Five Worst Gameplay Issues in MLB The Show 22

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  • tessl
    All Star
    • Apr 2007
    • 5683

    #31
    I use manage mode and regarding stealing the biggest thing they did was implement the slide step for pitchers. It has been overdone and not implemented in a realistic way. IRL the slide step reduced velocity and control but that isn't reflected in the game.

    I'm all in favor of replicating reality but too frequently they implement new ideas but don't do it correctly.

    Comment

    • Madden08PCgmr
      MVP
      • Feb 2017
      • 2440

      #32
      Re: Five Worst Gameplay Issues in MLB The Show 22

      Originally posted by Armor and Sword
      This article is.....I am going to say it.....and I have rarely criticized our article writers here who do a commendable job...TERRIBLE.

      Watch baseball.....hell those of us who have played at high levels....know well and good you can go 0-15 with 10 lasers that find leather, 3 strikeouts and 2 pop outs just missing the barrel.

      The Show captures this incredibly well.

      BUT......online gamers gonna online whine. Same story each and every cycle since the game became very popular with online competitive play. And then they infect our offline bliss.

      Rocket bunts, check swings....shall I keep going.

      Terrible article. It encapsulates what a lot of us keep trying to avoid. The game caving in to the demands of pure user input vs ratings based baseball. They have a great balance right now and they have numerous control options. The hitting engine was balanced back for 22 after last cycles regression.

      Its a battle and I felt 21 caved and 22 was a big recovery and hence the huge outcry on twitter or wherever the heck else the online crowd is flipping out about hitting.

      I am glad SDS has stuck to their guns with 22. The game is playing fantastic. Perfect? No.

      But leave hitting alone. Please. In fact just leave gameplay alone......get to work on 23. Leave 22 alone. I can’t stomach some of the crap that is being said about hitting.

      IT'S BASEBALL!!!!!! It is a game of monumental failure. It is a game you can do everything right 1000 times and only be successful 275 and you had a good career. 25 more balls that find a hole, bleed, or miss a glove and you are a Hall of Famer.

      What is so hard to grasp about this fact?
      Very well said.

      If they're going to ruin fundamentals to bow down to the online crew, I'm happy to jump into bed with OOTP.

      I'm not going to waste a decade of angst and frustration the way I did with Madden.
      You want free speech?
      Let's see you acknowledge a man whose words make your blood boil, advocating at the top of his lungs that which you would spend a lifetime opposing at the top of yours.

      Comment

      • AUTiger1
        MVP
        • Oct 2008
        • 2413

        #33
        Re: Five Worst Gameplay Issues in MLB The Show 22

        I definitely understand the complaint about hitting online, especially if you use timing hitting like I do. I don't know how it plays offline where sliders are an option, but online it's beyond frustrating how often perfect/good timing on fastballs that are meatballs results in a pop up on the infield or an extremely weak hit fly ball. No, not every perfect/good timing meatball should be a homerun or a double in the gap but they shouldn't almost always be a pop up or a weak fly ball. When you're trying to get those moments done that require you to get 3 or 4 hits in a game that can be extremely frustrating. You've got to aim for early or late timing most of the time to get a hit and that makes no sense.
        Atlanta Braves
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        • jcar0725
          "ADAPT OR DIE"
          • Aug 2010
          • 3819

          #34
          Re: Five Worst Gameplay Issues in MLB The Show 22

          Originally posted by AUTiger1
          I definitely understand the complaint about hitting online, especially if you use timing hitting like I do. I don't know how it plays offline where sliders are an option, but online it's beyond frustrating how often perfect/good timing on fastballs that are meatballs results in a pop up on the infield or an extremely weak hit fly ball. No, not every perfect/good timing meatball should be a homerun or a double in the gap but they shouldn't almost always be a pop up or a weak fly ball. When you're trying to get those moments done that require you to get 3 or 4 hits in a game that can be extremely frustrating. You've got to aim for early or late timing most of the time to get a hit and that makes no sense.
          It's true that an offline only player like myself can't comment on online play. Offline I haven't had any issues or complaints with the hitting.
          JUUUUUUUST A BIT OUTSIDE

          Comment

          • AUTiger1
            MVP
            • Oct 2008
            • 2413

            #35
            Re: Five Worst Gameplay Issues in MLB The Show 22

            Originally posted by jcar0725
            It's true that an offline only player like myself can't comment on online play. Offline I haven't had any issues or complaints with the hitting.

            At the very least it would be nice to be able to adjust the pitch speed. The pitch speed is way too slow online. It's nearly impossible to wait back long enough and if you do manage then you run into the result I mentioned.
            Atlanta Braves
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            • jrp1918
              Rookie
              • Aug 2007
              • 235

              #36
              Re: Five Worst Gameplay Issues in MLB The Show 22

              The only one of these I agree with is the stealing. I think everything else is great.

