A personal opinion on the hittinng in this game

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  • HighCmpPct
    Denny 3K
    • Oct 2011
    • 3596

    #16
    Re: SDS does not think pro players can hit major league pitching

    Originally posted by Greencollarbaseball
    I play on AS directional for hitting and my feedback pci hasn't moved from dead center strike zone in 10+ games. It's changed in size, but never moved. As a matter of fact, I don't think I've ever seen it move, but then again, I only have feed back on to look at timing and exit velocity. I couldn't care less what the pci location is.


    Sent from my iPhone using Tapatalk
    The PCI doesn't move in the feedback window on Directional hitting.

    Honestly it kinda sounds like y'all are getting to many pitches right down the middle to me. Maybe you should play with the CPU Control/Consistency sliders.

    And the feedback window is the worst thing in this game, honestly I don't think it works correctly anyway. Many times before I turned it off I could tell I was late on a fastball by how my player hit it and I could just feel I was late. What does the feedback say though? It says it was get and I timed it just like I was supposed to, but I know I didn't.

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    • Greencollarbaseball
      Pro
      • Jun 2012
      • 926

      #17
      Re: SDS does not think pro players can hit major league pitching

      Originally posted by HighCmpPct
      The PCI doesn't move in the feedback window on Directional hitting.



      Honestly it kinda sounds like y'all are getting to many pitches right down the middle to me. Maybe you should play with the CPU Control/Consistency sliders.



      And the feedback window is the worst thing in this game, honestly I don't think it works correctly anyway. Many times before I turned it off I could tell I was late on a fastball by how my player hit it and I could just feel I was late. What does the feedback say though? It says it was get and I timed it just like I was supposed to, but I know I didn't.


      I'm definitely not getting too many pitches down the middle, that's how I noticed it never moves. Even though the cpu's does. And you're definitely right about the timing feedback. There are times it it totally wrong, or at least doesn't match up with the visuals. Which then begs the question, which one is correct.


      Sent from my iPhone using Tapatalk
      Athletics Franchise:

      2020: 52-39

      Comment

      • HighCmpPct
        Denny 3K
        • Oct 2011
        • 3596

        #18
        Re: SDS does not think pro players can hit major league pitching

        Originally posted by Greencollarbaseball
        I'm definitely not getting too many pitches down the middle, that's how I noticed it never moves. Even though the cpu's does. And you're definitely right about the timing feedback. There are times it it totally wrong, or at least doesn't match up with the visuals. Which then begs the question, which one is correct.


        Sent from my iPhone using Tapatalk
        Well that comment wasn't exactly meant towards your post, I just quoted your post to mention the the PCI isn't supposed to move in the feedback with Directional hitting.

        Honestly I've said it before that turning off the feedback will make you a better hitter, especially if you're a directional hitter. Also it's just going to drive you crazy, there's no little window down there irl you just feel it.

        Join us in the 3K Gaming Discord for the best Sim Sports Setups!!
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        • Greencollarbaseball
          Pro
          • Jun 2012
          • 926

          #19
          Re: SDS does not think pro players can hit major league pitching

          I know it wasn't directed at me. But since I wanted to respond to the feedback portion of your post, I figured I'd add context to why I noticed it didn't move.

          I've turned feedback on and off a few times and I really had it on because I like the exit velocity on hits that aren't listed in showtrack, but since exit velocity doesn't match with real life, i.e. The hardest hit balls every season are usually line drives and ground balls, I've just gone ahead and shut it off again.


          Sent from my iPhone using Tapatalk
          Athletics Franchise:

          2020: 52-39

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          • Speedy
            #Ace
            • Apr 2008
            • 16143

            #20
            Re: SDS does not think pro players can hit major league pitching

            Originally posted by Bunselpower32
            It's because there's no ball physics. Think whatever you want to, but the game runs hit/out calculations and that is what drives it. What should be driving it is a ball, hit by a bat, with the PCI indicating the barrel. But that isn't the case. i was so excited by the new "ball physics" this year, but all they are is just a bunch of hanging liners that get caught in the gap. There's still way too much randomness to be called physics.
            I disagree that there aren't any ball physics. I see an improved trajectory and a much more realistic "curve" to where the ball hits. That said, I think more needs to be done when the ball hits the bat and the type of velocity and impact it has. It definitely is frustrating to hit the ball on point and it go nowhere or is a foul ball. Maybe it's the feedback, maybe it indeed is an issue with their code for when the bat hits the ball...either way, it's not enjoyable.

