MLB '17 v1.08 Patch Released

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  • jeffy777
    MVP
    • Jan 2009
    • 3322

    #106
    Re: MLB '17 v1.08 Patch Released

    Originally posted by sirjam
    What mode are you playing? I can still hit decent in Rtts but in franchise forget about it
    Franchise on All Star hitting (I use HOF for pitching).

    Comment

    • sirjam
      MVP
      • Oct 2002
      • 3535

      #107
      Re: MLB '17 v1.08 Patch Released

      Originally posted by BigOscar
      I mean, I just had a game where my opponent threw high inside corner fastballs 80% of the time. I just sat with my PCI in the top corner and got good timing swings every time. I hit two homers and a couple of doubles, but about 20 pop ups or shallow fly balls despite being on all of the pitches. The ones that I hit for homers weren't any better timed or positioned than the others, they were just decided to be homeruns by the utterly random hitting system. That shouldn't happen, the game should be more skill based than that, you should be punished for that kind of pitching and rewarded for consistently squaring the ball up.

      I won the game, but I was fuming afterwards, it was an absolute joke to play and no fun at all.
      Yep I was having a blast until the last patch, now I just wanna throw my controller

      Comment

      • jeffy777
        MVP
        • Jan 2009
        • 3322

        #108
        Re: MLB '17 v1.08 Patch Released

        I will say the only balls I drive are those the CPU leaves down the middle, but I felt the same before the patch. I try to not even swing unless it's grooved. As long as I wait for a good pitch to drive, I have no problem hitting homers or extra base hits. I'm playing a game right now and just hit a HR immediately followed by a double over the RF's head (currently up 3-1 in the 5th).

        However, I can see how this would be frustrating at higher difficulties or online where you don't see many pitches down main street.
        Last edited by jeffy777; 06-12-2017, 08:00 PM.

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        • sirjam
          MVP
          • Oct 2002
          • 3535

          #109
          Re: MLB '17 v1.08 Patch Released

          I think what's happening a lot is that the ball and the pci reading aren't in sync. Meaning if the CPU wants to throw a inside curveball but hangs it over. I swing where the ball is and the game registers where the ball would've went if I didn't make contact, resulting in a bad hit.

          Comment

          • xVVIllx
            Rookie
            • May 2008
            • 478

            #110
            Re: MLB '17 v1.08 Patch Released

            Originally posted by BigOscar
            I mean, I just had a game where my opponent threw high inside corner fastballs 80% of the time. I just sat with my PCI in the top corner and got good timing swings every time. I hit two homers and a couple of doubles, but about 20 pop ups or shallow fly balls despite being on all of the pitches. The ones that I hit for homers weren't any better timed or positioned than the others, they were just decided to be homeruns by the utterly random hitting system. That shouldn't happen, the game should be more skill based than that, you should be punished for that kind of pitching and rewarded for consistently squaring the ball up.

            I won the game, but I was fuming afterwards, it was an absolute joke to play and no fun at all.

            Not sure that you play real baseball or have played real baseball but one thing about baseball is that the ball doesn't always go where you want it to go even when you hit it solid and square it up. Remember that. Not sure that you want to hit all home runs every time or what, but that's what you're getting at. Remember baseball is a game of percentages and statistics.

            Comment

            • delv213
              Rookie
              • Feb 2015
              • 47

              #111
              Re: MLB '17 v1.08 Patch Released

              I can't steal at all anymore, using analog and zone. Doesn't matter if I hold L2 with a guy who has 99 speed/99 steal ability the runner will always go super late. Also having trouble hitting stuff for extra base hits, just getting grounders and weak flyballs even if I square it up.

              These last two patches have pretty much ruined the game for me.

              Comment

              • Geolink
                Pro
                • Sep 2011
                • 652

                #112
                Re: MLB '17 v1.08 Patch Released

                So I assume they'll never fix dropped balls in front of catches, lob throws to bases, automatic steal for CPU/user ever?

                This is a CPU tendency where they run if you drop the ball in front of you.

                I even experienced it on a cutoff throw from the outfield that the 2B dropped in front him. The runner (who I forgot his name) with 30 speed tries to go to second base and I easily waited to tag him out.

                This the CPU again, not human.

                There is an error here with the stealing tendency and catcher throw that needs fix.

                Comment

                • bcruise
                  Hall Of Fame
                  • Mar 2004
                  • 23274

                  #113
                  Re: MLB '17 v1.08 Patch Released

                  After playing online some tonight (I didn't realize it was the final day of Cove season and I got cut a little short) I can sort of understand where you guys are coming from Re: the hitting. 5 of the 6 ranked seasons games I played last night ended with no team scoring more than 3 runs. The lone exception to that was a guy who threw first pitch high strike fastballs as predictably as the sunrise. It took 7 innings but I finally caught up and scored 9 runs in the last 3 innings (with 3 homers, all pulled).

                  I think what it is that it's probably too easy for the pitcher to locate, and when you can stay on the corners all game you're typically not going to get hit very hard unless the hitter starts picking up patterns. And I'm even getting that feeling on what should be All-Star difficulty since I'm in Wild Card placement. I can only imagine what it's like the upper levels trying to hit on HOF (though I have a pretty good idea since I play there offline). In that way I can TOTALLY understand why offense is down.

                  It doesn't fit the common online meta of "swing at everything that even looks like a strike" so when people are swinging constantly at corner pitches (or clear balls) and rolling out to the infielders, they're getting frustrated. I almost think it might be SCEA trying get people out of this play style and actually try to play baseball - having a good approach, taking pitches that aren't where you're looking for the ball to be, etc. But it's not going to work like that when it's too easy to throw effective, corner strikes - pitchers will dominate and scores will be low.

