MLB The Show 23 Franchise, MTO, Presentation and Commentary Feature Premiere Breakdown

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  • Jeffrey99
    MVP
    • Nov 2004
    • 1480

    #421
    Re: MLB The Show 23 Franchise, MTO, Presentation and Commentary Feature Premiere Brea

    Originally posted by djflock
    ootp is a pure text sim so we can assume those things would be easier to implement.
    And MLBTS outside of games is a pure text sim. Not really sure what the difference is suppose to be. OOTP does have 3d graphics for during the games now. Sure look like they are form Super Nintendo days. But there's not some magic difference that makes the show so much harder to program for outside of the actual gameplay. Contracts and their coding doesn't matter during those 9 innings of game play.

    Comment

    • djflock
      Pro
      • Sep 2022
      • 645

      #422
      Re: MLB The Show 23 Franchise, MTO, Presentation and Commentary Feature Premiere Brea

      Originally posted by Jeffrey99
      And MLBTS outside of games is a pure text sim. Not really sure what the difference is suppose to be. OOTP does have 3d graphics for during the games now. Sure look like they are form Super Nintendo days. But there's not some magic difference that makes the show so much harder to program for outside of the actual gameplay. Contracts and their coding doesn't matter during those 9 innings of game play.
      Coding in swift for an iOS device is not the same as coding in Java script for a website.. coding and optimizing something for PS five does not just port over to PC. It is easier and simpler to code something in a game for a PC.

      Im sure there is a reason ootp is “only” out for pc. If mlb the show had a pc version, im sure someone with no coding experience could mod the game to fix options.
      Last edited by djflock; 03-21-2023, 10:20 AM.

      Comment

      • canes21
        Hall Of Fame
        • Sep 2008
        • 22923

        #423
        Re: MLB The Show 23 Franchise, MTO, Presentation and Commentary Feature Premiere Brea

        That reason is OOTP is a small niche game that likely doesn't have much of an audience on the console platforms. They have a small team that likely does not see it to be worth it to dedicate so many resources to get the game running on consoles because the potential gain there is not worth it.

        What you're bringing up regarding iOS devices, swift, Java, websites, etc. does not really matter at all in this conversation either. And it is not easier to create games for the PC, it's actually typically more difficult, especially optimizing games to run well on the limitless amount of configurations that exists on the PC side of things. With consoles, you have a set hardware configuration and every console is created to work the same. Every PS5 has the same GPU, CPU, RAM, etc. and is built to run the exact same. Creating a game to take advantage of the set configuration is easier than it is to create a game on the PC side of things where you have to try and get the game performing well on as many hardware configurations as possible.

        Again, the point is that when it comes to OOTP adding features to their game and The Show adding features to franchise mode, things are not more difficult because The Show has gameplay on the field. Having gameplay on the field has no bearing on them adding options in the middle of contracts or not. That contract code, the CPU logic, etc. will not touch the gameplay code at all. They are completely independent of one another. The structure of the franchise mode text-based gameplay is going to be extremely similar to how it is done in a text sim where it is all text-based gameplay(though that isn't really true with OOTP anymore).

        The Show is not lacking options in the middle of contracts because you're able to pitch with Jacob deGrom. It's because that is simply not a priority that they feel like dedicating resources to. It's as simple as that. OOTP has this kind of depth because that kind of detail is the literal vision for the entire franchise. The Show's vision is to have a more casual experience with some depth, but the focus has always been on the on field gameplay and now in recent years DD. If they wanted to get options in the middle of contracts, they could do it, they could dedicate resources to it, get it done, and odds are the coding would be extremely similar to how OOTP does it, but the fact of the matter is SDS does not see that worth dedicating resources to and that's basically all there is to it.
        “No one is more hated than he who speaks the truth.”


        ― Plato

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        • Jeffrey99
          MVP
          • Nov 2004
          • 1480

          #424
          Re: MLB The Show 23 Franchise, MTO, Presentation and Commentary Feature Premiere Brea

          Originally posted by djflock
          Coding in swift for an iOS device is not the same as coding in Java script for a website.. coding and optimizing something for PS five does not just port over to PC. It is easier and simpler to code something in a game for a PC.

          Im sure there is a reason ootp is “only” out for pc. If mlb the show had a pc version, im sure someone with no coding experience could mod the game to fix options.
          What do you think a console is? Just a closed operating system PC. They all have the same components. CPU, GPU, SSD, RAM. If coding for PC is so much different then coding for a console....why is every major game released on both? If it's so time consuming, wouldn't you just release in on console where A) it probably sells more and B)you don't have to worry about pirating or mods?

          PC's if anything is harder. You have a million different components you have to optimize for. Consoles, not so much.

          Comment

          • LegendKillerOne
            MVP
            • Jan 2019
            • 1764

            #425
            Re: MLB The Show 23 Franchise, MTO, Presentation and Commentary Feature Premiere Brea

            Originally posted by djflock
            Coding in swift for an iOS device is not the same as coding in Java script for a website.. coding and optimizing something for PS five does not just port over to PC. It is easier and simpler to code something in a game for a PC.

