Charging a ground ball with a infielder?

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  • shark547
    Pro
    • Jun 2014
    • 666

    #16
    Re: Charging a ground ball with a infielder?

    I am very confused by this branching preloaded throws. Give me control of my guy at all times. If I have to wait until just before I get the ball to decide where to throw I should be able to with out my guy doing something goofy and not getting the out.

    Never in all my years of playing baseball did my body not throw the ball when I wanted to or where I wanted to throw it and I didn't have to think about it before I did it.

    Preloading throws is nothing like real baseball and I really don't understand the logic behind it at all.

    Don't get me wrong, I like preloading throws but it shouldn't be a requirement for things to go smoothly.
    Last edited by shark547; 08-11-2016, 06:54 PM. Reason: added

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    • jada855
      Pro
      • Aug 2013
      • 942

      #17
      Re: Charging a ground ball with a infielder?

      Originally posted by Russell_SCEA
      If you feel there is an imbalance lots of video reference is needed.
      Russell_SCEA,

      I will try to gather and post some videos by this weekend.

      Thanks.
      Proud member of the 0.04%

      Comment

      • briguy4747
        Rookie
        • Mar 2007
        • 224

        #18
        Re: Charging a ground ball with a infielder?

        Originally posted by shark547
        I am very confused by this branching preloaded throws. Give me control of my guy at all times. If I have to wait until just before I get the ball to decide where to throw I should be able to with out my guy doing something goofy and not getting the out.

        Never in all my years of playing baseball did my body not throw the ball when I wanted to or where I wanted to throw it and I didn't have to think about it before I did it.

        Preloading throws is nothing like real baseball and I really don't understand the logic behind it at all.

        Don't get me wrong, I like preloading throws but it shouldn't be a requirement for things to go smoothly.

        100% agreed !!!

        Comment

        • ManiacMatt1782
          Who? Giroux!
          • Jul 2006
          • 3982

          #19
          Re: Charging a ground ball with a infielder?

          Preload a little later. Preloading too early leads to the funky wait on the ball animations.
          www.twitch.tv/maniacmatt1228
          www.youtube.com/maniacmatt1782

          Comment

          • underdog13
            MVP
            • Apr 2012
            • 3222

            #20
            Re: Charging a ground ball with a infielder?

            Yeah I have no issues with preloading, but I do have an issue with fielders waiting for the ball to come to them and getting stuck in an animation. Usually it is a ball about three steps to the hole at the shortstop.

            Sent from my XT1585 using Tapatalk
            PSN: Dalton1985
            Steam: Failure To Communicate

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            • RockPowderDownLoL
              Rookie
              • Nov 2015
              • 219

              #21
              Re: Charging a ground ball with a infielder?

              i no longer have this problem because i believe you have to start charging the ball and as your guy is about to scoop it up start preloading your throw and make sure you are still holding down the left stick in the direction you want your fielder to run to keep his momentum going even after you throw and they will peform an off balance throw.

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              • tnixen
                MVP
                • Oct 2011
                • 3184

                #22
                Re: Charging a ground ball with a infielder?

                Originally posted by RoyceDa59
                Are you using Auto or Manual fielding?
                Manual fielding

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                • capa
                  Banned
                  • Jul 2002
                  • 5321

                  #23
                  Re: Charging a ground ball with a infielder?

                  It happens with auto fielding as well. 2B or SS will wait for ball then go through normal animation, however, runner beats it by a step or two.

                  We need more urgency in auto and cpu fielding...both IF and OF!!! This is huge and affects gameplay.

                  C

                  PS: and yes...throws are preloaded early when auto fielding for my team.

                  Comment

                  • Comduklakis
                    MVP
                    • Oct 2005
                    • 1887

                    #24
                    Re: Charging a ground ball with a infielder?

                    I would honestly be thrilled if they didn't even touch hitting or pitching for next year and spent all the developers time on fielding, a little bit on baserunning, and some on franchise mode AI
                    http://www.operationsports.com/forum...y-cant-we.html

                    http://www.operationsports.com/forum...ow-2012-a.html

                    Comment

                    • shark547
                      Pro
                      • Jun 2014
                      • 666

                      #25
                      Re: Charging a ground ball with a infielder?

                      Originally posted by RockPowderDownLoL
                      i no longer have this problem because i believe you have to start charging the ball and as your guy is about to scoop it up start preloading your throw and make sure you are still holding down the left stick in the direction you want your fielder to run to keep his momentum going even after you throw and they will peform an off balance throw.
                      He is saying that the game won't let him charge the ball.....which I also experience...

