Strawman? What? The irony. Here's some of the posts that led to the discussion.
You literally said that OOTP being a text sim made it easier for things like opt out years in the middle of contracts easier to implement. That was challenged, rightfully so. You're continuing to backpedal and change your argument instead of just admitting you may have been wrong initially.
The point is, when they develop franchise mode, all of the off the field mechanics would be built in a very very very similar manner to how OOTP devs build their game and features. Having gameplay on the field like The Show does would have no impact on the coding for elements off the field. What that means is OOTP being a text sim does not make it any easier for them to add things like opt out years in the middle of contracts.
The simple reason things like that exists in OOTP is because that dev team aims for that kind of depth in their mode. SDS does not aim for that in The Show. That's their choice and they've built a successful game series having a more casual franchise experience while clearly having more of a focus on the gameplay on the field.
Your average franchise enjoyer probably does not know half the stuff lacking in The Show's franchise mode even exists which is likely why SDS doesn't care to add a lot of little things. What this game lacks is mostly by choice and nothing else. I'm sure their programmers are more than capable of adding opt out years in the middle of contracts, but the team simply doesn't have it as a big enough priority to put the resources towards. That's it.
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