Drop ball in front of catcher = Auto base advance for CPU?

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  • MDgolf
    MVP
    • Oct 2013
    • 1421

    #46
    Re: Drop ball in front of catcher = Auto base advance for CPU?

    I agree but it must be tuned somewhat


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    • loganmorrison1
      Rookie
      • Aug 2010
      • 246

      #47
      Re: Drop ball in front of catcher = Auto base advance for CPU?

      I have the same issue. I basically can't throw anything else than a fastball with runners on base. Every game I've played had at least 5 PB's before I adjusted my pitching, CPU still has this problem


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      • MDgolf
        MVP
        • Oct 2013
        • 1421

        #48
        Re: Drop ball in front of catcher = Auto base advance for CPU?

        Have the acknowledged the problem?


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        • Cod
          MVP
          • May 2007
          • 2717

          #49
          Re: Drop ball in front of catcher = Auto base advance for CPU?

          Tbh, I haven't noticed this as a problem. I played three games last night, specifically looking for this. Of the four dropped balls (passed, wild, etc.):

          1 - runners advanced to singe base
          1 - threw runner out trying to take second base (suck it Carlos Santana )
          2 - runners didn't move

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          • bcruise
            Hall Of Fame
            • Mar 2004
            • 23274

            #50
            Re: Drop ball in front of catcher = Auto base advance for CPU?

            Originally posted by stealyerface
            Has anybody seen a ball in the dirt that is picked cleanly by the catcher?

            ~syf
            Many. I've also seen too many WP's, and I do consider it a problem.

            As the user I can reduce the chance somewhat by using less effort on a pitch or aiming more toward the middle. But there's not really any stopping the CPU from doing it short of making a big tweak on a slider that is the a major factor in walks.

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            • underdog13
              MVP
              • Apr 2012
              • 3222

              #51
              Re: Drop ball in front of catcher = Auto base advance for CPU?

              Seeing a ton of advancing runners when batting in rtts on balls that are in the batters box. Catchers just can't get the ball and fling it quick enough

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              • stealyerface
                MVP
                • Feb 2004
                • 1803

                #52
                Re: Drop ball in front of catcher = Auto base advance for CPU?

                If you pitch low in the zone, or have a pitcher with a + sinker or splitter, you'll definitely start to notice it more.

                If you pitch with the clean-screen, and do not have a graphic showing where your pitch is going to end up, you'll notice it more.

                If you are a classic-pitcher, and are trying to make sure the breaking balls are in the dirt like they are supposed to be, you'll notice it more.

                So a few years ago, I started a thread about catchers, and how cool I thought it would be that the better catchers would call a better game, thus giving you an advantage when drafting, or signing a highly-rated defensive catcher to your squad. There would be a decrease in the PCI and the timing for batters, and your catcher would play a major role in your pitcher's confidence. In real life, the catcher's skill level plays a huge role in how effective, and how confident the pitcher can be.

                I am now under the impression that if they want to continue with the balls that get away from the catcher, are totally missed, or mis-played, it needs to be tied in with the catcher being crossed up on the signs. If a catcher calls for a breaking ball, and actually taps his glove on the ground prior to the pitch, telling me, the pitcher, that he wants that ball either unhittable, or low enough so as not to cause any damage on contact, he then should be ready and looking for the pitch HE just called.

                If the catcher calls for 2-seamer, and you throw a breaking ball without shaking him off, now the dice roll algorithm for the ball in the dirt causing a passed-ball, or to be mis-handled by the catcher, creates a larger penalty as such.

                Conversely, if the catcher actually wants a splitter in the dirt, and you throw it, the dice-roll for the catcher making a clean play on the ball goes up, as you followed the instructions of your catcher with regards to his calling of the pitch he wanted.

                If you are playing clean screen, like I am, and memorize the pitcher's arsenal, if this were to indeed be someday included, it would be easy to implement. The catcher calls a fastball, and I want to throw a curve. He puts down the 1 finger, and I press the circle, and my pitcher shakes his head. The catcher then puts down a new sign, corresponding with the input of the pitch I wanted to throw. If I choose to throw a non-called pitch, the chances of misplay/passed-ball/etc.. goes up, based on the catcher's rating, and experience. This means he may be good enough to cleanly receive a cross-up, while a lower-rated catcher would have a higher likelihood of a misplay.

                Drafting or signing high-rated catchers would finally pay dividends, and defensive catcher substitutions late in games would make sense.

                Major league catchers that call for pitches in the dirt, know how to block them. Save the fumbling and bumbling base-advancing errors and passed balls for lower rated players, and crossed up signs.

                Let us pitch like we need to in order to be successful.