              Sent from my Pixel 3 using Tapatalk
              FJF

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              • jada855
                Pro
                • Aug 2013
                • 942

                #37
                Re: Five Worst Gameplay Issues in MLB The Show 22

                There are definitely some key points on this list. Pretty happy to see some light shed on it. For those of us who have been playing the series for a long time. I personally feel these are years over due for a real over haul. We have been waiting but to no avail.

                Fielding is still broken from a player lock perspective. Can't cover the bag, Can't tag a runner. Fielding will be fixed when the AI can understand where you as a player on the field is located in context of when the ball is in play.


                Predetermined Outcomes
                yes there was that comeback code talk but this exist. Here is proof create a player locked CAP player. The game will always put you in a at bat situation causing the game to go multiple extra innings sometimes 19 or 20 if you can not get that magic hit. And yes critical situations is turned off. This issue has been in way before the idea of critical situations was introduced.

                I still hope the best for MLB The Show but I don't understand why the legacy gameplay issues have been existing for more than 5 years. I personally would invest in a large development team of talent versus modes and multiple platforms.
                Proud member of the 0.04%

                Comment

                • Gosens6
                  All Star
                  • Oct 2007
                  • 6100

                  #38
                  Re: Five Worst Gameplay Issues in MLB The Show 22

                  Originally posted by Madden08PCgmr
                  Very well said.



                  If they're going to ruin fundamentals to bow down to the online crew, I'm happy to jump into bed with OOTP.



                  I'm not going to waste a decade of angst and frustration the way I did with Madden.


                  Hop on the OOTP train if you haven’t yet! Well worth the purchase


                  Sent from my iPhone using Operation Sports

                  Comment

                  • Armor and Sword
                    The Lama
                    • Sep 2010
                    • 21790

                    #39
                    Re: Five Worst Gameplay Issues in MLB The Show 22

                    Originally posted by AUTiger1
                    I definitely understand the complaint about hitting online, especially if you use timing hitting like I do. I don't know how it plays offline where sliders are an option, but online it's beyond frustrating how often perfect/good timing on fastballs that are meatballs results in a pop up on the infield or an extremely weak hit fly ball. No, not every perfect/good timing meatball should be a homerun or a double in the gap but they shouldn't almost always be a pop up or a weak fly ball. When you're trying to get those moments done that require you to get 3 or 4 hits in a game that can be extremely frustrating. You've got to aim for early or late timing most of the time to get a hit and that makes no sense.

                    The game plays completely......and I mean completely different offline compared to online.

                    The latency issues and pure wonkiness of how The Show plays online.....man it’s terrible to be frank....the game is unrecognizable for me and I gave up on online play years ago when I tried to make a custom league.

                    This game is simply not good online. Never has been.

                    If you played this game offline you would be blown away at the beauty if an give you representing the game of baseball.

                    Second to none in console sports games.
                    Now Playing on PS5:
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                    • jon brunal
                      MVP
                      • Mar 2005
                      • 1015

                      #40
                      Re: Five Worst Gameplay Issues in MLB The Show 22

                      For me it’s the minor things, that would’ve made the game so great.

                      1) Still missing equipment such as the new Jordan cleats, Lindor Franklin batting gloves, Nike low hurrache cleats, & a few new balance and Adidas cleats. Lastly The Rawlings red patch logo on mlb players field gloves, & this is the mostly popular in the game.

                      2) So many first & last name players Audio is missing this yr.

                      3) Pissed that we still no longer have yr to yr saves, in order to transfer those missing players with their career stats.

                      4)way too many of the same legends, instead of just taking an extra of the same player out, when they could’ve added new additions from yrs past and last yr as an example, Orlando Hernandez, Mike Hampton, John Olerud, cliff Floyd, & others.


                      Sent from my iPhone using Operation Sports

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                      • Armor and Sword
                        The Lama
                        • Sep 2010
                        • 21790

                        #41
                        Re: Five Worst Gameplay Issues in MLB The Show 22

                        Originally posted by jrp1918
                        The only one of these I agree with is the stealing. I think everything else is great.

                        Sent from my Pixel 3 using Tapatalk

                        I don’t know why people are having such a hard time swiping bags.

                        And we have all gave numerous posts on the “approach” and then the execution of how to have some success (because you won’t succeed 100%) stealing bases.

                        1. The count. Forget what you know with real baseball.....why? Because unfortunately with the Show there is certain AI scripted behavior that some vet’s here have picked up on over the last decade. We know what counts they won’t pitch out or slide step. With that being said try stealing on these counts:

                        2-0
                        2-1
                        3-1
                        3-2

                        Those are the best high leverage counts to have success stealing on The Show.

                        0-0
                        1-0
                        0-1
                        0-2
                        1-1

                        Terrible.....trust me. They will pitch out, pitch up, slide step, throw over etc etc.

                        Now you have the ideal counts. So how do you execute.