            I've been a proponent for a revamped hitting engine for a few years now. It's not honestly very entertaining or fun when I'm at the plate...whether I'm successful or not, I think it should still be more engaging than it is. Part of it is the batter/pitcher interaction but the other part is the fielding and a substantial hit variety. I want to see balls over the OFs head more often, more texas leaguers...I recall Ramone saying the OFs play a "normal" shallow due to a better hit variety (that may be a misquote but I think I'm right). I want to love this game but it's increasingly losing my interest.

            I can't give an answer as to how that can be done but the current engine seems very last-gen.
            Last edited by Speedy; 05-28-2017, 08:50 PM.
            Originally posted by Gibson88
            Anyone who asked for an ETA is not being Master of their Domain.
            It's hard though...especially when I got my neighbor playing their franchise across the street...maybe I will occupy myself with Glamore Magazine.

            Comment

            • BegBy
              Banned
              • Feb 2009
              • 1212

              #21
              Re: SDS does not think pro players can hit major league pitching

              Originally posted by Speedy
              I disagree that there aren't any ball physics. I see an improved trajectory and a much more realistic "curve" to where the ball hits. That said, I think more needs to be done when the ball hits the bat and the type of velocity and impact it has. It definitely is frustrating to hit the ball on point and it go nowhere or is a foul ball. Maybe it's the feedback, maybe it indeed is an issue with their code for when the bat hits the ball...either way, it's not enjoyable.

              I've been a proponent for a revamped hitting engine for a few years now. It's not honestly very entertaining or fun when I'm at the plate...whether I'm successful or not, I think it should still be more engaging than it is. Part of it is the batter/pitcher interaction but the other part is the fielding and a substantial hit variety. I want to see balls over the OFs head more often, more texas leaguers...I recall Ramone saying the OFs play a "normal" shallow due to a better hit variety (that may be a misquote but I think I'm right). I want to love this game but it's increasingly losing my interest.

              I can't give an answer as to how that can be done but the current engine seems very last-gen.
              I agree. I'd like more hit variety for sure. I think a way they could implement it with the current engine (possibly even a patch) is tone down the unreal fielding. Especially infielders. Everyone is gold glove material...and the throws they make - forget about it. Even in the outfield I find guys track to balls like robots, and it's really, well, robotic and not organic. It almost seems scripted. I see 5 or 6 web gems a game and it's a bit overdone. Until the wormburner rips by your third baseman who literally ducks out of the way as to avoid making the play. Then the hit parade starts and it's time to somehow make it so that everything isn't a hit. A happy medium would be nice, but more variety and organic feeling/looking hits are needed. It might just be in my head but I thought I was seeing more prior to the patch.

              Comment

              • thesamurair
                Rookie
                • Apr 2017
                • 24

                #22
                Re: SDS does not think pro players can hit major league pitching

                Since the patches I feel as if the ball coming off the bat has shifted more to last years physics. When the game first came out I was seeing the ball hook like crazy or dip behind the infielders. Now its just high fly balls or lasers to the defending out fielders. Just wondering if I'm crazy or if anyone else is experiencing the same thing?

                Sent from my SM-N920V using Tapatalk

                Comment

                • rh123
                  Banned
                  • Apr 2016
                  • 184

                  #23
                  Re: SDS does not think pro players can hit major league pitching

                  Originally posted by thesamurair
                  Since the patches I feel as if the ball coming off the bat has shifted more to last years physics. When the game first came out I was seeing the ball hook like crazy or dip behind the infielders. Now its just high fly balls or lasers to the defending out fielders. Just wondering if I'm crazy or if anyone else is experiencing the same thing?

                  Sent from my SM-N920V using Tapatalk
                  I feel the same way.

                  Comment

                  • LilLefty34
                    Rookie
                    • Jul 2007
                    • 352

                    #24
                    Re: SDS does not think pro players can hit major league pitching

                    Originally posted by Nolove626
                    That's the only explanation I can come up with. I can't believe how many dead center buckshot hits I just squared up in this one game, and the ball just wouldn't go anywhere or was hit straight to a defender. It just feels like this game is way to weighed towards pitching as opposed to hitting. Not complaining just an observation.

                    I just played this guy online, and after the 8th inning the game was still 0-0 and he pm'd me and said how about we just keep throwing fastballs right down the middle and may the best man win. I agreed finally ended it with a walk off homer from Stanton 3 innings later. We were laughing after the game about how many balls we squared up that were hit right to defenders, did that stupid wave the ball foul animation, or were actually hit to the gaps but stayed in the air way to long allowing the outfield to make easy catches
                    Scroll up on the thread page and read my post. I thought I was alone. All diamond lineup and perfect squared mistakes with unreal lineup and nothing but garbage singles. Out the gate homers galore then a balance now ZERO power. I allow 2 hits and get 8 myself and have been losing 2-1

                    Comment

                    • HighCmpPct
                      Denny 3K
                      • Oct 2011
                      • 3596

                      #25
                      Re: SDS does not think pro players can hit major league pitching

                      I still get plenty of all the new hit types that were there at release and after. Of course I use a very very highly tested slider set me and TNK have.

