Free Agent Contracts Undervalued

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  • orioles0615
    Rookie
    • Feb 2018
    • 196

    #46
    Re: Free Agent Contracts Undervalued

    Originally posted by tabarnes19
    Just simmed a season of carryover with osfm. One with real contracts and one with default. The one with default saw more trades and more realistic prospect for vet trades.

    Real was more one for one minor league trades or one for one player trade. Quality of the trades was not as good.

    New roster see similar results. Does not look like trade engine is tuned to salaries.

    Sent from my SM-N960U using Tapatalk


    Do the default salaries from 18 (scaled back ones) convert to real contracts when you transfer over

    Comment

    • Bunselpower32
      Pro
      • Jul 2012
      • 947

      #47
      Re: Free Agent Contracts Undervalued

      Originally posted by Caulfield
      I'm sure there will be a cure for inflation (& the common cold) in 2070 so I assume you're talking about the 2070 Brooklyn Rays. It'd take Tampa 3 seasons to spend $200 mil lol
      There was a cure for it hundreds of years ago. It's called the gold standard.

      Disappointing to read that the real contracts were, as many feared, rushed in to appease franchise folks with nary a thought after that.

      But anyone who has played this game knows that this is the usual beat around here. And the beat goes on...
      "The designated hitter rule is like letting someone else take Wilt Chamberlain's free throws."

      - Rick Wise

      Comment

      • WaitTilNextYear
        Go Cubs Go
        • Mar 2013
        • 16830

        #48
        Re: Free Agent Contracts Undervalued

        Color me not surprised. Sony really needs to hire some new talent to tackle this mode, see general details of. I think they're just too overextended and a lot of the guys they do have out there in San Diego just seem to have other development interests with the game. I mean you put in a single new "feature" and it doesn't really work. Boo
        Chicago Cubs | Chicago Bulls | Green Bay Packers | Michigan Wolverines

        Comment

        • tabarnes19_SDS
          Game Designer
          • Feb 2003
          • 3084

          #49
          Re: Free Agent Contracts Undervalued

          I hope that they at least tune the trade logic. The trades are mostly one for one minor leaguers. System seems to not value the higher tiered players, or there is not enough budget room to absorb them in prospect for vet trade.

          There is occasionally the vet for vet salary match trade. The default roster from last year has more trades as well as better quality trades.

          I guess I could live with salaries coming back down, but trade logic I cant.

          Sent from my SM-N960U using Tapatalk

          Comment

          • tessl
            All Star
            • Apr 2007
            • 5685

            #50
            Re: Free Agent Contracts Undervalued

            Originally posted by tabarnes19
            I hope that they at least tune the trade logic. The trades are mostly one for one minor leaguers. System seems to not value the higher tiered players, or there is not enough budget room to absorb them in prospect for vet trade.

            There is occasionally the vet for vet salary match trade. The default roster from last year has more trades as well as better quality trades.

            I guess I could live with salaries coming back down, but trade logic I cant.

            Sent from my SM-N960U using Tapatalk
            Do team budgets expand in the off season enough to allow for room to make trades?

            Comment

            • Grnngld
              Rookie
              • Mar 2010
              • 113

              #51
              Re: Free Agent Contracts Undervalued

              Thanks everyone for confirming to me, and perhaps to anyone else who has even a modicum of interest in franchise mode, that I should be skipping this year's The Show.

              Really sad to see what's become of a once proud game.

              Comment

              • delspf
                Rookie
                • Mar 2004
                • 452

                #52
                Re: Free Agent Contracts Undervalued

                Originally posted by moTIGS
                I also noticed at one point that the Rays had a total budget north of $200 million. I don’t know what their normal budget is, as I’ve never used them so have no context (my test sim had GM contracts on and I just picked them randomly after getting fired), but that seemed pretty high.

                I don’t care at all about “real” contracts or team budgets so much as ensuring player movement throughout the league works in a way that makes sense in the context of my franchise world. One of the most frustrating things to me with 18 was that no teams had money left, so free agents went unsigned and trades were often nearly impossible. If that has been “fixed” with the way things work now, I’m more than fine with the problems people are experiencing here. My aims with franchise are pretty niche, though, so I get the frustrations others have.

                My main focus on simming was to look at prospect generation and leaguewide player progress.

                I think I got about seven years in.

                We still have tons of prospects 23-25 years old, which bugs me a lot. That’s totally unrealistic in the draft, and if they’re high-potential, low-overall prospects those old guys are basically useless. No reason to ever bother looking at them.

                Also, every team in the league had at least 10 players 82 overall or higher by the time I stopped simming. In the default rosters, even some good teams have players in the 70s in their top 10. So attribute inflation is a bit of a problem. This was a big reason why budgets were challenging in 2018 IMO. Players wanted bigger contracts because the game made everyone better. There were fewer cheap, mediocre players who were good enough to make a team’s 25-man roster.
                Same issue with NBA2k's franchise. I think the same problem with Madden too. The attribute inflation. In the 2 games i mentioned, there are sliders to sorta fix it ( it doesn't though, just delays it until franchise is unplayable ). Are there sliders for contracts in this or is this game still 5 years behind in that aspect
                Last edited by delspf; 03-26-2019, 10:27 PM.
                Can't believe I been a member here this long

                Comment

                • GregNilles
                  Rookie
                  • Apr 2016
                  • 71

                  #53
                  Re: Free Agent Contracts Undervalued

                  Originally posted by MLamm
                  So basically the only work around atm is to do everything manually, correct?