                      We WANT to charge the ball. The animation takes over and we have no control.

                      Comment

                      • jada855
                        Pro
                        • Aug 2013
                        • 942

                        #26
                        Re: Charging a ground ball with a infielder?

                        I just wanted to clarify there is no manual fielding. It's only "Assist" and "Auto" correct?

                        I ask because I know manual catch had been removed from this years game. Just wanted to make sure I am not missing the option some where.
                        Proud member of the 0.04%

                        Comment

                        • RockPowderDownLoL
                          Rookie
                          • Nov 2015
                          • 219

                          #27
                          Re: Charging a ground ball with a infielder?

                          Originally posted by shark547
                          He is saying that the game won't let him charge the ball.....which I also experience...

                          We WANT to charge the ball. The animation takes over and we have no control.
                          in my experience the animation only takes over if the throw is preloaded too early, sometimes also I think you have to change the route to the ball and basically throw the ball as he is fielding the ball while still making him move and do not let off the left thumbstick.

                          Comment

                          • strawberryshortcake
                            MVP
                            • Sep 2009
                            • 2438

                            #28
                            Re: Charging a ground ball with a infielder?

                            My whole thought on this is there's simply too many conditions and rules to properly trigger an animation.

                            It really shouldn't be this way. There really shouldn't be a "window of opportunity" to do certain things and if you miss it, tough luck. Either the developers should remove the "preloading condition window" or simply implement more "transitional animations" for various situations if the user misses the "window" or changes his/her mind. Baseball is reactionary. Giving the user more control doesn't mean the animation suffers either. There are sports games, one of which is PYS/Jikkyou, that gives the user complete control of how s/he wants to navigate the digital player and the animation are absolutely breathtaking.

                            I bought MLB 16 digitally because I saw a few extra outfielder animations, but after having played it for about a month, the same issues are present. I've been completely spoiled by PYS/Jikkyou. It's my dominant baseball game.
                            Fixes
                            NBA2k Defense AI,Footplant, Gameplay
                            MLB Show Pitching/throwing
                            Madden/Live Animations Walking, Throwing

                            Comment

                            • jada855
                              Pro
                              • Aug 2013
                              • 942

                              #29
                              Re: Charging a ground ball with a infielder?

                              Originally posted by strawberryshortcake
                              My whole thought on this is there's simply too many conditions and rules to properly trigger an animation.

                              It really shouldn't be this way. There really shouldn't be a "window of opportunity" to do certain things and if you miss it, tough luck. Either the developers should remove the "preloading condition window" or simply implement more "transitional animations" for various situations if the user misses the "window" or changes his/her mind. Baseball is reactionary. Giving the user more control doesn't mean the animation suffers either. There are sports games, one of which is PYS/Jikkyou, that gives the user complete control of how s/he wants to navigate the digital player and the animation are absolutely breathtaking.

                              I bought MLB 16 digitally because I saw a few extra outfielder animations, but after having played it for about a month, the same issues are present. I've been completely spoiled by PYS/Jikkyou. It's my dominant baseball game.

                              Yeah the game play really breaks down and is most noticeably on defense when using player lock. There is a forum thread here discussing improvements to playing on defense.

                              It might have a influence next years game. I also hope the get rid of the similar Show Time effect on defense or at least give the option to turn it off! Only time will tell!

                              Defense Overhaul Thread

                              http://www.operationsports.com/forum...-overhaul.html


                              Also I tried to look up the games you posted but I found this instead. It looks pretty cool is this what you were referring too?

                              Proud member of the 0.04%

                              Comment

                              • shark547
                                Pro
                                • Jun 2014
                                • 666

                                #30
                                Re: Charging a ground ball with a infielder?

                                Originally posted by RockPowderDownLoL
                                in my experience the animation only takes over if the throw is preloaded too early, sometimes also I think you have to change the route to the ball and basically throw the ball as he is fielding the ball while still making him move and do not let off the left thumbstick.
                                People in the thread are saying the game will not let them charge the ball.

                                Your solution is to charge the ball.

                                I really don't know how to respond to that. Your answer doesn't make any sense and I don't preload the throw and the animation starts. My SS starts it immediately without me doing anything.

                                Which is the main complaint of the thread. You do not have enough control over your fielder. Maybe it is the mode you play in. My RTTS SS is so infuriating that I don't even bother with defense.

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