            Im sure there is a reason ootp is “only” out for pc. If mlb the show had a pc version, im sure someone with no coding experience could mod the game to fix options.
            Actually OOTP has their game on mobile devices as well called OOTP GO
            Mets Baseball, All Day Every Day

            Bringing the trophy back to the Queens in MLB the Show 25.

            Baseball is my life





            Comment

            • LegendKillerOne
              MVP
              • Jan 2019
              • 1764

              #426
              Re: MLB The Show 23 Franchise, MTO, Presentation and Commentary Feature Premiere Brea

              Originally posted by canes21
              Coding for franchise mode in The Show is not more difficult than it is to code for OOTP because The Show has gameplay on the field. I've never understood how that lie has spread so often when these conversations happen that compare text sims to the sports games that have gameplay on the field like the 2k, EA, and The Show games have.

              If OOTP has something The Show does not, it is simply because of what each team does and does not want in their game. The Show having gameplay on the field does not make it so that the franchise team has a harder time implementing option years in the middle of contracts. Now, if we were talking about a feature that was added to franchise mode that also had impacts on gameplay, then things may get potentially more difficult, but it is likely the franchise team would add the feature on their side of things, and then the gameplay team would take that feature and code how it impacts the gameplay on the field. More than likely both teams would collaborate so that they could get the feature working in the desired manner, but the main point is if the franchise team is wanting to add something like options in the middle of the contract, the game having gameplay on the field has no bearing on that and does not make it more difficult to implement. Something like that, which is purely in the menu side of franchise mode, would be implemented in a similar manner to implementing it in a text sim.

              The menu, or text, side of franchise mode, is going to be built like the franchise/career mode of a text sim because both are menu/text driven modes. Both are worked on by teams that only focus on that side of things. The gameplay team that actually codes and works on the actual gameplay on the field is a different team and what they do does not make it harder for someone to add contract years. It's really that simple. The Show doesn't have a lot of the depth OOTP has because SDS simply doesn't prioritize having a franchise mode like that. It's a more casual game than what OOTP is striving for, whether some like it or not.
              Exactly that is basically what the guy was telling me. Its about where they want to put the work in and MLB the SHOW and OOTP are different so they prioritize certain things.
              Mets Baseball, All Day Every Day

              Bringing the trophy back to the Queens in MLB the Show 25.

              Baseball is my life





              Comment

              • djflock
                Pro
                • Sep 2022
                • 645

                #427
                Re: MLB The Show 23 Franchise, MTO, Presentation and Commentary Feature Premiere Brea

                Originally posted by Jeffrey99
                What do you think a console is? Just a closed operating system PC. They all have the same components. CPU, GPU, SSD, RAM. If coding for PC is so much different then coding for a console....why is every major game released on both? If it's so time consuming, wouldn't you just release in on console where A) it probably sells more and B)you don't have to worry about pirating or mods?

                PC's if anything is harder. You have a million different components you have to optimize for. Consoles, not so much.
                And OOTP is a text game with Nintendo 64 renderings. They do not need to "optimize" as if this is a 4k FPS running on a 240hz frame rate.

                OOTP is not released on console. Why not? If its simple port over to console.

                I have completely lost site of what the debate even is at this point. Anything that's not in MLBTS is because they choose not to? lol

                Comment

                • countryboy
                  Growing pains
                  • Sep 2003
                  • 52766

                  #428
                  Re: MLB The Show 23 Franchise, MTO, Presentation and Commentary Feature Premiere Brea

                  Guiding things back to discussion about MLB The Show '23 and what it offers....

                  I just watched the premiere again (well in bits and pieces since our sales software crashed), and one thing that I don't know that I caught originally is the Game of the Week tag and dedicated presentation.

                  I'm hoping beyond hope that its Sunday night games (ala ESPN) or possibly Saturday night fox games or something similar.

                  And/or hoping its dynamic to the current state of your franchise and a game between the 4th place Red Sox and last place Yankees isn't tagged as Game of the Week. (sorry Red Sox and Yankee fans)

                  Just another small nugget that over the course of a franchise could help the immersion factor.
                  I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

                  I miss the old days of Operation Sports :(


                  Louisville Cardinals/St.Louis Cardinals

                  Comment

                  • canes21
                    Hall Of Fame
                    • Sep 2008
                    • 22923

                    #429
                    Re: MLB The Show 23 Franchise, MTO, Presentation and Commentary Feature Premiere Brea

                    Originally posted by djflock
                    And OOTP is a text game with Nintendo 64 renderings. They do not need to "optimize" as if this is a 4k FPS running on a 240hz frame rate. Optimizing isn't just about FPS. They've dramatically made sims and advancing faster.

                    OOTP is not released on console. Why not? If its simple port over to console. How many people that want to play OOTP don't have a PC capable of doing so, but do have a console? The market isn't there to make it worth bringing the game to console.

