totally different picture. I used to be frustrated by abnormal high GIDP but now everything has been backed to normal now. My average GIDP is less than 1 per game after the adjustment.Comment
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Re: Does your team NOT lead MLB in GIDP?
My team leads the lead in GIDP, and it's absolutely deserved, haha. I'm always swinging over pitches. Every time it happens I gotta cop to it.
My team has 83 so far just before the All-star break. The next worst team only has 53.Comment
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Re: Does your team NOT lead MLB in GIDP?
I am leading the league in GIDP and its not even close, SCEA needs to try and fix it, I believe it has to do with how hard the ball is being hit, there is not enough variety in ball speed off the bat and the hitters are running too slow out of the boxNFL- Minnesota Vikings
MLB- New York Mets
NHL- New York Rangers
NCAA- West Virginia MountaineersComment
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Re: Does your team NOT lead MLB in GIDP?
I don't know - I have baserunner speed at 1 and don't see a ton of DPs.
If anything, I think if you slowed down the grounders - there might be MORE DPs because more groundball hits turn into groundball outs (fielders can get to them instead of making it through for hits)
I think it's more that grounders are far too common, especially by guys who don't hit a lot of ground balls irl. But it's very difficult to replicate that because of the groundball bias that seems to be in the game and neither hitter nor pitcher has any sort of tendency. Also, there's a lot of "at 'em" balls in general in the game, imo, creating a lot of tailor-made DP turns for the infield.
Influencing helps more than it did in MLB14 but it's still not enough for my tastes, especially for trying to recreate 50%+ FB hitters - and when I DO want a lot of grounders (like trying to emulate Yelich's 67% GB rate), I can't get that either - so I have slugger Yelich and ground ball Davis and neither is correct."Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18Comment
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Re: Does your team NOT lead MLB in GIDP?
I don't know - I have baserunner speed at 1 and don't see a ton of DPs.
If anything, I think if you slowed down the grounders - there might be MORE DPs because more groundball hits turn into groundball outs (fielders can get to them instead of making it through for hits)
I think it's more that grounders are far too common, especially by guys who don't hit a lot of ground balls irl. But it's very difficult to replicate that because of the groundball bias that seems to be in the game and neither hitter nor pitcher has any sort of tendency. Also, there's a lot of "at 'em" balls in general in the game, imo, creating a lot of tailor-made DP turns for the infield.
Influencing helps more than it did in MLB14 but it's still not enough for my tastes, especially for trying to recreate 50%+ FB hitters - and when I DO want a lot of grounders (like trying to emulate Yelich's 67% GB rate), I can't get that either - so I have slugger Yelich and ground ball Davis and neither is correct.
Not to hijack this thread, but how exactly do u go about trying to mirror real life gb / fb%?Comment
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Re: Does your team NOT lead MLB in GIDP?
I don't know - I have baserunner speed at 1 and don't see a ton of DPs.
If anything, I think if you slowed down the grounders - there might be MORE DPs because more groundball hits turn into groundball outs (fielders can get to them instead of making it through for hits)
I think it's more that grounders are far too common, especially by guys who don't hit a lot of ground balls irl. But it's very difficult to replicate that because of the groundball bias that seems to be in the game and neither hitter nor pitcher has any sort of tendency. Also, there's a lot of "at 'em" balls in general in the game, imo, creating a lot of tailor-made DP turns for the infield.
Influencing helps more than it did in MLB14 but it's still not enough for my tastes, especially for trying to recreate 50%+ FB hitters - and when I DO want a lot of grounders (like trying to emulate Yelich's 67% GB rate), I can't get that either - so I have slugger Yelich and ground ball Davis and neither is correct.Comment
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Re: Does your team NOT lead MLB in GIDP?
Depending on the hitter's irl tendency, I use the influencing, even if it's not the "right" situation. I play on Directional.
For example, G. Stanton has hit 45% of his balls in the air and 47% to the pull field. So for him - I'm holding up-pull. If it was someone like Chris Young, who also hit 61% of his balls to the pull field, I'd be trying to swing early all the time along with holding up+pull.
Sometimes, it helps. I have Chris Davis and he's hit into 1 DP despite being slow and having two high OBP hitters in front of him. Unfortunately, Stanton has hit into 6, which is ahead of his irl rate (5 in 318 PA). Chris Taylor is even worse, considering hit into no DP so far this year (and 3 in 271 career MLB PA) but "my" Taylor has 5 in 301 PA. Since he's hit 40% of his balls in the air this year, I influence up with him too - but, perhaps the biggest example of it not working well enough, he's still hitting .300 despite a 27 power rating and trying to give him his flyball tendancy...