                      Honestly this is our problem with sports games. There are 2 problems out of the box, first slight tweaks are needed to get more in line with real life, and secondly other tweaks are needed to personalize it to everyone's style/skill.

                      Obviously sliders are not allowed online, but seriously until sliders and in online play how can any of you expect to get the same results as offline? Its like Madden online Madden is garbage, but offline with the right tweaks this year's Madden is the best ever.

                      And just to throw this out there, fielder speed at 2 is absolutely amazing on this game!

                      Join us in the 3K Gaming Discord for the best Sim Sports Setups!!
                      3K Gaming Discord

                      Link to my YouTube.
                      Denny 3K Gaming

                      Comment

                      • jeffy777
                        MVP
                        • Jan 2009
                        • 3325

                        #26
                        Re: SDS does not think pro players can hit major league pitching

                        Originally posted by HighCmpPct
                        And just to throw this out there, fielder speed at 2 is absolutely amazing on this game!
                        I'll give that a shot. Have it set at 3 at the moment, but they still get to almost everything.

                        Also, I don't think I've seen one single throwing error by the CPU yet this year. Every infielder is god-like out of the box.

                        Comment

                        • dalger21
                          #realtalk
                          • Feb 2010
                          • 1932

                          #27
                          Re: SDS does not think pro players can hit major league pitching

                          My RttS player started out the 2027 year hitting .148 through the first two weeks of the season. At the end of May, he was at around .280 with around 9 HRs. That's by far the worst I've ever done. Thing is, I was still getting the walks and not striking out. Just wasn't making consistent contact. By the All-Star break, my player was at around 30 HRs and just under 100 RBI. Point of that little diatribe is that it's baseball. You will not always hit. Stick with it and eventually, hits will drop, balls will fly over the wall and all of that offensive explosion stuff.
                          est 1978

                          Comment

                          • BegBy
                            Banned
                            • Feb 2009
                            • 1212

                            #28
                            Re: SDS does not think pro players can hit major league pitching

                            Originally posted by jeffy777
                            I'll give that a shot. Have it set at 3 at the moment, but they still get to almost everything.

                            Also, I don't think I've seen one single throwing error by the CPU yet this year. Every infielder is god-like out of the box.

                            Put infield throwing errors at 10. It's silly, but it's just the game. I put infielder errors at 10 also, and outfield at 8 and their throwing errors at 8.

                            Ratings don't seem to really matter a lot. Everyone is a hall of fame defender . With these inflated sliders you'll see a few errors here and there. I also put fielding speed at 1 and reaction at 3. It helps a bit, but it's not ideal. It tends to increase those terrible animations where the ball either rifles past the defender (who's literally trying to avoid the ball) or the one where the ball rolls past the defender so slowly he kinda stumbles...but at least it's something. Otherwise the defenders are just robots with inhuman ability. Haven't yet found a solution to infielder throwing. Any defender can make an incredible catch, then jump through the air, do a backflip and throw a 90 mph strike to his intended target. Needs to change next year. It's tired and very unrealistic. Defensive ratings should matter, especially in the infield.

                            Comment

                            • rh123
                              Banned
                              • Apr 2016
                              • 184

                              #29
                              Re: SDS does not think pro players can hit major league pitching

                              Originally posted by HighCmpPct
                              I still get plenty of all the new hit types that were there at release and after. Of course I use a very very highly tested slider set me and TNK have.

                              Honestly this is our problem with sports games. There are 2 problems out of the box, first slight tweaks are needed to get more in line with real life, and secondly other tweaks are needed to personalize it to everyone's style/skill.

                              Obviously sliders are not allowed online, but seriously until sliders and in online play how can any of you expect to get the same results as offline? Its like Madden online Madden is garbage, but offline with the right tweaks this year's Madden is the best ever.

                              And just to throw this out there, fielder speed at 2 is absolutely amazing on this game!
                              Are your sliders in the vault? Id like to give them a try.

                              Comment

                              • rh123
                                Banned
                                • Apr 2016
                                • 184

                                #30
                                Re: SDS does not think pro players can hit major league pitching

                                Originally posted by jeffy777
                                I'll give that a shot. Have it set at 3 at the moment, but they still get to almost everything.

                                Also, I don't think I've seen one single throwing error by the CPU yet this year. Every infielder is god-like out of the box.
                                I have it a 0 and there still seems to be no problem with CPU players getting to balls.

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