                  Sent from my iPhone using Operation Sports
                  Sounds like it

                  Sent from my SM-G935T using Operation Sports mobile app

                  Comment

                  • WaitTilNextYear
                    Go Cubs Go
                    • Mar 2013
                    • 16830

                    #54
                    Re: Free Agent Contracts Undervalued

                    Originally posted by Grnngld
                    Thanks everyone for confirming to me, and perhaps to anyone else who has even a modicum of interest in franchise mode, that I should be skipping this year's The Show.

                    Really sad to see what's become of a once proud game.
                    Yeah, I mean not to go all negative or anything (I prefer to let all that evil out in the run-up to the game releasing and then stay away from the forums after the game comes out so that people who enjoy it can do so in peace)--but I still struggle to understand exactly how I went from reluctant MLB2K gamer to enthusiastic MLB 14 The Show gamer. To buying PS4 Pro and editing rosters like a madman on MLB 15/16/17. To not even getting MLB 18/19 guy. It's just too bad that this game has generally gone in a direction I find totally unappealing. Great for those who are enjoying it still, but yeah, in some ways this really feels like the demise of a once-proud title. Or at least a good chunk of it.
                    Chicago Cubs | Chicago Bulls | Green Bay Packers | Michigan Wolverines

                    Comment

                    • moTIGS
                      Pro
                      • Jun 2003
                      • 569

                      #55
                      Re: Free Agent Contracts Undervalued

                      Originally posted by WaitTilNextYear
                      Yeah, I mean not to go all negative or anything (I prefer to let all that evil out in the run-up to the game releasing and then stay away from the forums after the game comes out so that people who enjoy it can do so in peace)--but I still struggle to understand exactly how I went from reluctant MLB2K gamer to enthusiastic MLB 14 The Show gamer. To buying PS4 Pro and editing rosters like a madman on MLB 15/16/17. To not even getting MLB 18/19 guy. It's just too bad that this game has generally gone in a direction I find totally unappealing. Great for those who are enjoying it still, but yeah, in some ways this really feels like the demise of a once-proud title. Or at least a good chunk of it.
                      What saves it for me is that SDS allows for highly detailed player editing within franchise.

                      Without that, I’d find it borderline unplayable. But with it, I can spend an afternoon for each season I play and correct the stuff the game gets wrong.

                      I otherwise find it pretty enjoyable. It’s far from perfect, obviously, but it comes close enough that I can deal with the faults.

                      Probably won’t buy it in future years unless fixes are confirmed, though.

                      Comment

                      • moTIGS
                        Pro
                        • Jun 2003
                        • 569

                        #56
                        Re: Free Agent Contracts Undervalued

                        Finally had a chance to look at the actual save file.

                        2027.

                        Tampa total payroll: $201 million

                        For context:

                        Yankees are somewhere around $250 (rough math because it doesn’t let you look at every team’s budget, which is annoying).

                        Royals are roughly $170 million.

                        I don’t have the time now to get more detailed than this, but I figure that’s a good indication of the high and low end of the budgets.

                        And FWIW, I started with the Royals and got fired for poor performance. Their budget is that high despite being pretty bad.

                        Comment

                        • boxers
                          Pro
                          • Jul 2004
                          • 625

                          #57
                          Re: Free Agent Contracts Undervalued

                          Did a sim with a carryover franchise from '18 using OSFM and default contracts (not real). First 3 years are in the video below (forgot to record final 2). Will try to do a comparison of the same year using '19 default and carryover default.

                          - some low to mid 80s free agents not signed by year 5
                          - contracts for top players still backloaded
                          - contracts for top players reverting to '19 "real" levels

                          <iframe width="560" height="315" src="https://www.youtube.com/embed/aadClgZMmdI" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
                          FIFA 19 Career Mode with Southampton
                          MLB The Show 19 Blue Jays Franchise Mode
                          Youtube: NarrowTie

                          Comment

                          • tabarnes19_SDS
                            Game Designer
                            • Feb 2003
                            • 3084

                            #58
                            Re: Free Agent Contracts Undervalued

                            Originally posted by boxers
                            Did a sim with a carryover franchise from '18 using OSFM and default contracts (not real). First 3 years are in the video below (forgot to record final 2). Will try to do a comparison of the same year using '19 default and carryover default.



                            - some low to mid 80s free agents not signed by year 5

                            - contracts for top players still backloaded

                            - contracts for top players reverting to '19 "real" levels



                            <iframe width="560" height="315" src="https://www.youtube.com/embed/aadClgZMmdI" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
                            Osfm has unsigned free agents because of the number of A and B prospects.

                            The quality and quantity of trades is much better with default. You do not see the blockbuster or quality vet traded in new contracts.

                            Sent from my SM-N960U using Tapatalk

                            Comment

                            • MrArlingtonBeach
                              MVP
                              • Feb 2009
                              • 4530

                              #59
                              Re: Free Agent Contracts Undervalued

                              Sorry to ask again, but in the simulations you're running, does the CPU extend any contracts for their players in season?
                              Orbis Non Suficit

                              Comment

                              • tabarnes19_SDS
                                Game Designer
                                • Feb 2003
                                • 3084

                                #60
                                Re: Free Agent Contracts Undervalued

                                I've never seen a CPU extension. I think it is only human. They extend during arbitration and renewable as in the past.

                                I actually prefer it that way.

                                Sent from my SM-N960U using Tapatalk

                                Comment

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