                  I want to re-iterate that this has not been my experience offline - I haven't gotten back to that fantasy draft franchise I was doing since my last post but those numbers still stand - 9 HR's in a 3 game series on HOF Zone since the patch. The CPU's playstyle is such that I can play my patient hitting game and still get realistic results - I can sit on a single pitch in an early count and take everything else (not necessarily down the middle as that Rizzo HR screenshot from before showed), and I can try to react to two-strike pitches with the Zone PCI to try and put the ball in play.

                  That's my 2 cents on the hitting. Take it for what it's worth.
                  Last edited by bcruise; 06-13-2017, 06:12 AM.

                  Comment

                  • BigOscar
                    MVP
                    • May 2016
                    • 2971

                    #114
                    Re: MLB '17 v1.08 Patch Released

                    Originally posted by xVVIllx
                    Not sure that you play real baseball or have played real baseball but one thing about baseball is that the ball doesn't always go where you want it to go even when you hit it solid and square it up. Remember that. Not sure that you want to hit all home runs every time or what, but that's what you're getting at. Remember baseball is a game of percentages and statistics.
                    I'm fully aware of how baseball works, I imagine everyone is. But if the greatest hitters of all time are sitting on a high fastball and you throw nothing but high fastballs, the ball is going to be hit really really hard, often.

                    I don't expect homers or even hits every time or even often, but I expect the ball to be hit solidly if I square it up, otherwise what am I even doing? Instea I sometime get huge power on badly timed swings or on PCI placement that is nowhere near the ball. Consistency is all I want and the game currently has none of it. I don't mind if they make it harder as long as it's more fair and the results more correspond to how well I actually play, rather than randomness.
                    Last edited by BigOscar; 06-13-2017, 09:17 AM.

                    Comment

                    • Culture Rot
                      MVP
                      • Aug 2011
                      • 3018

                      #115
                      Re: MLB '17 v1.08 Patch Released

                      Did this patch by any chance put the game back to how the was before any of the patches? I'm still holding out hope for that patch.

                      Comment

                      • BigOscar
                        MVP
                        • May 2016
                        • 2971

                        #116
                        Re: MLB '17 v1.08 Patch Released



                        One of those is a homerun, the other is a weak ground ball to second. Hilariously the one on the right is a pulled homerun with a right handed hitter, despite me swinging about half a foot inside the ball. Hitting makes no sense to me

                        Comment

                        • NDAlum
                          ND
                          • Jun 2010
                          • 11453

                          #117
                          Re: MLB '17 v1.08 Patch Released

                          It would be great if they would just make the PCI a bat (outline) and basically you would essentially have to square up every single ball to actually hit it hard, like real life.

                          It would be so insanely difficult for most but the most real
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                          • tessl
                            All Star
                            • Apr 2007
                            • 5683

                            #118
                            Re: MLB '17 v1.08 Patch Released

                            Originally posted by BigOscar


                            One of those is a homerun, the other is a weak ground ball to second. Hilariously the one on the right is a pulled homerun with a right handed hitter, despite me swinging about half a foot inside the ball. Hitting makes no sense to me
                            I don't joystick the game but the greatest hitters in baseball fail 70% of the time. You are hitting a round ball with a round bat. Even is you "square it up" you might not hit the sweet spot on the bat.

                            Comment

                            • BigOscar
                              MVP
                              • May 2016
                              • 2971

                              #119
                              Re: MLB '17 v1.08 Patch Released

                              Originally posted by tessl
                              I don't joystick the game but the greatest hitters in baseball fail 70% of the time. You are hitting a round ball with a round bat. Even is you "square it up" you might not hit the sweet spot on the bat.
                              Honestly, that's a pretty terrible attempt to defend something that's clearly wrong, it doesn't address the picture at all. Players don't fail 7 times out of 10 because they middle it every time but sometimes the middle of their bat isn't actually the middle, they fail 7 times out of 10 because it's really hard to square up a baseball, then even if you do there is a fair chance it will be hit straight at someone.

                              The one on the left shouldn't automatically be a homerun, or a hit, but it should 100% be hit harder than the one on the right, every single time, otherwise their engine clearly just isn't working.

                              If the very center of the PCI isn't supposed to represent the sweet spot on the bat, then I have no idea why we even have zone hitting. If that one on the right wants to be a lucky bloop hit and the one left is a linedrive caught somewhere, that's fine, that's the luck of baseball, but it cannot be hit harder if the engine is working properly.
                              Last edited by BigOscar; 06-13-2017, 12:40 PM.

                              Comment

                              • Decker40
                                Rookie
                                • Sep 2011
                                • 131

                                #120
                                Re: MLB '17 v1.08 Patch Released

                                Originally posted by BigOscar
                                Honestly, that's a pretty terrible attempt to defend something that's clearly wrong, it doesn't address the picture at all. Players don't fail 7 times out of 10 because they middle it every time but sometimes the middle of their bat isn't actually the middle, they fail 7 times out of 10 because it's really hard to square up a baseball, then even if you do there is a fair chance it will be hit straight at someone.

                                The one on the left shouldn't automatically be a homerun, or a hit, but it should 100% be hit harder than the one on the right, every single time, otherwise their engine clearly just isn't working.

                                If the very center of the PCI isn't supposed to represent the sweet spot on the bat, then I have no idea why we even have zone hitting. If that one on the right wants to be a lucky bloop hit and the one left is a linedrive caught somewhere, that's fine, that's the luck of baseball, but it cannot be hit harder if the engine is working properly.
                                Agreed. People use zone hitting to help alleviate the randomness of the outcome. I know pre-patch that if i put the ball in the center of my pci, it would at least get hit hard somewhere. Now even if you do that it still seems somewhat random. If i wanted random outcomes, I would have chosen directional hitting to begin with.

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