MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included

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  • Chai2112
    Pro
    • Mar 2007
    • 574

    #76
    Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included

    Originally posted by Padgoi
    I don't get it. I played a game last night with my own sliders and the patch hadn't been released yet. Archer threw 117 pitches into the 8th inning of a shutout and was only pulled because his pitch count was so high. All it takes is a little slider adjustment to fix this entire problem.


    Sent from my iPhone using Tapatalk
    And what sliders would those be? I have CPU Starter Stamina all the way up and Manager Hook all the way down, and the CPU keeps pulling starters way too early. This is pre-patch though (haven't tried it yet with the patch).

    Comment

    • Chai2112
      Pro
      • Mar 2007
      • 574

      #77
      Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included

      Originally posted by MrArlingtonBeach
      The problem doesn't seem to occur when a pitcher is throwing a gem...it happens as soon as runs are given up or a few guys get on base. It seems the CPU weighs certain situations too heavily.

      I know I referenced my example a few pages back about the Reds' manager pulling their pitcher in a 2-0 game in the top of the 4th. I had only collected 3 hits to that point and struck out a few times as well. The CPU manager seemed to weigh the 2 runs given up and the lead-off double in the top of the 4th too heavily. The Reds pitcher only had 50 some pitches to that point, too.
      Not true for me. At least pre-patch (haven't downloaded patch yet), the CPU would pull starters who were throwing gems. I've had games where they pulled a starter who was throwing a no hitter or 1-hitter against me in the 5th inning! This has happened more than once too.

      Comment

      • MrArlingtonBeach
        MVP
        • Feb 2009
        • 4523

        #78
        Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included

        Originally posted by Chai2112
        Not true for me. At least pre-patch (haven't downloaded patch yet), the CPU would pull starters who were throwing gems. I've had games where they pulled a starter who was throwing a no hitter or 1-hitter against me in the 5th inning! This has happened more than once too.
        Interesting...I did have the CPU manager hook tuned down to 2, and CPU stamina turned up a few notches as well. Maybe that played a role?
        Orbis Non Suficit

        Comment

        • KnightTemplar
          MVP
          • Feb 2017
          • 3282

          #79
          Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included

          Originally posted by Chai2112
          Not true for me. At least pre-patch (haven't downloaded patch yet), the CPU would pull starters who were throwing gems. I've had games where they pulled a starter who was throwing a no hitter or 1-hitter against me in the 5th inning! This has happened more than once too.
          I'm betting if you look at that box score the CPUs team had scored 0 runs. In my testing it was a common denominator. Had nothing to do with how he was pitching, etc., just the fact that his team had not scored a run thru 5.

          Comment

          • Chai2112
            Pro
            • Mar 2007
            • 574

            #80
            Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included

            Originally posted by MrArlingtonBeach
            Interesting...I did have the CPU manager hook tuned down to 2, and CPU stamina turned up a few notches as well. Maybe that played a role?
            I have CPU Stamina at FULL and Manager Hook at ZERO. So clearly the sliders aren't helping much.

            Comment

            • countryboy
              Growing pains
              • Sep 2003
              • 52723

              #81
              Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included

              So how are the homeruns and passed balls since the patch?
              I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

              I miss the old days of Operation Sports :(


              Louisville Cardinals/St.Louis Cardinals

              Comment

              • Padgoi
                Banned
                • Oct 2008
                • 1873

                #82
                MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included

                Originally posted by Chai2112
                And what sliders would those be? I have CPU Starter Stamina all the way up and Manager Hook all the way down, and the CPU keeps pulling starters way too early. This is pre-patch though (haven't tried it yet with the patch).


                My sliders are posted in the sliders forum. Look for Padgoi's Legend sliders. I haven't seen this starters being pulled issue at all.

                It should be noted that I don't use quick counts. I play the entire game.

                Comment

                • stealyerface
                  MVP
                  • Feb 2004
                  • 1803

                  #83
                  Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included

                  I am beginning to think guys are kidding on here.

                  I just finished a test game, and they have not addressed the catcher blocks, or the ball miraculously passing through the glove.. at least in the off-line games.

                  The catcher still does not have any urgency, and there is still no user input to dictate how hard the catcher throws to the base the runner is advancing to. I walked guys on purpose, threw balls in the dirt, walked guys with 20 speed, and the issue is still in need of attention.

                  That being said... I seriously think that people are busting chops here on the patch issue.

                  We have light-hitting second basemen hitting 455 foot opposite field bombs, we have catchers that have gloves that apparently have no collision detection for the balls thrown into them, and we have runners that take bases at will when a ball bounces two feet from the batter's box.

                  But the priority for the developers in the "all I care about" department, is to make sure that the grass color in a night game isn't "too green" and that batters have matte helmets instead of shiny, reflective ones?

                  Seriously? Matte colored helmets take priority over balls that pass through gloves with no regard to physics or mass?

                  I'll assume folks are joking about this.
                  ~syf
                  "Ain't gonna learn what you don't wanna know"....GD

                  Comment

                  • Chai2112
                    Pro
                    • Mar 2007
                    • 574

                    #84
                    Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included

                    Originally posted by Padgoi
                    My sliders are posted in the sliders forum. Look for Padgoi's Legend sliders. I haven't seen this starters being pulled issue at all.

                    It should be noted that I don't use quick counts. I play the entire game.
                    Interesting. I only use QC, so perhaps that's the main issue, as others have been surmising.