                        1. Pre-load the steal by pressing L2 once (if multiple guys on base...say for example 1st and 3rd and you want to swipe second point the LS at the runner on first and then press L2 to pre load).
                        2. Once preloaded...then hold down L1 and do not release it until the pitcher makes that first move towards the plate (lifts the front foot). Now....once in a while he will turn and pick you off.....it will happen and that’s baseball. But if you steal on the counts I told you to....it wil rarely happen.

                        When you release L1 most of the time at the right moment (and you will get the hang of timing it perfectly) you will get a very good jump. You do not need to take an extra step lead....in fact I advise you don’t, otherwise the pitcher will never leave you alone and not do what we have grown accustomed to what he typically does on the “ideal” counts described above.

                        Hope that helps.
                        Now Playing on PS5:
                        CFB 26 Hurricanes/Fresno State Year 2
                        MLB The Show 25 - 2025 Yankees Year 1
                        MLB The Show 25 1985 Yankees Year 1
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                        • Madden08PCgmr
                          MVP
                          • Feb 2017
                          • 2440

                          #42
                          Re: Five Worst Gameplay Issues in MLB The Show 22

                          Originally posted by Gosens6
                          Hop on the OOTP train if you haven’t yet! Well worth the purchase
                          Tried it back in 18.

                          With the new graphics interface.. and to have classic rosters in under 10 minutes... compared to 200-300 HOURS!.. its pretty tempting.
                          You want free speech?
                          Let's see you acknowledge a man whose words make your blood boil, advocating at the top of his lungs that which you would spend a lifetime opposing at the top of yours.

                          Comment

                          • Gosens6
                            All Star
                            • Oct 2007
                            • 6100

                            #43
                            Re: Five Worst Gameplay Issues in MLB The Show 22

                            Originally posted by Madden08PCgmr
                            Tried it back in 18.



                            With the new graphics interface.. and to have classic rosters in under 10 minutes... compared to 200-300 HOURS!.. its pretty tempting.


                            Oh man. OOTP 23 is a marvel in baseball excellency. The amount of stats and replay-ability is staggering.


                            Sent from my iPhone using Operation Sports

                            Comment

                            • Gosens6
                              All Star
                              • Oct 2007
                              • 6100

                              #44
                              Re: Five Worst Gameplay Issues in MLB The Show 22

                              Originally posted by Armor and Sword
                              The game plays completely......and I mean completely different offline compared to online.



                              The latency issues and pure wonkiness of how The Show plays online.....man it’s terrible to be frank....the game is unrecognizable for me and I gave up on online play years ago when I tried to make a custom league.



                              This game is simply not good online. Never has been.



                              If you played this game offline you would be blown away at the beauty if an give you representing the game of baseball.



                              Second to none in console sports games.


                              To be fair, for you to say the game is simply not good online is just your opinion and shouldn’t be taken as gospel.

                              I used to be a strictly offline player and I tried DD and I’ve never had more fun with The Show. I don’t think it’s fair to scare potential players away from the online scene by saying it’s not good.

                              People (including myself) value your opinion on these boards. Online play and offline play are definitely different beasts, but not everyone agrees that online play is “not good”


                              Sent from my iPhone using Operation Sports

                              Comment

                              • Armor and Sword
                                The Lama
                                • Sep 2010
                                • 21790

                                #45
                                Re: Five Worst Gameplay Issues in MLB The Show 22

                                Originally posted by Gosens6
                                To be fair, for you to say the game is simply not good online is just your opinion and shouldn’t be taken as gospel.

                                I used to be a strictly offline player and I tried DD and I’ve never had more fun with The Show. I don’t think it’s fair to scare potential players away from the online scene by saying it’s not good.

                                People (including myself) value your opinion on these boards. Online play and offline play are definitely different beasts, but not everyone agrees that online play is “not good”


                                Sent from my iPhone using Operation Sports
                                It ain’t the gospel.....it’s exactly that...my opinion. But I think if you polled 10,000 Show players on does the game represent baseball better....online or offline you would see a pretty heavy response that offline the game is stable and plays a great game of baseball.


                                I am not trying to scare anyone away from the game......and Diamond Dynasty can be played offline too. I logged over 250 hours playing DD online on MLB 15...been there and done that. And it actually played ok back then...again not great. But it got really bad and a lot of latency issues...etc etc.

                                Playing another human player online has been a futile experience......for me. The game simply does not play anything close to how it does offline.

                                And playing offline couch Hum vs Hum......old school? The game is great.

                                So sorry you took it the wrong way.....but again for me online vs other people has been terrible.

                                Diamond Dynasty playing vs the Ai feels like offline play to me and I don’t know if you think I was talking about that aspect. Because I am strictly talking online competitive PvP.
                                Now Playing on PS5:
                                CFB 26 Hurricanes/Fresno State Year 2
                                MLB The Show 25 - 2025 Yankees Year 1
                                MLB The Show 25 1985 Yankees Year 1
                                Oblivion Remaster



                                Follow me on Twitch
                                https://www.twitch.tv/armorandsword

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