Fielding flyballs should not be this hard

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Baseball Purist
    Rookie
    • May 2010
    • 438

    #151
    Re: Fielding flyballs should not be this hard

    Had been avoiding this thread for awhile since I haven't had much of an issue since the initial weeks after release. I thought i found that just running straight to the ball indicator without throttling the stick or anything alleviated most of the problem.

    Well took a peak at this thread this morning and then of course in my next franchise game, Ozuna does not trigger into any animation. Pitched a gem of a game, and this play directly costed me the game (and 2 runs). For a game engine that has been largely the same for well over a decade, this is inexcusable.
    https://<iframe width="560" height="...reen></iframe>

    Comment

    • Metsaholic230
      Rookie
      • May 2012
      • 310

      #152
      Re: Fielding flyballs should not be this hard

      Ya this is a major issue IMHO and needs to get addressed before anything else. I'm seeing the issue tons every single day and it's just so frustrating. You just never know when your fielder will just forget to try and catch the ball.

      I'm sure it will get fixed, but I hope it doesn't take a long time. Offline it's annoying. Online when playing RS it makes me want to toss my controller. I lose enough on my own. I don't need the games help.

      Comment

      • 405Cowboy
        MVP
        • Aug 2009
        • 1488

        #153
        Re: Fielding flyballs should not be this hard

        Another fly ball that should have been an easy catch for Odubal Herrera and instead he makes the wrong notion and the ball goes over his head for an error. The latest update put in more outfield errors.
        Proud season ticket holder for the Oklahoma City Thunder

        Comment

        • bcruise
          Hall Of Fame
          • Mar 2004
          • 23274

          #154
          Re: Fielding flyballs should not be this hard

          A good example of what I was doing before versus what I'm doing now. Here's the first video I posted, from custom practice where the catch didn't trigger:

          <iframe width="560" height="315" src="https://www.youtube.com/embed/DeC3gcG9N-Y" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

          And here's what I'm doing now:

          <iframe width="560" height="315" src="https://www.youtube.com/embed/OUnGmuKrTeY" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

          The catches aren't the same, and this is one I probably catch regardless of the bugs because it's more routine - it hangs in the air longer and I'm able to camp under it because of that.

          The difference I want to call attention to is in the routes I take. In the first one I head straight for the ball marker's starting position - but that's not where it ends up. The landing zone isn't precise because of how it interacts with fielding ratings and wind, putting the end landing spot further away than where it started. In the second one, because I'm already pointed to a further-back angle by the CPU's initial jump, I end up running a straight-line to where the ball marker ends up, not where it starts.

          I probably played about 10 games of conquest last night (grind for Jackie, mostly) and am playing it some more today. In those games I haven't had a single one of the situations where a catch didn't trigger.
          Last edited by bcruise; 04-16-2020, 05:20 PM.

          Comment

          • tabarnes19_SDS
            Game Designer
            • Feb 2003
            • 3084

            #155
            Re: Fielding flyballs should not be this hard

            Originally posted by bcruise
            A good example of what I was doing before versus what I'm doing now. Here's the first video I posted, from custom practice where the catch didn't trigger:

            <iframe width="560" height="315" src="https://www.youtube.com/embed/DeC3gcG9N-Y" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

            And here's what I'm doing now:

            <iframe width="560" height="315" src="https://www.youtube.com/embed/OUnGmuKrTeY" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

            The catches aren't the same, and this is one I probably catch regardless of the bugs because it's more routine - it hangs in the air longer and I'm able to camp under it because of that.

            The difference I want to call attention to is in the routes I take. In the first one I head straight for the ball marker's starting position - but that's not where it ends up. The landing zone isn't precise because of how it interacts with fielding ratings and wind, putting the end landing spot further away than where it started. In the second one, because I'm already pointed to a further-back angle by the CPU's initial jump, I end up running a straight-line to where the ball marker ends up, not where it starts.

            I probably played about 10 games of conquest last night (grind for Jackie, mostly) and am playing it some more today. In those games I haven't had a single one of the situations where a catch didn't trigger.
            How are you experiencing getting "behind" ball for throws to bases? I've never had problems in years past and am really struggling with that now. I either catch the ball flat footed or miss the ball.

            Sent from my SM-N960U using Tapatalk

            Comment

            • bcruise
              Hall Of Fame
              • Mar 2004
              • 23274

              #156
              Re: Fielding flyballs should not be this hard

              Originally posted by tabarnes19
              How are you experiencing getting "behind" ball for throws to bases? I've never had problems in years past and am really struggling with that now. I either catch the ball flat footed or miss the ball.