                    Comment

                    • MrArlingtonBeach
                      MVP
                      • Feb 2009
                      • 4523

                      #85
                      Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included

                      Originally posted by KnightTemplar
                      I'm betting if you look at that box score the CPUs team had scored 0 runs. In my testing it was a common denominator. Had nothing to do with how he was pitching, etc., just the fact that his team had not scored a run thru 5.
                      Hmmm...To me, it seems like the CPU skipper is looking at a no-run situation as though his pitcher doesn't have a lead, so a change needs to be made - even if his guy is dealing. The manager logic definitely seems to be off.
                      Orbis Non Suficit

                      Comment

                      • BigOscar
                        MVP
                        • May 2016
                        • 2971

                        #86
                        Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included

                        Originally posted by countryboy
                        So how are the homeruns and passed balls since the patch?
                        Hard to say as obviously it's not a one game or two issue that you can see quickly. It might just be in my head, but it feels like all hits seem less powerful and feel more like slightly broken bat hits? Probably in my head, but the ball doesn't seem to be being hit as hard in my few games.

                        As for passed balls, I've still seen a handful, but there should be some when I pitch low and a bit wild, so it will take more games to really decide if it's any better

                        Comment

                        • Padgoi
                          Banned
                          • Oct 2008
                          • 1873

                          #87
                          Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included

                          Originally posted by stealyerface
                          I am beginning to think guys are kidding on here.

                          I just finished a test game, and they have not addressed the catcher blocks, or the ball miraculously passing through the glove.. at least in the off-line games.

                          The catcher still does not have any urgency, and there is still no user input to dictate how hard the catcher throws to the base the runner is advancing to. I walked guys on purpose, threw balls in the dirt, walked guys with 20 speed, and the issue is still in need of attention.

                          That being said... I seriously think that people are busting chops here on the patch issue.

                          We have light-hitting second basemen hitting 455 foot opposite field bombs, we have catchers that have gloves that apparently have no collision detection for the balls thrown into them, and we have runners that take bases at will when a ball bounces two feet from the batter's box.

                          But the priority for the developers in the "all I care about" department, is to make sure that the grass color in a night game isn't "too green" and that batters have matte helmets instead of shiny, reflective ones?

                          Seriously? Matte colored helmets take priority over balls that pass through gloves with no regard to physics or mass?

                          I'll assume folks are joking about this.
                          ~syf


                          While I do agree with basically this entire post, the absurd home run distances can be alleviated with sliders as well. I haven't seen one longer than 433 since I adjusted my sliders.

                          Comment

                          • tessl
                            All Star
                            • Apr 2007
                            • 5683

                            #88
                            Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included

                            The only change to offline gameplay is opposite field home runs?

                            Like wow man.

                            Comment

                            • ML
                              Eli for HOF
                              • Aug 2011
                              • 1963

                              #89
                              Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included

                              Originally posted by stealyerface
                              I am beginning to think guys are kidding on here.

                              I just finished a test game, and they have not addressed the catcher blocks, or the ball miraculously passing through the glove.. at least in the off-line games.

                              The catcher still does not have any urgency, and there is still no user input to dictate how hard the catcher throws to the base the runner is advancing to. I walked guys on purpose, threw balls in the dirt, walked guys with 20 speed, and the issue is still in need of attention.

                              That being said... I seriously think that people are busting chops here on the patch issue.

                              We have light-hitting second basemen hitting 455 foot opposite field bombs, we have catchers that have gloves that apparently have no collision detection for the balls thrown into them, and we have runners that take bases at will when a ball bounces two feet from the batter's box.

                              But the priority for the developers in the "all I care about" department, is to make sure that the grass color in a night game isn't "too green" and that batters have matte helmets instead of shiny, reflective ones?

                              Seriously? Matte colored helmets take priority over balls that pass through gloves with no regard to physics or mass?

                              I'll assume folks are joking about this.
                              ~syf

                              I have played 3 games since the patch and have had 2 WP, one which was a slider low and away, and 1 which was a curveball in the dirt for a dropped strike three (the catcher threw out Jarrod Dyson). The CPU has had one passed ball which was a fastball if i remember correctly which hit off of the catcher's glove.

                              It's a small sample size but I didn't change my strategy when it came to pitching and the WP and PB were basically cut in half.

                              EDIT: Forgot to mention;
                              Nelson Cruz just hit 3 home runs, the furthest being a 419 foot homerun to left.
                              @Comercia Park
                              585 ft elevation
                              Weather: 49 degrees, overcast
                              Wind: 9.8 mph, blowing across from LF to RF

                              Like I said its really an extremely small sample size. I've also been able to not nitpick as much as others on the site and have been able to overlook a lot of issues in the game. Today I'm specifically looking at the catcher issue and the homerun distances. I'll post more as I get through some more games.

                              Maybe I'm lucky.
                              Last edited by ML; 04-25-2017, 11:58 AM.
                              Big Blue Revival | New York Giants Franchise

                              Comment

                              • KnightTemplar
                                MVP
                                • Feb 2017
                                • 3282

                                #90
                                Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included

                                Originally posted by MrArlingtonBeach
                                Hmmm...To me, it seems like the CPU skipper is looking at a no-run situation as though his pitcher doesn't have a lead, so a change needs to be made - even if his guy is dealing. The manager logic definitely seems to be off.
                                Yep, sent a note to Brian. I don't think it's QC. It's the fact that the manager pulls a SP because his team hasn't scored.

                                My pitcher was pitching a solid game, but my team hadn't scored a run, so I got that message when he was due up "would you like to pinch hit for the pitcher?" Just wondering if it's something under the hood that uses the same logic on the CPU pitcher. I haven't looked to see if the CPU pitcher was pinch hit for when he was due up, I just looked at the fact there were 0 runs scored.

                                I'm beating a dead horse, so I want to get back to enjoying the game, but it's possible.

                                Comment

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