For Yelich, it's as bad in the other direction. I don't even come close to a 67% GB rate with him - and it shows up in his HR totals. Real Yelich has 6 HR in 341 PA. "My" Yelich has 11 HR in 238 PA...He's basically a 15-25 HR guy in MLBTS - while in real life, he doesn't hit enough fly balls to do that, given his HR/FB%.
Since Yelich tends to be a spray/up-the-middle hitter, I just hold straight down. Not that it matters...Last edited by KBLover; 08-09-2015, 05:27 PM."Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18Comment
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Re: Does your team NOT lead MLB in GIDP?
I have hit into far, far too many for it to be a coincidence. I think the game effectively says "This is a double play situation. Here is a ground ball pitch (low in the zone). If you hit it, you pay."
The other night I guessed a low-4 seamer, got the pre-warning red triangle and then power swung with the PCI right over where the pitch was. Timing was fine. Slow grounder to short, double play.
I've given up. I steal 2nd as much as humanly possible or bunt if I really can't see it working. If I have to take a swing with a guy on first, I don't take the bat off the shoulder for anything lower than waist high. I'd rather strike out looking on low pitches - far less infuriatingComment
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Re: Does your team NOT lead MLB in GIDP?
I am with you on the double plays. I hit into a ton. What makes it worse is my team in the field I don't turn near as many because my fielders don't get to the base in time drawing the 100 foot lollipop throw.....I have autofielding on so I am not sure why my guys can't do it.....Comment
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Re: Does your team NOT lead MLB in GIDP?
In a runner on 1st, with noone out or 1 out situation, I am moving that PCI to protect the knees. anything that hangs, I am crushing, anything that looks on the bottom half of the PCI I am letting go, and anything thrown in the upper part of the zone is going to be a taken strike. I don't really have a DP problem unless people start pitching up in the zone to get me off balance and make me start having to look up in the zone.Comment
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Re: Does your team NOT lead MLB in GIDP?
My team doesn't lead MLB in GIDP. I can't look exactly now but I know there is one team leading the league that has around 20 more than me and I'm in the middle of the pack.
It's just about knowing what pitcher you're facing and having a plan of attack. There's no "one way" you're going to avoid doing it anymore than another, outside the obvious bunting/stealing/hit and run. I do a fair bit of those except for bunt, I'll never bunt with a position player unless I have guy on 1st and second no out and is not a top hitter up to bat, I wont give away an out just to move 1 guy up 1 base unless it's a tie game in the 9th.
The AI knows all your tendencies just like real competition should. You have to mix up your approach some. Sometimes I'll go up there work the count with a guy on first, sometimes I'll jump all over the pitch and try to pull something, it's just all circumstantial really. I used to hit into a lot but you really have to understand the scenario and what you can do to avoid it rather than "I'm just going to look for a pitch up", that might work, but if it's not you have to do something else.Comment
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Re: Does your team NOT lead MLB in GIDP?
Just had 5 GIDP to add to my season lead. I'm not a conspiracy theorist and I support this game, but the mechanics just are not simulated properly. Balls are squared up, and rolled right at a middle infielder.@MikeLowe47 | YouTube | Discord
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Re: Does your team NOT lead MLB in GIDP?
IMO it's the lack of batted ball profiles.
Everyone can become a groundball pitcher at will. Every hitter is equally prone to hitting grounders. Early swings are more likely to be grounders it seems for whatever reason. Influencing doesn't help enough to "counter" it or simulate flyball hitters.
My team doesn't lead but slow sluggers are hitting into more than they do irl because they hit too many grounders."Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18Comment
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Re: Does your team NOT lead MLB in GIDP?
The issue is a lack of foul balls, which is caused by the current timing/contact areas... They are far too large, and balls are put into fair play that should be easily foul (or missed completely). The worst timing possible, with the worst contact possible, on a batted ball, should consistently put the ball into the seats in foul territory, either way off on the side, or directly behind you. In The Show, it does not.
You can see this for yourself, the GIDPs go way down when you crank up Foul Frequency sliders, OR when you reduce the Contact OR Timing sliders.
They should also go down some when you increase the difficulty level.Comment
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