                    I have completely lost site of what the debate even is at this point. Anything that's not in MLBTS is because they choose not to? lol


                    The debate was you and others saying it's harder to add features to franchise mode because the game has gameplay on the field. That isn't true. Having the ability to play a game on the field does not impact how hard it is to code things on the menu side of franchise mode.
                    Answers in red.
                    “No one is more hated than he who speaks the truth.”


                    ― Plato

                    Comment

                    • djflock
                      Pro
                      • Sep 2022
                      • 645

                      #430
                      Re: MLB The Show 23 Franchise, MTO, Presentation and Commentary Feature Premiere Brea

                      Originally posted by canes21
                      Answers in red.
                      This is a strawman. Initially it was said by country boy that, "Opt out years in the middle of a contract are not in the game and likely won't be due to the complexity of the programming required for it to work."

                      Im sure this was gathered from the mlbts devs saying that it took them a whole cycle to get the new mlb rules/schedule in due to the complexity of the code.

                      The person that "talked to the ootp dev" said that graphics dont make it harder to add code to franchise. He is the ONLY person who has said that.

                      WE did not say graphics are the reason franchise can't closer resemble ootp's version. Im sure graphics are handle by devs working on art and are separate than a dev working franchise.

                      TA Barnes, is one of the guys heading franchise. Guy use to come to this board and do endless hours of testing, in franchise for free, to find bugs and things that should be added , etc. I am sure if something like options are edited, there is a reason. And not because "they don't care"


                      Can this not just exist in world where the initial code for franchise that is still being used from ages ago is harder to edit and expand on meanwhile they are not alotted the amount of time that is needed to completely rebuild the code from the ground up at this point which is probably what is needed?

                      Comment

                      • LegendKillerOne
                        MVP
                        • Jan 2019
                        • 1764

                        #431
                        Re: MLB The Show 23 Franchise, MTO, Presentation and Commentary Feature Premiere Brea

                        Originally posted by countryboy
                        Guiding things back to discussion about MLB The Show '23 and what it offers....

                        I just watched the premiere again (well in bits and pieces since our sales software crashed), and one thing that I don't know that I caught originally is the Game of the Week tag and dedicated presentation.

                        I'm hoping beyond hope that its Sunday night games (ala ESPN) or possibly Saturday night fox games or something similar.

                        And/or hoping its dynamic to the current state of your franchise and a game between the 4th place Red Sox and last place Yankees isn't tagged as Game of the Week. (sorry Red Sox and Yankee fans)

                        Just another small nugget that over the course of a franchise could help the immersion factor.
                        The presentation jumps from year to year have been really nice. Even the little small details they add. Very cool where they are going with it. Imagine runs wild when i think about the future. It would be amazing if they could add the logos of the networks like YES and SNY. Though the cost to get the rights is probably a killer. So these additions are really nice. I am excited to see what they call the New York Region for telecasts.
                        Mets Baseball, All Day Every Day

                        Bringing the trophy back to the Queens in MLB the Show 25.

                        Baseball is my life





                        Comment

                        • Karle
                          Pro
                          • Feb 2009
                          • 820

                          #432
                          Re: MLB The Show 23 Franchise, MTO, Presentation and Commentary Feature Premiere Brea

                          With the changes to RTTS and Franchise, I can fully understand why Y2Y saves might not be availbla for those two modes. I just do not understand why those changes would also mean that Y2Y saves for Rosters are not possible.

                          Sent from my CLT-L29 using Operation Sports mobile app

                          Comment

                          • Boling4Humor
                            Rookie
                            • May 2010
                            • 433

                            #433
                            Re: MLB The Show 23 Franchise, MTO, Presentation and Commentary Feature Premiere Brea

                            Man I can’t wait to start my Brewers franchise with high hopes and have it all crushed again.


                            Sent from my iPhone using Operation Sports

                            Comment

                            • maddybutgames
                              Rookie
                              • Mar 2021
                              • 59

                              #434
                              Re: MLB The Show 23 Franchise, MTO, Presentation and Commentary Feature Premiere Brea

                              part of me is bumped that relocated teams will still probably get the generic "the show" graphics for the local broadcast theme as was the case last year. would be cool for the graphics to corresponded with the city you moved to, would require some more graphics work i assume.

                              Comment

                              • Jeffrey99
                                MVP
                                • Nov 2004
                                • 1480

                                #435
                                Re: MLB The Show 23 Franchise, MTO, Presentation and Commentary Feature Premiere Brea

                                Originally posted by djflock
                                And OOTP is a text game with Nintendo 64 renderings. They do not need to "optimize" as if this is a 4k FPS running on a 240hz frame rate.

                                OOTP is not released on console. Why not? If its simple port over to console.

                                I have completely lost site of what the debate even is at this point. Anything that's not in MLBTS is because they choose not to? lol
                                OOTP is not released on console because it wouldn't be worth the resources. Not to mention the customization features would have to be completely eliminated which would mean it's a nerfed version of the PC. So who would buy that? Especially when any modern PC can run OOTP?

                                Not to mention most click and point games don't do well on console, when they work best with a mouse. F1 Manager 22 is a good example.

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