              Sent from my SM-N960U using Tapatalk
              Depends on the situation. On a play like the last one I posted it would be extremely difficult to set up behind the ball because of the moving landing zone - that's why I didn't bother trying. That, and there was no threat of the runner advancing. On shallower or higher fly balls where the landing zone doesn't move much it's a lot easier. I try to line up either on the blue line or just a little in front of it - setting up too far behind seems to cause lunges and potential missed catches. But mostly I just try to make sure I catch the ball as the first priority, which means I'd rather miss the "get behind the ball" line short rather than long.

              Comment

              • stealyerface
                MVP
                • Feb 2004
                • 1803

                #157
                Re: Fielding flyballs should not be this hard

                I am not sure if this will help anyone, but when I am sending my outfielders towards the landing zone, I always aim for 12:00 high (if the zone circle was a clock).

                Even if I am coming in at a 45 degree angle, on a dead run, with the indicator moving (because of wind or spin) I try to get my guys to the top of that landing circle.

                Also, for the tag-up animation, there is a blue arrow, or series of arrows that show up, and if you are positioned correctly, you'll see the animation start to have the outfielder taking little steps towards the ball. That's really the only way you know you have gotten them there. I would like to see an option (which could be turned off) of the landing circle lighting up a different color for the runner-tagging-up-let's-throw-him-out animation....

                It is hard to tell when you are in the right spot, and when you get the regular lock-on, the outfielder has no chance at throwing out a baserunner when he catches it flat footed.

                I have been lucky, and kind of just figured out the "feel" for the lock-on animations, and have been able to play error-free games as a result.

                I know that this is an issue, but luckily for me, has not ruined the '20 experience yet.

                Analog Throwing, on the other hand, has some major maladjustments. I am hopeful all these issues get fixed, and everyone can enjoy their games as they would like to.

                ~syf
                Last edited by stealyerface; 04-16-2020, 05:54 PM.
                "Ain't gonna learn what you don't wanna know"....GD

                Comment

                • King Gro23
                  MVP
                  • Jan 2008
                  • 2548

                  #158
                  Re: Fielding flyballs should not be this hard

                  Just had 2 amazing plays in the outfield playing a game with the dodgers.

                  Here are both plays:






                  And


                  I'll edit with the links. As far as miscues. I had one instance it was a very shallow jam shot near on deck circle and the the catchers (reaction steps went into field of play I literally had to cut him at a 5 oclock angle nearly and missed the catch. On a play that I would see CPU make.

                  Also had a sequence finally where an outfielder hesitated to pick up the ball. Never had those happen to me before until now. Still havent had the egregious lack of contextual animations to buff a catch in a landing marker tho.

                  Sent from my SM-G965U using Operation Sports mobile app
                  Last edited by King Gro23; 04-16-2020, 08:25 PM.
                  Catch Madden 15/ NBA 2k15 Footage on my Twitch Channel
                  TopShotGwaup15
                  http://www.twitch.tv/topshotgwaup15

                  Suscribe on Youtube
                  https://www.youtube.com/user/GleezyBaby43
                  Gleezybaby43

                  Comment

                  • 405Cowboy
                    MVP
                    • Aug 2009
                    • 1488

                    #159
                    Re: Fielding flyballs should not be this hard

                    There are far too many outfield errors in the game now. A line drive was hit at me and I couldn't move my player and when I finally could move him he flung his arms back and was called for an error.


                    Also on ground balls to first base is another issue. When the first baseman gets the ball and you hit circle to throw to the man covering firs he just runs with it and by the time he throws it's an error. There needs to be a new patch to correct this.


                    Also need to get rid of so many foul balls and and now all outs are flyouts to the outfield or pop ups and rarely any grounders.
                    Proud season ticket holder for the Oklahoma City Thunder

                    Comment

                    • thekidisback
                      Rookie
                      • Mar 2017
                      • 322

                      #160
                      Re: Fielding flyballs should not be this hard

                      How are you posting the videos to YouTube? PlayStation removed the feature so I don't know how to do it now. I just had an instance where it was a ground ball to my second baseman and he just took off into the Outfield. I could not control him. He just bolted and I have it saved but don't know how to upload it.

                      It's just one of the many fielding errors that this game has caused. I have no idea what SDS is doing but I hope it's fixed quickly.

                      Comment

                      • bcruise
                        Hall Of Fame
                        • Mar 2004
                        • 23274

                        #161
                        Re: Fielding flyballs should not be this hard

                        Originally posted by thekidisback
                        How are you posting the videos to YouTube? PlayStation removed the feature so I don't know how to do it now. I just had an instance where it was a ground ball to my second baseman and he just took off into the Outfield. I could not control him. He just bolted and I have it saved but don't know how to upload it.