                ~syf
                "Ain't gonna learn what you don't wanna know"....GD

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                • NDAlum
                  ND
                  • Jun 2010
                  • 11453

                  #53
                  Re: Drop ball in front of catcher = Auto base advance for CPU?

                  Yea this needs to be fixed before I play the game. Took one game for me to notice it was an issue. I was using Quintana from CWS with a good curve and with 2 strikes it was pointless to try and get them to chase.
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                  • stealyerface
                    MVP
                    • Feb 2004
                    • 1803

                    #54
                    Re: Drop ball in front of catcher = Auto base advance for CPU?

                    Realize that for me, this a minor annoyance. Not a game breaker.

                    I just try not to make really nasty pitches with guys on base.

                    I love the game, have the sliders down to a perfect fit for me, and cannot wait until my next game.

                    I am just making observations based on what I see, and what I feel could be tweaked for the better.

                    ~syf
                    "Ain't gonna learn what you don't wanna know"....GD

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                    • BegBy
                      Banned
                      • Feb 2009
                      • 1212

                      #55
                      Re: Drop ball in front of catcher = Auto base advance for CPU?

                      Originally posted by stealyerface
                      Realize that for me, this a minor annoyance. Not a game breaker.

                      I just try not to make really nasty pitches with guys on base.

                      I love the game, have the sliders down to a perfect fit for me, and cannot wait until my next game.

                      I am just making observations based on what I see, and what I feel could be tweaked for the better.

                      ~syf
                      I don't understand how it isn't an issue yet you say you don't pitch anything nasty while guys are on base. It kinda neuters pitching not being able to bury a breaking ball, no?

                      I could be wrong here, but for me it makes pitching really crappy with guys on base. I'm scared to bounce one, or to let a high fastball get far away from the catcher.

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                      • stealyerface
                        MVP
                        • Feb 2004
                        • 1803

                        #56
                        Re: Drop ball in front of catcher = Auto base advance for CPU?

                        Oh no, believe me, it's an issue. A major one.

                        But it has not ruined the game for me enough to stop playing it.

                        I just try to be a little more selective as to when I throw the balls in the dirt, or when I unleash a little extra power on the Classic Pitching button press.

                        I am wondering if one could go in and edit all the catchers to have a higher rating within the context of Blocked Balls, and their Defensive Rating. I am not eve sure there are such editables, and will look tonight, but maybe by raising the abilities, it would cause there to be less triggered outcomes that result in passed balls and errors?

                        It's funny, this conversation triggered a memory of mine, of a bus ride through upstate NY on our way to a game, where I had a four hour "discussion" with my catcher, who claimed that there was "No such thing" as a passed ball, and that the statistic for such should not even exist.

                        He claimed that any ball missed by a catcher was obviously a wild pitch, and should be duly noted accordingly.

                        Catchers are a whole different ballgame.

                        ~syf
                        "Ain't gonna learn what you don't wanna know"....GD

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                        • nomo17k
                          Permanently Banned
                          • Feb 2011
                          • 5735

                          #57
                          Re: Drop ball in front of catcher = Auto base advance for CPU?

                          Originally posted by stealyerface
                          ...

                          I am wondering if one could go in and edit all the catchers to have a higher rating within the context of Blocked Balls, and their Defensive Rating. I am not eve sure there are such editables, and will look tonight, but maybe by raising the abilities, it would cause there to be less triggered outcomes that result in passed balls and errors?

                          ...
                          I've tried this by using catchers with Block attribute set to 99 (also tried with 0... didn't quite see immediate differences in how they play pitches in the dirt)... and my observation was that it doesn't really solve the issue this year. Just adding some info.
                          The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

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                          • stealyerface
                            MVP
                            • Feb 2004
                            • 1803

                            #58
                            Re: Drop ball in front of catcher = Auto base advance for CPU?

                            Thank you sir... I knew someone would have tried something similar.

                            Not sure which other attribute could be artificially raised to keep the passed balls down.

                            I don't want to mess with pitchers' ratings, as I do not want super-human accuracy either.

                            There must be a way that within the programming, they can make an adjustment.

                            ~syf
                            "Ain't gonna learn what you don't wanna know"....GD

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                            • MDgolf
                              MVP
                              • Oct 2013
                              • 1421

                              #59
                              Re: Drop ball in front of catcher = Auto base advance for CPU?

                              Had this happen 4 times in one inning


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                              • MDgolf
                                MVP
                                • Oct 2013
                                • 1421

                                #60
                                Re: Drop ball in front of catcher = Auto base advance for CPU?

                                When I'm batting my guys keep stealing on any ball in the dirt on auto base running and getting thrown out please kill me!!


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