                        It's just one of the many fielding errors that this game has caused. I have no idea what SDS is doing but I hope it's fixed quickly.
                        I'm capturing all my videos through the PS4 Share button - that definitely still works fine. There's a process of linking your Youtube or Twitter to your PSN account that you have to go through the first time you try to upload something, but it's pretty self-explanatory.

                        And the reason I'm able to capture those plays in live gameplay (and not replays) is because the PS4 is always recording behind-the-scenes. All I have to do is bring up the share menu and press Square to save the video when I see something I want to record - anytime from the last hour of gameplay, I believe. From there I just go into the Capture Gallery and trim down the video, then upload it.

                        It's basically "XBOX record that" without a voice command - although I think the PS4 has that same voice recognition capability too, though I've never used it.
                        Last edited by bcruise; 04-16-2020, 09:05 PM.

                        Comment

                        • underdog13
                          MVP
                          • Apr 2012
                          • 3222

                          #162
                          Re: Fielding flyballs should not be this hard

                          Originally posted by stealyerface
                          Well, this explains everything.

                          Could you direct me as to where I can find the Throwing Difficulty setting/slider?

                          Talk about a broken game... You still have the ability to toggle the throwing difficulty on your 20’ version, and my game doesn’t even come with that option ...

                          Where do I find it?

                          And, it was more diatribe than soliloquy.

                          ~syf

                          Sent from my iPhone using Operation Sports
                          Well **** they took it out. They should've never done that. I skipped 19, so unsure if it was a 19 thing or 20 thing when they removed it. Makes no sense to have done so.

                          Not sure why they would make the game less accessible. Just like fielding flyballs.
                          PSN: Dalton1985
                          Steam: Failure To Communicate

                          Comment

                          • bo_jax2000
                            MVP
                            • Nov 2007
                            • 1158

                            #163
                            Re: Fielding flyballs should not be this hard

                            Originally posted by bcruise
                            A good example of what I was doing before versus what I'm doing now. Here's the first video I posted, from custom practice where the catch didn't trigger:

                            <iframe width="560" height="315" src="https://www.youtube.com/embed/DeC3gcG9N-Y" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

                            And here's what I'm doing now:

                            <iframe width="560" height="315" src="https://www.youtube.com/embed/OUnGmuKrTeY" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

                            The catches aren't the same, and this is one I probably catch regardless of the bugs because it's more routine - it hangs in the air longer and I'm able to camp under it because of that.

                            The difference I want to call attention to is in the routes I take. In the first one I head straight for the ball marker's starting position - but that's not where it ends up. The landing zone isn't precise because of how it interacts with fielding ratings and wind, putting the end landing spot further away than where it started. In the second one, because I'm already pointed to a further-back angle by the CPU's initial jump, I end up running a straight-line to where the ball marker ends up, not where it starts.

                            I probably played about 10 games of conquest last night (grind for Jackie, mostly) and am playing it some more today. In those games I haven't had a single one of the situations where a catch didn't trigger.


                            Great find on taking indirect routes to the ball. The catch animations are triggering.

                            Comment

                            • stealyerface
                              MVP
                              • Feb 2004
                              • 1803

                              #164
                              Re: Fielding flyballs should not be this hard

                              Originally posted by underdog13
                              Well **** they took it out. They should've never done that. I skipped 19, so unsure if it was a 19 thing or 20 thing when they removed it. Makes no sense to have done so.

                              Not sure why they would make the game less accessible. Just like fielding flyballs.
                              Agreed. The ability to fine tune a game to user skill and ability had become to norm with sports games.

                              Removing that ability, that was clearly available in prior years, leads to frustration, and questions as to why...

                              Clearly a bad decision, and one that was so easily implemented.

                              Let's hope they get to work fixing these mounting defensive issues.

                              ~syf
                              "Ain't gonna learn what you don't wanna know"....GD

                              Comment

                              • DallasRocks
                                MVP
                                • Jan 2005
                                • 1625

                                #165
                                Re: Fielding flyballs should not be this hard

                                Game has almost become unplayable now... just had a ball hit off my RF head bc he was spinning in circles bc they won’t get under the ball anymore. Also when balls are off the wall they won’t pick it up bc they are so over sensitive. so frustrating
                                LA Angels
                                Dallas Cowboys
                                Anaheim Ducks

                                Comment

                                Working...